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Expanded games
satryn deluxe is a little twin stick shooty featuring infinite levels of chaotic, physics-based baddie blasting. save your friends to increase the score multiplier. the bigger the score, the more power-ups will spawn. i hope your brain enjoys this reward loop.
Could be interesting
In Space We Brawl is a frantic couch twin-stick shooter. Get ready for the excitement of pure local multiplayer matches for up to 4 players, including teams. Choose from more than 150 combinations of weapons and ships and conquer maps full of obstacles such as asteroids and black holes!
Runner is an arcade-inspired VR driving action game. Pursued by the forces of the Caldara corporation, Players must race through 7 sectors while fighting off relentless waves of autonomous corporate combat drones in this heavily stylized retro-futuristic anime-inspired VR arcade shooter.
Shoot stuff in a perfect pixel world, combine items, build guns, die every time! Roguelite twin-stick shooter where magic and post-apocalyptic future technologies collide. Defeat evil lord Dracula and save everyone!
Join the mercenary forces of G.O.D. Inc where you get to play as 1 of 2 expendables, Mike or Lola. Fight against global nuclear threats, Middle East fighters and city riots whilst travelling to the most dangerous places unimaginable. Gear up for this top down 8bit shooter thrill ride!!
Terra Lander pays homage to the classic early days of arcade retro gaming. Navigate the player to the landing pad through twenty increasingly difficult levels within the time limit and whilst managing limited fuel resources. Movement or firing uses up fuel, though levels can be replenished by shooting the fuel dumps. Running out of fuel means you loose control and can't fire. If all fuel dumps are destroyed on any given level the player's fuel tank capacity is doubled for the next. Avoid the moving doors and increasingly fiendish enemies. Find the switches for the doors that block your way.
The basic gameplay is simple: progress through the levels in the spacecraft, collecting powerups and protecting the spacecraft from destruction. The game has very obvious similarities in design and gameplay to R-Type. It is actually believed that some ex-Irem employees left the company to join Aicom, which used to be a subcontractor for various coin-op manufacturers like Jaleco or SNK. Despite the familiarities, Pulstar is not without innovations. There is the option of using the weapon power bar, which consists of two halves. The right-hand side of the bar turns blue when the fire button is depressed. When fully charged the ship delivers a devastating emission of energy. The left-hand side turns red when it is continually pressed, shooting out a barrage of smaller, rapid blasts. The in-game visuals are mostly pre-rendered 3D graphics, which gives the interactive elements a far more realistic appearance. Great care was taken to really place the player into the world of the game, with cinematic style cut scenes and pre-rendered movies. There is a hefty reliance on strategy and not just blasting everything in sight. Using the charged weapon is key, and requires careful precision. Also, once a power up is obtained, a small orb appears at the posterior end of the ship. This can be used as an advantage by deflecting/absorbing oncoming enemy fire and taking out small enemies that run into it.
During the first half of the 21st century, the war on terror became a global phenomenon, as more blatant and frenzied attacks struck deeper into the lives of common people. Inevitably, the public outcry to stop the madness grew to an irresistible level; the military forces of the world slowly but steadily retooled their approach, weapons, and tactics to combat people who were willing to die for their cause. One of the consequences was the harassment of civilians on an unprecedented scale, leaving destruction and misery in its wake. The world was soon rebuilt and a new age of prosperity and technological progress began. Science focused on creating a viable fusion power source and new technologies which would exploit this new power. A group of corporations was granted almost total freedom in order to pursue these goals. This may have seemed dangerous a hundred years ago, but in 2112 it was considered appropriate and was supposed to foster creativity and growth on an unprecedented scale. It didn't.
Akka Arrh is a previously unreleased prototype game created 1982 for the arcade. It saw it's first release in 2022 as part of the the Atari 50: The Anniversary Celebration.
A small, fast-paced game inspired by SEGA’s "Fantasy Zone" series. Play through four worlds in frenetic arcade action as you help the hero, Opbot, evade aliens, enemies, and things from another dimension on their way to freedom!
Warblade is a shareware computer game for Microsoft Windows and OS X, written by Norwegian developer Edgar M. Vigdal. The Windows version runs well on Linux under Wine. It is also available for retail in the App Store for iOS devices (in iPhone/iPod Touch and iPad versions). The game is a 2D space shooter in the vein of the perennial classic Galaga. It is a rewrite and modernization of a popular Amiga shareware game, Deluxe Galaga, which was written by the same author back in the mid-1990s. Where technically possible, the graphics and sounds are respectful to their Amiga origins.