Snakeball
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LocoRoco Cocoreccho! (or Oideyo LocoRoco!! BuuBuu Cocoreccho! (おいでよロコロコ!! BuuBuu Cocoreccho!?), in Japan, meaning "LocoRoco Come On Over(!)! BuuBuu Cocoreccho!") is a video game in the LocoRoco series released on the PlayStation Network for PlayStation 3 on September 21, 2007.[1] Described as an "interactive screensaver",[2] LocoRoco Cocoreccho! features an autonomous two-dimensional environment in which the world and characters play even without input from the player.[3] The game is capable of running at full high-definition 1080p display resolution.[2]
An evil planet named Meteo is sending storms of world-ending meteors across the galaxy, and only your puzzle skills can stop them. As blocks drop down on the lower screen, you must use the DS's stylus to match up blocks of the same color. Once you have enough blocks connected, they'll shoot back into the sky to form planets on the upper screen.
A fairly faithful reproduction of the classic Pac-Man arcade game, considering its age and use of CGA graphics. As ever, the main character moves through a maze collecting dots and avoiding ghosts, using power pills for a chance to kill the ghosts for points.
Elefunk is a PSN puzzle game that challenges players to build appropriately designed and supported bridges to allow the elephants' crossing. Made by 8bit Games, Elefunk uses a true-to-life physics model to determine pressure points and weight distribution.
Colorful Dotlines is an abstract puzzle game about colors. Never repeat a color in the same line when completing the missing dots. Suitable for color blindness.
Bloxland Story is a Puzzle/Action game with pixel-art graphics and catchy music. Its gameplay is inspired by 16-bits 80's arcade and computer video games.
A programming puzzle game where the player must hack the game's code to progress.
This game is based on the coin op of the early 80's. You play a orange ball with 3 appendages: 2 legs and a snout. Q*bert is very good at hopping and does so on a isometric grid in the shape of a pyramid. Q*Bert 3 takes this simple premise and applies it to varying themes and forms of the grid. There are a total of 20 levels with 4 boards per level of increasing difficulty. Happy hopping!
You play a Yo-Yo whose job is to collect all the dots on a level while avoiding enemies. Certain dots make you immune to attack from the smaller enemies, but not the main enemy.