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A young man discovers through a series of hallucinations that he will grow up to become a violent psychopath. How will he respond to these revelations? Can he change his fate? Can you even... change fate...

Don't Knock Twice is a first-person horror game based on a psychologically terrifying urban legend. To save her estranged daughter, a guilt-ridden mother must uncover the frightening truth behind the urban tale of a vengeful, demonic witch. One knock to wake her from her bed, twice to raise her from the dead. Explore a grand manor house and interact with almost every object you see. To find and save your daughter, you will explore all depths of the manor, searching for hidden clues and using items to fight or escape the terror that surrounds you. The game is based on the film, Don't Knock Twice, starring Katee Sackhoff (Battlestar Galactica) and directed by Caradog James (The Machine).

Taking place in a single mansion in Candlewood, northeast USA, in the early 20th Century, House of Caravan is a sinister adventure filled with dark secrets and vexing puzzles.

Infliction is a story driven first person physiological horror experience. Set in a regular suburban home, the story is told over alternating time periods spanning 13 years. Through environmental storytelling, Infliction tackles taboo subject matter. While you're discovering what has happened over the last 13 years, you're being stalked by an evil entity. Can you learn enough to vanquish the evil that lies within this family home or will you become a victim?

Take the Watson-Scott personality test and discover your deepest and darkest fears. 30 multiple-choice questions will tell you if you're more afraid of clowns, snakes, or something more sinister...

You awake in a sanctuary of steel and concrete, built to honor the Nordic Gods and to house an artifact, buried in the earth aeons ago. Unveil the secrets of the inhabitants, the artifact, and the nine realms of Yggdrasil in Apsulov: End of Gods.

Google Maps, but it's a horror game

A short horror game made for a PS1 game jam in just over a week, where you, a fugitive on the run, find shelter in an old church. Reverend Jim Jagger takes you in, asking only for a bit of help around the place in return. But as you go about your tasks, something about the place feels off.

You get into the elevator... You press the button... Oh, looks like this isn't your floor! Explore strange floors of an unknown building. Who knows, what waits for you there...

Alex and Bob went to the forest to pick mushrooms and ended up staying overnight for a few days. As time passed, they began to feel an increasing sense of unease, as if the forest was watching them and something was not quite right. Their discomfort grew each day, as though they were intruding upon something dark and threatening.