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Following a tragic stroke of fate, Alfred embarks on a journey north in search of redemption. In this single-player road trip adventure, you'll travel to beautiful places, capture memories with your camera, meet interesting people, and even make some new friends.
4PM is a short, narrative driven game, made by one person as an attempt to tell a real, thriller story in the form of an interactive experience. It has high production values and a cinematic style. It is, with your support, a first in a series of smaller, narrative driven experiences, that spare no expense on audio-visual style.
A slow burn walking sim with interactive soundtrack and horror vibes. You explore abstract locations and create your own unique sound for each of them by moving around and using Monoliths.
Childhood friends reunite after spending a long time apart, revisiting old memories and rekindling their friendship. However, something beyond their control will ruin this reunion.
Florence is an interactive storybook from the award-winning lead designer of Monument Valley about the heart-racing highs and heartbreaking lows of a young woman's very first love. Experience every beat of Florence and Krish's relationship through a series of mini-game vignettes - from flirting to fighting, from helping each other grow... to growing apart. Drawing inspiration from 'slice of life' graphic novels and webcomics, Florence is an intimate and unforgettable story.
The desktop is peaceful as usual. In order to delete the computer virus called "Agape", the anti-virus program, Virus Buster "Goyou", must cooperate with it while searching through the computer's files.
Quarantine Circular is an experimental short text-based game A group of scientists interrogate an alien discovered at the heart of a global pandemic. Work with your team, make decisions and uncover the alien's true intentions.
The Wake is a record of past wounds opened at a three-day funeral. The journal is encoded with a simple substitution cipher that the player must break in order to reveal the writer's psyche and discover the contradictions that define him.
Sit in the passenger seat on a midnight drive in the backcountry. Drift around until you want to go back home, then navigate your way back.
Last Stop is a single-player third-person narrative adventure game set in present day London, where you play as three separate characters whose worlds collide in the midst of a supernatural crisis. An anthology drama, Last Stop is three stories in one. What connects these three strangers? Where will fate lead them? Developed in partnership with Annapurna Interactive and featuring an original soundtrack by BAFTA award winning composer Lyndon Holland, Last Stop is a game about secret lives, the ties that bind and how magic can be found in the mundane.