Super Zaxxon

31.12.1982
Genre: Shooter Arcade
You pilot an attack shuttle whose mission is to strafe the enemy's "Asteroid City". Destroy fuel tanks, gun implacements, missiles, fighters and a large dragon. The game uses the same isometric perspective as the original, but the new version's overall speed is much faster.

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Part of collection:
Zaxxon (last 3 games)

01.06.1995

This 32X-exclusive sci-fi shooter is similar gameplay-wise to Sega's arcade game Zaxxon. The graphics consist of a diagonally scrolling playfield which creates a pseudo 3D environment. The backgrounds are drawn using 2D scrolling planes, but the enemy and ship objects are drawn using 3D flat-shaded polygons. Although the basic goal of each of the 9 levels is to shoot everything without getting shot, the game has a strategic element. Your basic spacecraft has very little firepower, and can only sustain one hit. To make matters worse, there are very few power-ups. In order to survive, you have to jump on top of enemies and take control of their weapons systems. This system allows for a large variety of player-controllable ships.

07.11.1987

The enemy has built battle fortresses in the farthest reaches of space. There's only one way in... and one way out. Your Mission: To infiltrate the enemy's defenses and destroy their motherships!

31.12.1983

A Port of Zaxxon for Atari 2600 and Intellivision. This version of the game uses a third person perspective as opposed to the isometric view of the original arcade game.

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