The Colour of Magic

31.12.1986
Genre: Adventure
A text adventure based on the Terry Pratchett novel of the same name.

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Part of franchise:
Discworld

05.07.1999

Ankh-Morpork is a city surrounded by darkness, where the cold river Ankh flows, where it always rains, and where dwarves and trolls co-exist with secret societies, religious fanatics, stupid police captains, and bar pianists. It is also where a bitterly sarcastic sharp-eyed private investigator named Lewton tries to earn a living solving bizarre cases. A mysterious woman named Carlotta hires him to find her lost lover. Wandering through the dark city and gathering evidence, Lewton has to solve the case, confront a sinister conspiracy, and once again become torn between love and despair.

09.05.1992

Discworld MUD is an online, text based multiplayer game, set in Terry Pratchett's Discworld.

31.12.1986

A text adventure based on the Terry Pratchett novel of the same name.

Could be interesting

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01.10.2006

An adaptation of the classic sword & sorcery tale by Robert E. Howard, first published in 1933.

31.12.1984

Loosely based on the 1983 children's novel of the same name by Terry Jones.

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07.05.2021

Experience a great journey with famous poet Dante and his super "reliable" narrator Virgil.

26.11.2006

The King goeth upon a journey with many horses, yet riding upon none, when the pomp of travelling shall be heard in the streets and the sound of the lute and the drum and the name of the King. And I would know what princes and what people shall greet me on the other shore in the land to which I travel.

01.10.2017

You were recently acquired by the brave Ser Leonhart and his squire to sniff out the evil shapeshifting wizard. Unfortunately, you are not a wizard sniffer (if such a thing even exists). As far as you can tell, you are an ordinary pig.

07.05.2011

You stagger up to its lair. Blue sand drags at your feet. Your hands don't tremble — well, much — as you ready your new weapon. Your voice doesn't quaver (hardly at all) as you shout out the words you were taught. One, two! Dive and roll! Jump! Attack! ...That wasn't so hard, was it? You defeated the monster, and it's not even bedtime yet. A work of interactive fiction by Andrew Plotkin.

12.11.1985

Adaption of the Fighting Fantasy gamebook of the same name.

31.12.1987

A text adventure with some smutty comedy.

15.09.1987

Beyond Zork: The Coconut of Quendor is an interactive fiction computer game written by Brian Moriarty and released by Infocom in 1987. It was one of the last games in Infocom's Zork series It signified a notable departure from the standard format of Infocom's earlier games which relied purely on text and puzzle-solving: among other features, Beyond Zork incorporated an on-screen map, the use of character statistics and levels, and RPG combat elements. The game, Infocom's twenty-ninth, was available on the Amiga (512kb), Apple (128kb), Atari ST, Commodore 128, and IBM (192kb), and the Macintosh (512kb) computers The player explores the Southlands of Quendor somewhat aimlessly at first. Soon, however, a task is bestowed by the Implementors, a group of godlike creatures jokingly based on Infocom's game designers. The Coconut of Quendor, an incredibly powerful artifact that embodies the whole of Magic, has fallen into the claws of an unspeakably foul beast: an Ur-grue. Rumoured to be the spirits of fallen Implementors, Ur-Grues can surround themselves in a sphere of darkness that only sunlight can pierce. The player must recover the Coconut from this monster's grasp or face the unthinkable consequences.