The Guild 3

26.09.2017
Users 59/100
The Guild 3 is a fascinating trade and life simulation that takes place during the late Middle Ages. Step into the shoes of a citiizen, acquire businesses and mansions, produce goods and trade them, start intrigues in politics and society, love, hate, bribe, fight and live through good and bad times!

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Part of collection:
The Guild (last 3 games)

26.09.2017

The Guild 3 is a fascinating trade and life simulation that takes place during the late Middle Ages. Step into the shoes of a citiizen, acquire businesses and mansions, produce goods and trade them, start intrigues in politics and society, love, hate, bribe, fight and live through good and bad times!

28.07.2010

The Guild 2: Renaissance is a strategy game. For centuries Europe has been dominated by the church and nobility. On the shoulders of ordinary people the servants of god and the noble families justified their power and wealth. This was the incontrovertible, divine world order. A truly dark era...

10.10.2008

As in the previous "The Guild" titles, the developer gives full attention to the detailed daily routines of venetian citizens. The players will face trade and treachery, love and intrigues, merchants and beggars in old Venice. To catch the spirit of the 15th century, not just the graphics have been redone. There will be new resources and new goods to trade.

Could be interesting

08.10.2001

Sequel to the trading simulator The Patrician

31.12.1992

Castles II: Siege & Conquest is a strategy game developed by Quicksilver Software and released in 1992. Set in medieval Europe, it combines real-time siege battles with turn-based political and economic management. Players control a noble house, managing resources, diplomacy, and territorial expansion while competing against rival factions. The game features historical scenarios, including conflicts such as the Hundred Years’ War.

24.06.2014

Realistic, historical medieval sim, set in around year 1300 (period 1200-1400).

15.03.2002

Patrician III is a real-time trading simulation featuring elements of construction and the historical background of maritime trade in Northern Europe during the 1300's. As a resident of a medieval town, your goal is to rise from the status of a simple, insignificant trader to that of a Patrician and perhaps even become the head of the Hanseatic League. You can raise your standing through town improvement and diplomacy or fill your coffers through piracy and smuggling.

10.02.1993

In the first Uncharted Waters game, it was the 15th century and the New World was discovered. Now in New Horizons, it is the early 16th century and the age of exploration and sea trade is underway. Players choose from any one of six adventurers (scenarios), each with their own distinctive but intertwining plot, to embark on a quest of sailing, seamanship and exploration. The six characters are:Joao Franco is the son of Duke Leon Franco, the hero of the first Uncharted Waters game and an influential man in Portugal. His father wants to make him into a strong man and so decides to send him out to sea. Young Joao is tasked with learning the skills of the sailor (he is the only character who starts at level one) and embarking on a quest of discovery; reaching the far east and eventually looking for the secret of Atlantis. Catalina Erantzo is a Spanish naval officer who believes her beloved and her brother were both murdered by the Portuguese armada. Vowing revenge she turns to a life of piracy and soon becomes a red haired scourge of the seas. Pietro Conti is a indebted man, having inherited the financial woes of the Conti family. When the Duchess Franco hires him to spy on her son, he accepts the job and obtains a ship. Pietro hopes to use these resources to seek out valuable treasure and clear up his family's debt. Ernst Von Bohr is a geographer who is teaching classes in Holland. But he yearns to leave the classroom and sail the high seas, living a life of adventure that he has only read about in books. When his friend, Mercator offers to finance his initial voyage in exchange for cartography information about the world, Ernst is given the opportunity to live out his dream. Ali Vezas is a poor orphaned child living in Istanbul and serving others. He dreams of becoming his own master and making his own fortune across foreign lands. A twist of fate aides in providing him with small loans, with which he is able to afford his first ship and sail out with a cargo hold full of goods... Otto Baynes styles himself a Royal Knight of the British Empire, in the service of his majesty the king. Promoted to Admiral of the British fleet, the kingdom is worried about the increased naval power of Spanish fleets. Otto is given a letter of marque by the king and ordered to terrorize the Spanish Fleet. Equipping himself simply at first, Otto strives to become a great Privateer in the name of King and Country.Regardless of the character chosen, Uncharted Waters: New Horizons is a top-down sailing simulation. At sea, players control the direction of their ship, where speed is affected by the number/health of the crew, the wind and the currents. Players can navigate anywhere there is water (though some ships are not ocean worthy) and discover interesting landmarks and new ports. Upon landing at a port, the view is also top-down and the player can enter different buildings, each with unique services and goods. These include: The Inn, the Item Shop, The Shipyard, The Tavern, The Castle, The Guild Hall, The Church, The Merchant and the Harbor. It's up to the player to earn enough gold to keep the crew fed and financed and keep the fleet repaired. Primary methods of earning money are through sea trade, accepting jobs from the guild, gambling and battle with other ships. During naval combat, the game becomes a turn-based top-down strategy game, with the player moving ships in order to obtain trajectories needed to fire cannons at enemy ships, or run alongside enemy vessels in order to board them. If the player's flagship attacks the flagship of the enemy fleet, they can challenge the opponent to a duel. If accepted, the game changes to a side-view of the two captains engaged in a fight. During this sequence, the player can only choose which fighting maneuver (strike, thrust, parry, lash) they wish to engage in.

