Shadow of the Tomb Raider: The Nightmare
22.01.2019
Critic 54/100
Users 40/100
DLC
Journey through “The Nightmare,” as Lara Croft faces off against familiar enemies and fallen friends. Explore Croft Manor in a harrowing trial unlike anything she has faced before. In order to obtain a powerful weapon, Lara must conquer, in either single-player or co-op, the latest challenge tomb, “Howl of the Monkey Gods.”
“The Nightmare” offers new customization options with the Scales of Q outfit, whose thick hide and solid bones provide twice as much resistance to melee attacks. The Grip of Fear axe possesses a primal design, optimized for climbing and fighting. When using the axe, enemies are more likely to be knocked down and stay down for longer periods. Finally, White Breath is the new skill that when fired, creates a cloud of hallucinogenic vapor on impact, poisoning enemies to fight against one another.
As part of the update, tombs from the main campaign, “Judge’s Gaze,” “Underworld Gate,” “Howling Caves”, “Path of Battle,” and “Temple of the Sun” are all now playable in Score Attack and Time Attack modes.
Lara Croft walks in on Uchu and Jonah Maiava swapping scar stories. When Uchu asked Lara to share hers, she brushes the subject off fast. Jonah then asks about Uchu's face scar. Uchu tells them about a poison that could help the rebellion, and that the scars were from his ultimately failed attempt to get it. To obtain the White Breath recipe, one must take the Path of fear alone. Lara offers to get the recipe. Lara follows the path and finds a woman on it, who doses Lara with the White Breath. Lara hallucinates about her family, and friends getting killed, and finally sees herself as the cause of it. She overcomes the effects of the poison, and presses onward to the trial, which held the recipe for the White Breath. Lara returns to Paititi and gives the recipe to Uchu. Jonah still curious of the full story behind Uchu's scar asks about it, but Lara now knowing what the Path of Fear meant diverted the question.
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