Radix Chronicle
Buy
Could be interesting
Experience a lengthy and challenging story campaign, an enthralling tale full of emotive writing, plot twists and high stakes moments. Grow with your team by clearing strategic turn-based battles, with many optional missions and details to consider – which class will you upgrade for each character, and what equipment or skills will you prioritise?
Stella Deus is a story-driven tactical role-playing game in which the player controls a group of characters both picked up during the course of the story and in side events. The world is navigated using an overworld map using point-to-point navigation, with a date system showing the length of time it takes to get to a selected location. Alongside the story missions, Towns can be visited, in which characters can customize and create new weapons and armor, sell existing equipment in exchange for money, and shop for items such as healing potions. In camps set up on a journey, characters can swap out weapons and armor, equip items such as healing potions and beneficial charms for future battles. Special items used in character leveling can also be crafted by the player. Alongside story-based missions, there is a special dungeon called the Catacomb of Trials, where characters can battle and gain experience levels, raising their general statistics. The number of available levels in the Catacomb increases as players progress through the game. Each character has a specific character class, which they keep throughout the game and continue to level up as they gain experience points (XP). Higher amounts of XP are awarded for executing special abilities. Along with swordsmen and archers, there are alchemists (mages), priests (healers), and units who fight using most things from axes to fists. Most battles are triggered based on story events, and are completed when the stated object has been accomplished by the player, be it defeating all enemies, defeating a boss, or performing a specific task. At the end of each battle, the players gain a summery of their performance and spoils gained. The game uses the turn-based Replaceable Action Position battle system, much of which was carried over from the battle system used in Hoshigami: Ruining Blue Earth. Players navigate the field across a grid-based map, which can include obstacles such as bodies of water and high structures. Character positioning within the environment can be used to their advantage, such as an archer gaining higher accuracy when at a high point in the level. Character actions are arranged in a set order, and each character's weapon dictates their attack range. Each time a character performs an action, they gain experience points and additional Skill Points (SP) that can be used to purchase supplies or raise individual character stats. Three types of Skills can be equipped for characters: Action Skills, a special attack that player execute for a certain amount of Magic Points (MP); Support Skills, which grant passive abilities such as scaling higher obstacles; and Zone Skills, which grant passive abilities to both the equipped character and those in close proximity to them. Alongside Action Skills, two or more characters in conjunction trigger unique special moves called Team Attacks. The amount of damage done depends on how many characters took part in the action. Team attacks also increase the rewards gained at the end of battles. Characters' actions are governed by their stored Action Points (AP): a character's turn begins when their AP meter is at 100. A character's actions can continue until the meter reaches 0, meaning that they can move and attack multiple times within their turn. The amount of AP used with each action depends on the weight of the armor the character is wearing.
Valkyrie Profile 2: Silmeria is the second installment of the Valkyrie Profile series. Taking place hundreds of years before the original game, the story revolves around two characters living the same body, named Silmeria and Alicia. Together, the two characters work to stop a catastrophe that could cause war between the people and the gods. The game received generally positive reviews, citing its similarity to the original Valkyrie Profile game and its beautiful graphics, but had a convoluted interface and a high degree of difficulty. The game went on to be re-released as a Square Enix "Ultimate Release".
Shining Force III is a fantasy turn-based tactics role-playing video game designed for the Sega Saturn by Camelot Software Planning. It is a continuation of the Shining series. Comprising three separate but overlapping storylines, the Japanese version of Shining Force III was released in three volumes, known as: "Scenario 1 - God Warrior of the Kingdom", "Scenario 2 - Target: Child of God", and "Scenario 3 - "Bulzome Rising". In America and Europe, only Scenario 1 was released. The real ending to the game can only be viewed by completing all the games in the series.
The Legend of Heroes: Trails of Cold Steel IV is the ninth installment in the main Trails series, serving as a direct sequel to the events of the The Legend of Heroes: Trails of Cold Steel III and the ending to the Erebonia arc. The continent of Zemuria is dragged into conflict as the Erebonian Empire mobilizes the full force of its military. The heroes of Class VII old and new must unite to end the conflict before it consumes the continent.
Starting development in 2005 under the codename "Rapture", FINAL FANTASY XIV ONLINE was announced in 2009 for Windows and the PlayStation 3. It ran on Square Enix's Crystal Tools middleware engine, which was adjusted to suit the game's specifications. During development, the team carried over multiple aesthetic elements from FFXI while creating something that stood on its own. Due to several factors, the development was beset by problems that would later have drastic effects on the game. Attempts to bring the game to Xbox 360 consoles fell through due to disagreements with Microsoft about the use of Xbox Live. After its alpha test and a delayed beta test, the game went live on September 30, 2010, remaining active until its servers were closed on November 11, 2012. At launch, the game received a mixed to negative reaction: while the graphics and music met with general praise, other aspects were unanimously panned, including the gameplay, interface, and the general impression of the game being unfinished at launch. Critic and fan backlash caused Square Enix to pull subscription fees, indefinitely postpone the PlayStation 3 version, and eventually develop an entirely new version of the game called FINAL FANTASY XIV ONLINE: A REALM REBORN. The poor reception has had a serious impact on the FINAL FANTASY series, with both staff and company officials saying that the brand had been damaged.
Stella Glow is strategy RPG for the Nintendo 3DS system developed by Imageepoch (Luminous Arc franchise). As most reluctant heroes do, Stella Glow protagonist Alto starts as a country boy in a small town. One day, he hears a song coming from the forest (which is odd, since song has been absent on the planet for thousands of years), where he discovers the lone Hilda. But after the chance encounter, Hilda reveals she's the Witch of Destruction, hellbent on destroying the world with her harbingers. As Hilda is about to destroy Alto's hometown, he and Lisette are rescued by the Knights of Regnant Alto will encounter the Regnant Knights and whisked back safely to the kingdom. Alto joins the 9th Regiment for the sole purpose of reuniting the rest of the witches to stop Hilda.
Blood Brothers is a dark fantasy game, a tale of a hero turned vampire, who must bind an army in a pact of blood in order to exact vengeance on a corrupt empire. Choose one of eight heroes - knight, samurai, high elf, dark elf, ape, lizardman, dwarf, or goblin - to lead your army to victory.
A new entry in the Vandal Hearts series, Flames of Judgement follows the story of young orphan Tobias Martin as he bands together with his schoolmates to help defend his homeland against a rival kingdom. The story acts as a prequel to the original Vandal Hearts. The series' trademark isometric combat returns, now presented in 3-D with 3-D character models. Players attempt to position themselves tactically to gain an advantage over stronger (or more numerous) foes. Combat takes place in turns, with each side moving one character per turn. Each party member can carry two weapons and switch between them without using up a "turn," allowing them to shift quickly from a sword to a long-range bow, for example. Characters gain levels through successful battles, and increase skills with a particular weapon or spell by using that weapon or spell in combat. Many engagements expand beyond simple combat by introducing some sort of puzzle element, ranging from pushing boulders to protecting characters from attackers. Missions may also radically update their goals as progress is made. In addition to the standard game, there are also multiple endings and multiple "secret maps" unlocked across the regular levels.
Your kingdom was at peace when without warning monsters from space attacked! Smashing deep into the ground they trapped the world, and its heroes, in technomagic crystal. Now its up to you to assemble the ultimate team of super warriors and take back your planet - one break at a time!