Tales of Fandom Vol. 2: Tear Version
Buy
Part of collection:
Tales of Fandom
(last 3 games)
Tales of Fandom Vol.2 is the second game of the Tales of Fandom sub-series within the Tales series. It is the sequel of Tales of Fandom Vol.1. The game comes in 2 version: Luke and Tear. The game is referred to as a voice adventure. It includes such things as a timing battle, card game, and more.
Tales of Fandom Vol. 1 is a compilation game for the Sony PlayStation. It includes gameplay that features characters and elements from Tales of Phantasia, Tales of Destiny, and Tales of Eternia. The game is set up as an adventure game with actual gameplay elements to explore and unlock extra bits. Some elements in the game include exploring, playing a puzzle game like the Craymel Lab, a scene maker where characters can play out a created scenario, and an extensive gallery. It was released on January 31, 2002 and only sold in Japan.
Part of franchise:
Tales of
(last 3 games)
Tales of Graces f Remastered is an action RPG with high-speed battles that allow you to switch between fighting styles to match your play style. The remastered title adds more than 80 DLC packs and items release for the original and features stunning visuals, newly localized scenes available in English for the first time, and notable quality of life enhancements such as auto-save.
The new expansion pack taking place a year after the war between Dahna and Rena.
Tales of Symphonia Remastered is set in the world of Sylvarant, a dying land in dire need of a constant source of mana, where legend dictates that a Chosen One will appear to regenerate and restore the world. Players will follow the adventures of Lloyd Irving and his friends as they embark on a worldwide adventure filled with unforgettable characters and an emotionally charged storyline that still resonates with fans.
Could be interesting
Sublation. The moment when the old is negated, giving rise to the new. Red, yet not red. Blue, yet not blue. A love simulation that paints the clash of red and blue, exploring the theme of dialectics in romance. A pair of lovers living in reality, and two goddesses wandering through dreams. These two worlds, never meant to intersect, will intertwine through your intervention. Red and blue. Knowledge and folly. Mars and Earth. Passion and calm. Dreams and reality. Truth and illusion. Thesis and antithesis clash, simulating the process of their sublation. With dialectics as the core theme, this game is inspired by the In Praise of Folly and Chaos theory.
The heroes narrowly escape the collapsing Temple of Lumina, but their victory is short-lived as the corrupted crystal destabilizes, opening a rift to the Shadow Realm. Entering the Shadow Lord’s domain, they confront his growing power, ultimately shattering the crystal—only to inadvertently unleash him. Guided by a mysterious Keeper, the party embarks on a perilous journey to recover the Shards of Eternity, fragments of creation needed to restore balance across collapsing realms.
The party ventures into the Labyrinth of Echoes, a ruin amplifying their inner emotions, to retrieve a mysterious artifact. After overcoming shadowy clones of themselves, they acquire an orb, unwittingly freeing the Shadow Lord, who vows vengeance. The ensuing battle delays the Shadow Lord's full return, but the party must now seek guidance from the Seers of Vahlara, as a cloaked figure reveals their journey is far from over.
The band of adventurers confronts chaos spreading across realms after an ancient artifact is shattered, unleashing dark forces. As they navigate treacherous landscapes and face enigmatic guardians, they strive to restore balance by gathering fragments of primordial power. Their journey pits them against sinister foes and tests their unity and resolve, with the fate of their world hanging in the balance.
The party explores the Sunken Citadel, a ruin tied to the chaotic forces they’ve been tracking, braving spectral warriors, a cursed Sea Lord, and a collapsing structure to retrieve a powerful artifact. Their journey leads them to the foreboding Veil of Shadows, where they face shadowy beasts, trials of combat and persuasion, and traverse into the Shadow Realm itself. There, they uncover a shard of primordial light but provoke a mysterious force, setting the stage for a perilous escape and new challenges ahead.
The party explores the Sunken Citadel, a ruin tied to the chaotic forces they’ve been tracking, braving spectral warriors, a cursed Sea Lord, and a collapsing structure to retrieve a powerful artifact. Their journey leads them to the foreboding Veil of Shadows, where they face shadowy beasts, trials of combat and persuasion, and traverse into the Shadow Realm itself. There, they uncover a shard of primordial light but provoke a mysterious force, setting the stage for a perilous escape and new challenges ahead.
A party of fearless adventures investigate a special cave, filled with dangerous creatures, monsters and wonders.
You wake up to discover a man standing in front of you who introduces himself as ‘The Knight of Thistledown.’ Who is this mysterious stranger and why does the name ‘Thistledown’ sound so familiar? A short visual novel about taking chances and learning more about yourself.
Stories of the Dreaming World is a collection of short stories put together in RPG Maker VX Ace. Though some of them may seem unrelated, they are small pieces of a bigger puzzle. The stories follow the perspectives of different characters involved with a certain world. An immortal alchemist. The fledgling god of a newborn world. A homunculus and the weight of knowing. And perhaps more?
A visual novel based on Koshchei from Slavic folklore who is living peacefully.