The Magic Candle
Buy
Could be interesting
Starting development in 2005 under the codename "Rapture", FINAL FANTASY XIV ONLINE was announced in 2009 for Windows and the PlayStation 3. It ran on Square Enix's Crystal Tools middleware engine, which was adjusted to suit the game's specifications. During development, the team carried over multiple aesthetic elements from FFXI while creating something that stood on its own. Due to several factors, the development was beset by problems that would later have drastic effects on the game. Attempts to bring the game to Xbox 360 consoles fell through due to disagreements with Microsoft about the use of Xbox Live. After its alpha test and a delayed beta test, the game went live on September 30, 2010, remaining active until its servers were closed on November 11, 2012. At launch, the game received a mixed to negative reaction: while the graphics and music met with general praise, other aspects were unanimously panned, including the gameplay, interface, and the general impression of the game being unfinished at launch. Critic and fan backlash caused Square Enix to pull subscription fees, indefinitely postpone the PlayStation 3 version, and eventually develop an entirely new version of the game called FINAL FANTASY XIV ONLINE: A REALM REBORN. The poor reception has had a serious impact on the FINAL FANTASY series, with both staff and company officials saying that the brand had been damaged.
Live A Live's story is split across seven seemingly unrelated chapters that can be played in any order, based on popular genres such as Western, science fiction, and mecha. Each chapter has its own plot, setting, and characters. Although the basic gameplay is the same throughout the game, each chapter adds a new factor to the basic formula, such as the stealth elements in the ninja chapter. After the first seven chapters are completed, two final chapters take place to establish the connection between the seven previous and resolve the story.
In a fantasy world inspired by Indian folklore, the end of mankind draws nigh. Can you break the cycle before humanity is doomed? Up to four separate scenarios are available for players to enjoy, with a magic system that gives the player total creativity in combat!
Last Bible III is the final entry in the Last Bible trilogy. Unlike the first two games, this game was not released on a portable system. The game follows Ciel, a boy who leaves his home town to travel to go on a journey.
Magna Braban: Henreki no Yuusha is a Japanese-style RPG with party-based combat and random enemy encounters. The game's main view is an overhead map of a specific location, such as a town, where the characters move and can interact with NPCs. Upon leaving an area, the view changes to a larger overworld map showing locations of interest. The battles are viewed from an isometric perspective and the characters automatically engage and perform their actions. While the player does not directly control any of the characters, they can pause the battle at time and assign new strategies (such as melee, use long-ranged attacks or use Magic) to each character. Experience points and gold are awarded after each battle, the later of which can be used to purchase equipment and items.
Slayers is a role-playing video game adaptation of the Slayers light novel series developed by BEC and published by Banpresto for the Super Famicom (SNES) exclusively in Japan in 1994. Powerful, avaricious sorceress Lina Inverse travels around the world, stealing treasures from bandits who cross her path. Her latest victims, a band of thieves, wait in ambush in a forest, thirsting for revenge. When Lina is about to effortlessly pummel her would-be attackers, the swordsman Gourry Gabriev suddenly announces his presence. Assuming Lina to be a damsel in distress, the foolish yet magnanimous man confronts the brigands in order to rescue her. After defeating them posthaste, the oblivious cavalier decides to escort Lina to Atlas City. Though not very keen on this idea, she ends up accepting his offer. However, without realizing it, Lina has chanced upon a mighty magical item among her most recent spoils. Now two mysterious men are hunting the young magician and her self-proclaimed guardian to obtain this powerful object for apparently nefarious purposes. This way they begin their adventure, one where the fate of the world itself may be at stake.
The hero of the game is Fron, a sixteen-year old boy who lives on the island of Monstania. One day, strolling in the forest, he notices a strange light. The light lead him to a clearing, and then suddenly disappeared. But Fron realized what was the meaning of that light - it was a fairy! Of course, everybody knew that fairies had been long extinct, but Fron never believed in that. All his life he wanted to meet a real fairy, and now, when the opportunity has come, he firmly decides to find her. His girlfriend Tia helps him on the dangerous journey, during which they meet a mysterious little girl named Chitta, and get involved in a grand adventure, that will ultimately lead them to the battle against the dark force that threatens the whole Monstania! "Monstania" has a somewhat unusual gameplay within the frames of console RPGs. You don't explore the world in the game: it is entirely linear and takes you to the next destination by itself (only at a few points you can choose where to go next by selecting an appropriate answer). Once within the location, you cannot leave it until you complete all your objectives there, which then take you to the next location. The objective is usually a large strategic battle. You navigate your party members on the battle field, attack with melee and long-ranged weapons, and use special technique which require action points. Unlike most other turn-based strategy games, an enemy makes a move immediately after you did the same with one of your characters, without waiting for the "enemy turn". The RPG element is not very significant: your characters level up automatically after each battle. There are also some puzzles to solve in certain locations.
A fantasy RPG for the Super Famicom. Notable for allowing up to five party members in combat and breaks the usual 9999 limit for health. Never released outside of Japan, but fan translations exist.
Linkle Liver Story is an action-oriented RPG that takes place on a distant planet called Mamuuna whose inhabitants are humans with animal qualities. The story centers around the "Mother Flower" which gives life to all new beings on the planet when one day it disappears.
Madou Monogatari: Hanamaru Dai Youchienji is a role-playing video game for the Super Famicom released in Japan on January 12, 1996. The objective of the game is to collect eight gemstones hidden around the world.