Reactance

26.02.2011
Genre: Arcade
Unleash hell with tons of epic upgrades in this “colorblind friendly” top-down shooter with plenty of challenge.

Buy

Could be interesting

01.10.1979

The game of Astro Fighter consists of 4 waves and a refueling stage, which are then repeated with increasingly higher difficulty. The player's task is to eliminate the four successive waves of different types of attacking craft, while avoiding being hit by missiles and bombs, and then refuel by shooting the 'GS' ship before repeating the process. The player starts with 3 lives and receives a bonus life on reaching a score of 5000. 300 bonus points are received for shooting each 6 falling bombs and for 950 for hitting the GS ship accurately on the first shot. A very large bonus of 10,000 is given for getting through 4 waves and refueling by using exactly 2 shots more than the minimum needed. As the higher levels of Astro Fighter are difficult to survive consistently, even for the best players, the highest scores have been achieved by the achieving the 10,000 bonus deliberately.

01.02.1989

Omega Fighter is a vertical scrolling shooter developed for the arcades by UPL in 1989. While similar to most shooters, Omega Fighter was unique in its gameplay, level and enemy focus: rather than flying over multiple levels, the player faced up against an enormous space battle cruiser which contained every level. Taking place in the future, an enormous alien battle cruiser/space craft carrier has attacked the Earth. The Earth's only defense lies in small fighter craft wielding great firepower with the mission of dismantling the cruiser one portion at a time before it lands. Players were briefed before every mission to destroy specific parts of the enormous ship. Destroying these parts of the ship would actually play some significance on the game's ending, but overall contributed to the player's score. The game has a unique scoring aspect that awarded the player for destroying enemies at point blank range.

31.12.1983

Fight your way through 4 tension ridden levels of attack from the menacing phoenix and battle armed eagles, before you can reach the heavily armoured and strongly defended Eagle Empire.

31.12.1983

A single screen shoot'em up written by John P. Shay and published by Solar Software for the Commodore VIC-20.

31.12.1987

Each territory must be cleared of the mindless Berks using the Terror Tank in this single screen shoot'em up written by Jon Williams.

31.12.1983

This was a Centipede clone for home systems. These systems included the Commodore 16, Commodore 64, Spectrum, and BBC Acorn.

10.06.2010

Super Laser recreates the true spirit of the classic shoot'em up games.

06.01.2011

Part Spider, Part Velociraptor, it's Velocispider!!! Take control of a heavily armed araknasaur in this retro arcade shoot-em-up.

03.08.1983

Ninth game released for the Epoch Cassette Vision. A space game inspired by Scramble.

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01.01.1970