Shock Troopers
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Shock Troopers
Shock Troopers is a 1-2 player game where players select one of eight characters to play as. Each character has their own attack. Players also have to choose one of three routes to take. The object of the game is to go toward the end of the level and defeat the end-of-level boss, which is usually a huge vehicle. Crates that are scattered throughout the levels can be broken into to reveal new weapons and power-ups. There is a team mode where players have to select three characters. The characters can be switched on-the-fly during gameplay, which is useful if one of them is badly injured. Players can use the other teammates until life-ups can be found.
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Mini Militia - Doodle Army 2 is all about intense multiplayer combat! Battle with up to 6 players online in this fun 2D cartoon-themed cross between Soldat and Halo, inspired by the original stickman shooter, Doodle Army.
Tiger Mission is a top down, vertical scrolling shooter for the Commodore 64.
Falcon Patrol is a two-way side-scrolling shooter. Players fly a jet across a looping area and must shoot down attacking aircraft. A small radar at the bottom of the screen shows the enemies' position. Fuel and rockets are limited, but there are several landing platforms where the jet can be refueled and resupplied. Before the jet is able to land however, it needs to be brought to a full halt right above the platform, leaving it vulnerable to attacks. Landing platforms can also be destroyed if they are bombed or enemy planes crash into them. As the game progresses, enemies attack in increasingly large and difficult waves.
Choose from among seven high-powered fighters (including the Raiden MkII and Judge Spear from Viper Phase 1) and take to the skies in three dangerous missions. The first two missions are comprised of three stages each, the first two of which may appear in either order. Stage 1-3, Stage 2-3, and the final mission are all the same.
The #1 FPS is back on smartphone with a new chapter to push the boundaries of mobile gaming even further! In the wake of a nuclear disaster, the only chance to avoid global devastation is in the hands of the few elite soldiers who must track down and rescue the world’s leaders from a frighteningly familiar terrorist group.
Bullet hell shoot'em'up developed by Naut Mark. Horizontal scrolling. The game bears similar mechanics to the CAVE titles Progear and Ketsui, with a system based on bullet cancelling with enemy explosions, as well as a proximity-based scoring aspect.
Choplifter is military themed scrolling shooter where you play as a pilot. Take off from your home base and fly across a horizontally-scrolling playfield of rugged terrain to reach the enemy Bungelings' barracks. There, you must land and rescue a group of helpless hostages and return then to your base. To hinder your mission, the enemy will attack with an array of armaments including tanks, jets, and dangerous air mines. To complete a perfect game, you must rescue all of the 64 hostages.
In this third installment of the Choplifter series, it is once again your job to fly your helicopter through enemy territory to rescue hostages. The helicopter does not only take damage from enemy fire, but also from contact with buildings, trees, walls etc., which makes some levels difficult to navigate. Despite sharing a similar title with the Game Boy and Game Gear games, the SNES version of Choplifter III: Rescue Survive is actually a different game, as the other versions are remakes of Choplifter II: Rescue Survive.
Battlezone is an arcade game from Atari released in November 1980. It displays a wireframe view (using vector graphics rather than raster graphics) on a horizontal black and white (with green and red sectioned color overlay) vector monitor. Due to its novel gameplay and look, this game was very popular for many years. Throughout the 1980s, Battlezone was ported to several home computer systems (usually on the Atarisoft label), including the Apple II, the Commodore 64, the Sinclair ZX Spectrum, and the Atari XEGS. The Atari ST port contains large parts of the original 6502 code which is emulated in real time. An Atari 2600 port was also released, but has colored raster graphics due to limitations and the view is behind the tank rather than inside it.
Originating in the arcades, Cabal is a shooter where the protagonist runs back and forth along the bottom of the screen, ducking and dodging bullets and grenades from the enemy. The roll maneuver from the arcade was not implemented in the PC version. The player returns fire by moving a target around the screen which also moves the player character and may expose him to enemy fire.