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Hash Rush is an online sci-fi/fantasy RTS set in the fictional Hermeian galaxy, Hash Rush sees players build, fight and trade their way to victory as they grow and manage their small mining colony, battle monsters, and trade valuable items and resources.
Blastarena is an incredibly fun free for all arena game where you play as a small blocky character and place bombs in order to clear terrain and kill the other bombers. This game was originally based on the classic indie game bomberman and it does it great justice as its is similarly addictive! If you never played the original fear not as Blastarena.io is just as fun to play alone or with friends. How to play In the Blast arena its every man for himself, your objective is to be the last bomber standing either through killing everyone or waiting for them to kill each other! Destroy terrain to make your way around the map and collect the power ups they drop such as movement speed, extra bombs and bomb range in order to become a bigger threat. Bomb explosions can only travel in straight lines from where the bomb was placed, use this knowledge to your advantage and avoid standing in the fire or its game over! Controls Use the WASD or arrow keys to navigate throughout the map and use the space bar to drop a bomb. Just remember that you can only place one bomb at a time at the start and you can be killed by anyones bombs including your own!
A hybrid rhythm/real-time strategy game through which you direct your own personal army by using the touchscreen to keep the beat.
Two games on one cartridge. In X-Ray, fire x-ray beams into a grid to find hidden diffusers. In DILLIGAS, compete against the clock or another player as you partially control a bouncing object to capture targets and fill your reservoir.
In this sequel to Gubble, you have to break apart different mazes, with different tools. There are many new powerups, and Gubble is on his feet so you have to collect fuel to fly.
OLO is an addictive game of skill and strategy, a new generation social board game for all ages. Play with up to three friends on one device. The aim is to get as many of your OLOs into your target zone. Use cunning techniques to outmaneuver your opponent and claim victory, but beware the death finger! Olo is a tabletop game similar to shuffleboard where players flick an "olo" disc to the other side of the screen. Olos come in different sizes and weights, and can be captured if bounced back into your scoring zone. After 3 captures, an olo is destroyed by the touch of death. Olo supports same-screen multiplayer action for 2 or 4 players and previously supported online multiplayer operated from 2012 until 2020 with the release of OLO Loco. Based on a once popular web app.
War Clash is the first true mobile real-time strategy game and offers players the chance to unleash the power of unique heroes in head-to-head and 3v3 battles. Lead a variety of fantasy-themed troops into battle, and take advantage of heroes' powers to give yourself a strategic edge. The game features real-time base building, versatile army units, capturable resources, and a vibrant cast of characters.
Sketchy Tower Defense continues in the tradition of the classic Desktop Tower Defense by offering hand drawn graphics, a never-ending amount of enemies to defeat, and several different maps against which to pit your wits and tactics.
Although Metal Walker is a console RPG, battles are fought in a pinball or billiards-like atmosphere in a top-down perspective arena. As each turn of the battle starts, players decide which direction a Metal Walker will move and how hard they will move. Players are encouraged to form strategies that allow Metal Walkers to hit a single enemy, bounce off a wall, and then hit another enemy, all in a single turn. On the battlefield, players can throw several different types of items onto the field. The items are used when a Metal Walker hits them. Capsules and healing items strengthen and heal Metal Walkers, whereas attack items, such as Napalm, are only useful when the enemy hits them. There also exist Analyzers, which provide the player with Scan Data for any Metal Walker that is bounced into them. Scrap metal won after the battle can then be used with the Scan Data to create new Metal Walkers or purchase items. When an enemy is destroyed, the player's Metal Walker will gain experience points and an item might be obtained. If the player's Metal Walker runs out of Hit points, the player will lose half of the carried scraps and have to start from the last save point. Outside of battle, players explore a top-down overworld where they can explore various towns and dungeons. Most battles occur as random encounters. The overworld has several interactable elements, such as water, which the player needs a certain number of Cores to cross. The player can only carry one Metal Walker at a time and it will follow the main character on the overworld. By defeating the game's bosses, players earn Core Units, which allow Metal Walkers to evolve into new, stronger forms.
Serpent is a Game Boy snake game exclusive for the North American and Japanese markets. In the future, there is a sport called Serpent. Two fighters in serpentine robotic machines try to box each other in to win the fight. The serpents are detailed in the fact that they aren't just a line, giving a greater sense of realism to the game. Each snake has a fixed amount of lives; with losing a life being a representation of "losing the war." The "game over" message is a simple message saying "the bitter taste of defeat" with an animated picture of a snake crying and accompanied by a melancholic music in a waltz rhythm. There are two modes with four difficulty levels; level 1 is considered to be the easiest (normal speed and enemy performance) while level 4 is the hardest (fast speed and enemies are likely to cheat death). The first mode allows players to simply compete against an opponent while the second mode brings in a series of small snakes that emerge when players take too long conquering a level. Missiles can be launched when the player collects them on the field. White numbers help the player develop a longer body while black numbers make the body shorter. Missiles can either make the enemy faster (black missiles) or slower (white missiles). Winning 7 of the 13 possible matches automatically makes the player into the "champion of serpents."