31.12.2012

From humble backwater to medieval metropolis - build the city of your dreams!

26.07.2018

Banner Saga 3 is the final dramatic chapter in the mature, story-driven Viking RPG series which has won over 20 awards and has been nominated for 4 BAFTA awards. As the world continues to crumble around you, who can you trust, how will you protect your allies and what choices will you make as the Darkness draws near?

11.08.2017

Sudden Strike is back! The beloved Real Time Strategy series returns, this time with bigger battlefields, more units, better graphics, new scenarios and legendary commanders with individual abilities – all of which makes Sudden Strike 4 more tactical and realistic than ever before! Developed as a fully-fledged series entry and not a remake or reboot, Sudden Strike 4 sends you off on three extensive campaigns set amongst the battlefields of World War II. Commanding the British and American, German or Soviet troops, you will lead over 100 different units into battle, including the German bomber Heinkel He111, the Russian T-34 tank, the British Hawker Typhoon fighter plane and the notorious German Panzerkampfwagen VI Tiger. In a first for the Sudden Strike series, you can now choose from one of nine individual commanders, such as George Patton or Bernard Montgomery, who will each allow for different approaches to combat and boast unique abilities. Prove your tactical expertise in over 20 demanding single player scenarios, the challenge-focused skirmish mode, and the competitive multiplayer mode. A new reward system rewards clever and tactical play, awarding the player with skill points and bonus content, such as historical film footage of the era. Sudden Strike 4 offers countless ways to vanquish your opponents. Exploit the weak spots of tanks, set up an ambush, occupy buildings with infantry, outmanoeuvre the enemy with clever positioning or unleash devastating air strikes – how you approach each mission is up to you!

01.03.2002

It’s the year 1400- the late Middle Ages. Europe sees the dawn of the golden age of the new departures and the free spirit. Under the rule of the bourgeoisie and businessmen, more and more towns are emerging from the clutches of the aristocracy and are achieving independence, power and wealth. New businesses are flourishing, bringing financial strength and political influence to a growing economy. However, life in the narrow, overpopulated alleyways and streets of the towns also has its downsides: epidemics and diseases are spreading, and thieves and highwaymen lie in wait to get their piece of the wealth. Now you can try your hand in these exciting times of change. Will you head down the path of an honest craftsman or a dubious priest? It’s your choice.

20.05.2016

In a fantasy world where adventurers take on epic quests to slay vicious beasts, you run a shoppe that sells swords, apparel and potions. Shoppe Keep is an Indie Management Simulation game developed by Arvydas Žemaitis, and published by Excalibur Games and Merge Games.