Ring King
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Ring King (known as "King of Boxer" in Japan, and "King Boxer" in Europe) is a boxing game in which the action in the ring is viewed in a 3D top-down view and a full range of moves is provided, with the standard jabs complimented by body punches and the ability to dodge, duck or raise your guard. Each punch weakens your opponent's strength which can slightly recover during a round break. A rain of well placed blows can produce a quick knockout, but normally you must hit your opponent many times before he goes down. The game has three play modes. There is training mode to train your player before you enter a tournament. A ranking mode where you can select one of the three championships, Rookie, Japan and World. Each championship can be played at five difficulty levels. The third mode is the tournament mode. To reach the number one spot in the ranking or tournament mode you must train your boxer well. Before you start you must create your character and set his initial abilities, strength, speed and stamina. Each won bout increases these abilities slightly. The abilities of your opponent and you are visible in the status bar at the top of the screen during the game. Strength is represented with a boxing glove, speed with a shoe and stamina with a dumb bell. This game can be played by one player against the computer or by two players against each other. A password is given after each won bout and it enables you to continue with the next match in a tournament at a later time.
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Dead or Alive is a 1996 arcade fighting game by Tecmo for the Sega Model 2 (2A CRX and 2B CRX) arcade hardware and the first game in their Dead or Alive franchise. It was ported to the Sega Saturn in 1997. A limited edition was also released for the Saturn which came with an art book. An enhanced port including new characters was released for PlayStation, and later backported for arcade under the title "Dead or Alive++".
The King of Fighters XIII is a fighting game in the The King of Fighters series. The game is set after the events from The King of Fighters XI and is also the conclusion of Ash Crimson's story arc, which started in The King of Fighters 2003. It follows another King of Fighters tournament secretly hosted by Those From the Distance Land, the organization behind the events from the two prior games that are trying to break the seal of the demon Orochi and take its power.
Punch-Out!! is a boxing arcade game by Nintendo, released 1984. It was the first in a series of successful Punch-Out!! games that produced an arcade sequel known as Super Punch-Out!!, a spin-off of the series titled Arm Wrestling, a highly popular version for the NES originally known as Mike Tyson's Punch-Out!!, and Super Punch-Out!! for the SNES. The arcade game introduced recurring video games characters such as Glass Joe, Piston Hurricane, Bald Bull, and Mr. Sandman. It is also notable to be the debut project for Koji Kondo, who would later go on to write the acclaimed music for the Super Mario and The Legend of Zelda series.
The original Arcade release of "Super Punch-Out!!". This is a boxing game where you attempt to defeat five different champions, Bear Hugger, Dragon Chan, Vodka Drunkenski, Great Tiger and Super Macho Man. If you defeat all five, you become the champion and defend your title against the same five characters.
The eleventh game in the KOF series following The King of Fighters 2003. According to Sega: 'For over 10 years, the King of Fighters series has been the choice of game players around the world. The 11th team of fighters continues this tradition. KOF11 is suited for one to two players, with continuous buy-in. Choose from 33 fighters, including 4 new characters. A fifth control button was added to enhance your skills by delivering a devastating blow to your opponent, if hit at the right time. A New Skill Gauge performs a variety of tag-off moves and new attacks. A player can also custom construct a Three-Fighter Tag-Team by selecting three choice combatants.'
Boxing Legends of the Ring is a boxing game, developed by Sculptured Software and published by Electro Brain. During fights, it is possible to keep track of the participating boxers' wellbeing by observing the small portraits of the fighters' faces at the top of the screen. As the fighters receive punishment, these portraits show injuries such as cuts and bruises, the severity of which indicate the fighter's health (or lack of). There is also a boxing glove shaped meter at the top of the screen, that indicates how much power a boxer has left in his punches (as in a real fight, the more punches boxers throw, the more tired they become, resulting in weaker punches). The fighters movement about the ring is limited to side-stepping left or right; it is impossible to step back or forward. A variety of punches can be thrown; left jabs, crosses to the head, hooks to the body, and uppercuts to the head (all punches except jabs can be thrown with either hand). It is also possible to throw a limited number of so-called 'super punches', that are essentially either a right cross or a right uppercut, but with extra power. At the start of each round, each boxer is capable of throwing one super-punch at any time, although it becomes possible to throw one more with each knockdown they score against their opponent. Defensive techniques consist of blocking, dodging, and clinching. Each boxer has three attributes: 'power', 'stamina', and 'chin'. A special version was released in Mexico and the American Southwest called Chavez II; the game exchanged the English language words for Spanish and omitted some vocals.
READY FOR AN OLD FASHIONED BEATDOWN? As the K.O. Kid, you return to the ring to face the most outrageous face-breaking opponents who’ll use sneaky tactics and dirty distractions to knock you out. To be the champ, figure out each fighter’s tells, avoid their signature moves, and when the time is right unleash a super punch to knock ‘em out!
Kizuna Encounter: Super Tag Battle is a fast tag‑team fighting game that swaps Savage Reign’s two‑plane system for dynamic tag combat, emphasizing team synergy, chain combos, and simplified controls for more fluid, strategic matches. Players pick two fighters, use tag cancels and partner assists to extend combos and shift momentum in high‑risk 2D arcade battles. The roster is largely retained with Nicola and Carol replaced by Rosa and Kim Sue Il. A new final boss, Jyazu, blends moves from Gozu and Mezu, adding extra challenge.
A 1981 boxing game from Sega. It introduced a pressure-sensitive boxing bag controller to measure a player's punching power.
Play the newest WWE mobile game featuring real-time head-to-head competition. Designed from the ground up for mobile, this multiplayer action game presents quick-session matches that blend fast arcade-style action with strategic depth of an RPG. Collect and upgrade signature moves to build up your WWE Superstar’s and Legend’s arsenal to dominate and defeat your opponents. Play as your favorite WWE Superstars and Legends, including The Rock, Roman Reigns, The Undertaker, Drew McIntyre, “The Fiend” Bray Wyatt, Seth Rollins, Kofi Kingston, and more. Experience over-the-top action with outrageous attacks, exaggerated poses, and unbelievable moves. Connect with a faction to share moves and strategies. Show the world what you’ve got on your epic quest to become the ultimate WWE Champion.