Stickmen Empire
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Disciples: Sacred Lands is a turn-based PC strategy game published by Strategy First in 1999. Set in a fantasy world known as the Sacred Lands, it depicts a battle for dominance between four races of the world of Nevendaar: The Empire (humans), the Mountain Clans (dwarves) the Legions of the Damned (demons), and the Undead Hordes (undead).
Banner Saga 3 is the final dramatic chapter in the mature, story-driven Viking RPG series which has won over 20 awards and has been nominated for 4 BAFTA awards. As the world continues to crumble around you, who can you trust, how will you protect your allies and what choices will you make as the Darkness draws near?
0 A.D. is a free, open-source, historical Real Time Strategy (RTS) game currently under development by a global group of volunteer game developers. As the leader of an ancient civilization, you must gather the resources you need to raise a military force and dominate your enemies.
Battle Brothers is a turn based strategy RPG mix which has you leading a mercenary company in a gritty, low-power, medieval fantasy world. You decide where to go, whom to hire or to fight, what contracts to take and how to train and equip your men in a procedurally generated open world campaign. Do you have what it takes to lead them through bloody battles and to victory? The game consists of a strategic worldmap and a tactical combat layer. On the worldmap you can freely travel in order to take contracts that earn you good coin, find places worth looting, enemies worth pursuing or towns to resupply and hire men at. This is also where you manage, level up and equip your Battle Brothers. Once you engage a hostile party the game will switch to a tactical map where the actual fighting takes place as detailed turn based combat.
Defender of the Crown: Heroes Live Forever is a 2007 remake of the classic Risk-like strategy game set in Medieval England.
A historical turn-based strategy game, where you evolve as a leader, gather armies, research technologies, found cities, build the economy, unite the tribes and expand your lands to strengthen your country! Play in a single-player campaign or skirmish against AI.
Experience the middle Ages in all their blood-soaked magnificence. From the lush grasslands of Western Europe to the arid deserts of Northern Africa, from the first Crusade to the fall of Constantinople, implement diplomacy, utilize trade, espionage and assassinations, spread your religion and wage total war in order to expand your influence and secure your reign as you build a dynastic empire to stretch across four centuries. Total War is the follow on from 2000’s Shogun- Total War. As with Shogun the game is split into two sections – the turn-based campaign map wherein the player is required to make strategic decisions, recruit and move armies, besiege settlements, fight naval battles and employ agents such as emissaries, spies and assassins to aid with diplomacy, offer alliances or bribes, or execute rather more clandestine actions. Religion is important in the game and whether a faction is Muslim, Orthodox or Christian will affect allegiances and public loyalty – as a catholic nation the player must carry out the wishes of the Papal States, embarking on a holy war if need be or else run the risk of excommunication. If public order and loyalty should fall too low in a particular region a rebellion or a civil war may occur – in these situations the player may decide to side with the rebels or the current rulers to quell the rebellion or overthrow a tyrannous regime-
Low Magic Age is a fantasy RPG that focused on turn-based party-based tactical combat. Field of View, Fog of War, Cover, Zone of Control, Charging and Flanking, various and abundant tactical elements are implemented in the game rules that evolved from Wizards of the Coast's Open Game License (OGL). Inherited from classic game rules: Evolved from historic pen-and-paper game rules, plus well designed information display UI, clear prompt of hit percent and damage range, help players to learn and immerse in the fantasy world. The innovative combat system, flanking, charging, full-attack, etc., various circumstance bonuses bring more meaningful tactics selections. Classical fantasy monsters: 7 categories, 100+ classical fantasy monsters. Goblins, trolls, giant ants, basilisks and much much more. Different monsters need different strategies and tactics to defeat. Tons of equipment and wondrous items: 60+ common items, 90+ wondrous items, 80+ enchantments. Slashing, piercing and bludgeoning, different weapons against different monsters. Gloves of Dexterity, Counterstrike Bracers, Ring of Regeneration, Belt of Magnificence, Cloak of Thorns, Elemental Gem, collecting powerful magical artifacts to create the hero character in your mind. Well designed skills and spells: Fighters own a variety of martial arts movements, not only basic attacks. All of the arcane spells and divine spells of caster classes are greatly improved, too.
Songs of Silence is an Art Nouveau-inspired fantasy strategy game with a unique mix of turn-based kingdom management, hero development and real-time combat.
Draft an army and fight a battle all in 15 thrilling minutes. Opponents issue orders at the same time in this unique system of simultaneous turn-based tactics. The rules are simple but the strategies require the brains and bravado of a general, destined to Rise!