Total Annihilation: Kingdoms

25.06.1999
Users 70/100
Total Annihilation: Kingdoms or TA:K is a medieval fantasy real time strategy game created and released by Cavedog Entertainment on June 25, 1999.

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Expansion packs

06.03.2000

The first and only expansion to Cavedog's Total Annihilation: Kingdoms.

Part of collection:
Total Annihilation (last 3 games)

06.03.2000

The first and only expansion to Cavedog's Total Annihilation: Kingdoms.

25.06.1999

Total Annihilation: Kingdoms or TA:K is a medieval fantasy real time strategy game created and released by Cavedog Entertainment on June 25, 1999.

13.11.1998

What began as a conflict over the transfer of consciousness from flesh to machine has escalated into a war that has decimated a million worlds. The Core and the Arm have all but exhausted the resources of the entire galaxy in their struggle for domination. Choose your side, build an army, and crush your enemies on huge, three-dimensional battlefields. And remember, there is no such thing as "too many guns"!

Could be interesting

30.09.1997

What began as a conflict over the transfer of consciousness from flesh to machines escalated into a war which has decimated a million worlds. The Core and the Arm have all but exhausted the resources of a galaxy in their struggle for domination. Both sides now crippled beyond repair, the remnants of their armies continue to battle on ravaged planets, their hatred fuelled by over four thousand years of total war. This is a fight to the death. For each side, the only acceptable outcome is the complete elimination of the other.

20.09.2004

A real-time strategy game continuing the story of the fantasy world of Khaldun. Even as the world erupts in civil war, an ancient evil gives out a call, and the Shadow-touched begin to gather.

05.07.2000

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16.09.2003

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27.03.2001

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28.09.1999

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30.08.2016

Champions of Anteria is an epic real-time strategy extravaganza invites you to unleash the powers of five Champions to defeat the enemy, reclaim the kingdom, and make it back home in time for dinner.

18.01.2001

Kingdom Under Fire included single-player and multiplayer online modes through Phantagram's "Wargate" server. The game is the first release in the Kingdom Under Fire series which later received critical acclaim through the Xbox release Kingdom Under Fire: The Crusaders, a game which, like others in the series, incorporated both role-playing and real-time strategy elements. A "Gold Patch" was released for Kingdom Under Fire which introduced a map editor, extra missions, and in-game save option; the version was also re-released as Kingdom Under Fire Gold. Two factions, light and dark, are playable in the game, with each side having units fulfilling the typical roles of warrior, archer, flying unit and wizards – as well as more powerful individual hero characters. The campaigns are split into 13 missions of which 10 are battles and the other three being a dungeon crawl for a hero character. Skirmish and multiplayer modes were also supported, with online games with human opponents organized via the Wargate.Net server.

15.04.2005

Cossacks II: Napoleonic Wars is the fourth computer game in the Cossacks series of real-time strategy games, released in Spring 2005 to mixed reviews.[1] This game focuses exclusively on the Napoleonic era, meaning it has a much shorter time span than others in this series, which spanned several centuries. Therefore, fewer technologies can be researched than in other Cossacks games, and there aren't as many different unit types for each country as before. On the other hand, Cossacks II allows a large number of units to be trained and it has many tactical options and an updated graphical engine.