Space Impact 2
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Part of collection:
Space Impact
(last 3 games)
Unlike the other Space Impact games, Meteor Shield does not have a 2d shoot 'em up mode. Instead this game uses a first person view and has a stationary ship/turret that is used to shoot down meteors. The game uses the Nokias built in compass to spin around and you tap the touch screen to shoot when the game locks on to a target. The game was released on the 5th edition of the Symbian platform for Nokia smartphones.
The player has the ability to freely move horizontally and vertically (with a few exceptions on some platform-like levels in Space Impact Plus) but can not increase the speed of the screen's auto-scrolling feature. Powerups can be picked up while going through the levels (such as missiles, bombs, and energy beams) and the player can use them when the regular projectiles are of little effect against the enemy. As each level is played, various enemy ships confront the player, some of them following strict paths, others following the ship itself and others shooting it (with the latest games the player can encounter sub-bosses midway through the level too). After losing all lives, the player is awarded a score and depending on how many enemies killed, how many powerups picked and how many levels the player passed, that score can be placed on the Top Scores page in the game's menu.
Customize your fighter with weapons and components, and then fight across ten sprawling, action-packed levels in this arcade shooter. Battle more than thirty different enemies, including explosive ballistic cannons and deadly energy leeches. Dodge enemy projectiles to increase your power meter, or unleash devastating combo attacks. Once you've finished the single player campaign, battle your friends head-to-head with a wireless connection, or connect online through the N-Gage Arena and fight it out in World Battle Mode for the ultimate glory.
Could be interesting
A quarter-century after the arcade hit Raiden first left its mark on the shooting genre, the series now comes to the Xbox One in its most modern and advanced form yet! Join the war for Earth's future, where the tide of battle holds constant surprises, in this game that's easy to learn, but difficult to master. Using Xbox One cloud functionality to its fullest, now all players can easily access their data, allowing you and your comrades-in-arms to enter the fray side-by-side!
A sequel to Thunder Ceptor. The game is very much like the original; the player controls the Thunder Ceptor (now colored light blue), and must shoot the incoming crafts (now colored from gray to green) as normal. There are now multiple obstacles, including large rods, and flying panels (like the Bacura from Xevious), and the obstacles can now be destroyed with the bombs, now no longer having to avoid them. As the name suggests, the game is playable in 3D, and is the only Namco arcade game to do so. The player would put their head up to the attached goggles on the machine for the 3D effect.
Save the galaxy of arachnids attacks.
A shooting game featuring a Defender style left/right shooting ship. Enemies drift onto the screen with increasing speed, somewhat reminiscent of Geometry Wars.
A Tempest inspired game written by Eric Popejoy and published by Adventure International for the Apple II.
XDR horizontal shoot 'em-up released exclusively in Japan. The game is notable for being one of the poorest received Mega Drive games ever released, and was frequently voted the system's worst Japanese-developed game by readers of Beep! MegaDrive magazine.
A vertical-scrolling shoot ’em up spinoff of Earth Defense Force 4.1.
Pilot your way through the relentless Xidus Fleet in an attempt to save the earth from annihilation. Galactix is a space arcade type game where you pilot your ship to shoot enemy fighters and collect bonus's with your ships mechanical arm.
Verytex is a shoot-'em-up game released exclusively in Japan. Taking place on the colonized fictional planet of Syracuse in a futuristic sci-fi setting, where its military force initiated a violent coup d'état against the inhabitants for unknown reasons, players take control of the titular space fighter craft in an attempt to overthrow the enemies, protect civilization and discover the true cause for the rebellion.
Satellite 7 is a Shoot-'Em-Up game, developed and published by Sega, which was released in Japan in 1985.