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Black Squad is Free to Play first-person-shooter military game, with Battleye support, dedicated servers, great shooting mechanics and amazing netcode. You can experience 10 different modes from classic to massive multi-play modes. And unlock new weapons and characters with currency given to the player after each match.
Brain / Out is a multiplayer shooter with a nostalgic post-Soviet feel. Experience dynamic battles and exterminate your enemies with a large arsenal of modern weaponry. Lock'n'load!
Delta Force is a free-to-play tactical first-person shooter developed by Team Jade and published by TiMi Studio Group. A reboot of the classic series originally created by NovaLogic, the game features large-scale multiplayer modes including a Warfare mode for massive PvP battles and Hazard Operations, an extraction-style mode. Players choose from a roster of operators with unique abilities fitting into Assault, Support, Engineer, or Recon archetypes. The game also includes a single-player and cooperative campaign inspired by the film Black Hawk Down, recreating Operation Gothic Serpent.
The player leads a four-man team (three AI-controlled teammates) of United States Navy SEALs through 12 missions in four regions: Alaska, Thailand, Congo, and Turkmenistan in the years 2006 and 2007. In the single player missions, commands can be spoken using the included USB headset or via an onscreen menu if the optional SOCOM headset was not purchased. Typical missions consist of killing terrorists, rescuing hostages, retrieving intelligence, or destroying terrorist bases. The player character's codename is Kahuna, while the NPC teammates' codenames are Boomer, Spectre and Jester. The team is divided into two sub-groups, Alpha and Bravo. The Alpha group consists of the player and Boomer, while the remaining two make up Bravo. Commands can be issued to both individuals and a whole group, for example it is possible to ask team Bravo to remain stationary while the player is scouting the area with Boomer. However the player can not venture alone through a map, when Kahuna is too far away from Boomer he will automatically resume following the player, regardless of prior orders. Briefings and intel such as maps and photos are given prior to each mission.
Go behind enemy lines with the ultimate modern military shooter. Play as an American sniper dropped in Georgia, near Russian border. Choose your own path to accomplish your missions across an unforgiven open world.
Operation: Harsh Doorstop is a free, community developed, tactical shooter. Developed by the studio Drakeling Labs in partnership with MicroProse Software, Inc. Built using the OHDCore framework for Unreal Engine 4.
Breach & Clear brings deep tactical strategy simulation to PC, Mac and Linux! Build your Special Operations team, plan and execute advanced missions, and own every angle. Choose your real-world squad -- US Army Rangers, Germany's KSK, Canada’s JTF2, UK SAS, and more -- and take on a variety of foes with different skill-sets and abilities. Learn to approach, engage, and dominate your opponents through superior tactics and training.
Delta Force: Urban Warfare is a first-person shooter by developer and publisher NovaLogic. It was designed to be a military simulation loosely based on the Delta Force special operations force. The storyline spans twelve missions, including a bank robbery, hostage rescue, and an assault on an offshore oil rig.
Onward is the most immersive tactical VR shooter. Join your squad for a wide variety of competitive PvP, co-op PvE, and solo game modes, including intense multiplayer battles or 4-player co-op missions. Realistic weaponry and combat mechanics will push your survival and combat skills to their limit
America's Army is the name given to a game technology platform used to develop first person shooter (FPS) games published in 2002 by the U.S. Army. The game is branded as a strategic communication device, designed to allow young Americans to virtually explore the Army at their own pace and according to their interests to determine if soldiering matches their needs, interests and abilities. America's Army represents the first large-scale use of game technology by the U.S. government as a platform for strategic communication and the first use of game technology in support of U.S. Army recruiting. The America's Army concept was conceived in 1999 by Colonel Casey Wardynski; the Army's Chief Economist and Professor at the United States Military Academy.[2] Wardynski envisioned "using computer game technology to provide the public a virtual Soldier experience that was engaging, informative and entertaining."[3] America's Army was managed by two other U.S. Army officers serving with Wardynski at the Office of Economic and Manpower Analysis (OEMA): Major Chris Chambers and Major Bret Wilson. The Windows version 1.0, subtitled Recon, was first released on July 4, 2002. As of January 2014, there have been over 41 versions and updates released, including updates to America's Army: Proving Grounds which was released in August 2013. All versions have been developed on the Unreal Engine. The game is financed by the U.S. government and distributed by free download. According to game historian Carrie McLeroy America's Army has "grown in ways its originators couldn't have imagined".[3] Dozens of government training and simulation applications using the America's Army platform have been developed to train and educate U.S. Army soldiers.[4] America's Army has also been used to deliver virtual soldiering experiences to participants at events, such as air shows, amusement parks, and sporting events around the country. The America's Army series has also been expanded to include versions for Xbox and Xbox 360, arcade, and mobile applications published through licensing arrangements.[5][6]