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Republic Commando: Order 66 is a non-canonical sequel video game of Star Wars: Republic Commando, exclusively available on mobile phones. This game has five levels, each with three sublevels. Every level is on a different planet.
Lost Light is a Survival, Warfighting, Progression mobile game developed by NetEase Games. Join the "Firefly" task force and unveil the sinister plot behind the exclusion zone. Survive the brutal domain where humanity ceases to prevail and danger lurks in every corner! The world of Lost Light abides by the rule of "high risk-high return." You could either sneak your way around and scavenge for supplies or go out with guns blazing and plunder like a warlord. Upgrading and trading are also essential to build up your strength and keep your enemies at bay. Armed to the teeth or be a minimalist in the next mission? Each decision will affect your chances of survival in Lost Light. And that’s the way warfare is.
Call of Duty Tactics was a strategy game being developed by Vicarious Visions.
Earth Defense Force: World Brothers 2 tells the story of what happened to the voxel Earth after the events of the first installment. It cleverly introduces elements from Earth Defense Force 6 and features the Wing Diver Shooter, who didn’t make it into the previous game. This latest installment is filled with more love for the Earth Defense Force series (and Earth!) than ever before!
Manage 15 cannons attached to a huge battleship and shoot down the enemies that appear. This is an exhilarating tower defense shooting game!
Silica is a crossover of FPS and RTS where up to 3 factions battle for control over the planet of Baltarus. Lead from above as commander, or experience the action first-hand, either alone, or with friends. Join one of two human armies, or hunt them down as the territorial aliens.
Subespaço is a game for the Sinclair ZX81 where you are the commander of the subspace ship Pegasus and your mission is to dismantle the enemies' supply network, depriving them of their vital supplies.
Triple Commando is an arcade game, were we find the possibility of creating a small combat strategy, due to two factors: the possibility of simultaneous play of up to three players, and the varied and original actions that each of them can carry out: place mines and wire fences, cut the latter, radio our aviation, lie on the ground, and of course shoot both bullets and grenades. This makes it possible for the different players to create a small attack strategy -mining certain areas or blocking the enemy's way with wire fences-. This makes "Triple Commando" reach a realism that was never achieved by the classic war arcades.
Play an ordinary game of chess against a friend or a stranger. However, all your intricate strategies will crumble before the enemy rook's sniper trick-shot. All your practiced openings and counters will amount to nothing before the enemy queen's randomly sprayed machine gun. You finally checkmate the king. Unfortunately, it seems you are not ready for this fight. 5 seconds in and you've been sliced in half by the king's sword. It turns out you are not playing Chess at all, but an FPS. Just make sure to practice your aim!