Trace Memory
Buy
Part of collection:
Trace Memory
Travel to the remote Blood Edward Island as Ashley, a 13 year old girl in search of her father in Another Code: Two Memories. Ashley receives a letter from her father who she believed to be dead, setting off a chain of mysteries and visions into the past. Investigate your surroundings and locales while solving puzzles to reveal the truth in this refreshed retelling of the original Trace Memory game for the Nintendo DS system.
Another Code: R is the sequel to the critically acclaimed Nintendo DS game Another Code. The Wii sequel is set 2 years on from Another Code but in the same universe and will also follow the familiar heroine, Ashley. After solving the mystery of her father's disappearance in the first Another Code, Ashley is now on the traces of her late mother and trying to unravel the mystery of her death. On her adventure at Lake Juliet's Camp, Ashley will investigate several locations, and encounter several characters; some of which know more than they tell her on her mother's past. Ashley will also face several puzzles which can be solved by carrying out various actions with the Wii Remote, and find items amongst the camp.
The events of the game take place on the fictional Blood Edward Island. The game's protagonist, Ashley Mizuki Robbins, is the daughter of Richard and Sayoko Robbins, researchers of human memory. After her parents mysteriously went missing in 1994, they were presumed dead.Consequently, Ashley was raised by her father's younger sister, Jessica Robbins, in the suburbs of Seattle. Eleven years later, two days before her fourteenth birthday, Ashley receives a package from her father containing a birthday card and a device called a DAS. The DAS, programmed to respond only to Ashley's biometrics, contains a message from her father, claiming that he is waiting for her on Blood Edward Island. Assuming control of Ashley Robbins, players navigate through 3D environments and attempt to solve puzzles. During movement, the touchscreen displays an aerial view of Ashley and her surroundings. The player can move Ashley using a point and click system, dragging the stylus across the screen, or using the D-pad. The top screen shows pre-rendered images of the player's current location. To solve puzzles encountered in the game, the player must use the touchscreen, or other DS capabilities, such as the DS microphone.
Could be interesting
Nancy Drew: Secret of the Old Clock is a first-person perspective, point-and-click adventure game. The player is Nancy Drew and has to solve a mystery. Explore rich environments for clues, interrogate suspects, and solve puzzles and mini-games.
A kidnapping on the streets of Shibuya brings together a hot-blooded detective, hard-hitting journalist, former gang leader, the head researcher of a big pharma manufacturer and a part-timer stuck in cat costume for a series of events each more unexpected and outrageous than the last.
Goetia is a point-and-click adventure game – and, as in any adventure game, you’ll be seeking out clues, finding objects, and figuring out how to use or combine them in order to progress through the different areas, puzzles and encounters. However, there is one major difference compared to other adventure games that you might be used to. In Goetia, you play the part of Abigail, the ghost of a young lady. And as a ghost, you can walk through walls and fly through ceilings, you can explore everywhere as you see fit. But… to manipulate objects, you’ll have to possess them, just like a real poltergeist would. And once you possess an object, you can’t pass through walls anymore.
Unforeseen Incidents is a classical style interactive mystery set in a beautifully hand-painted world. Join Harper Pendrell and experience a challenging investigation, smart dialog and a rich cast of characters in this thrilling new adventure game.
Nancy Drew: Last Train to Blue Moon Canyon is a first-person perspective, point-and-click adventure game. The player is Nancy Drew and has to solve a mystery. Explore rich environments for clues, interrogate suspects, and solve puzzles and mini-games. The Hardy Boys have invited you, as Nancy Drew, on a train ride out West hosted by beautiful and prominent socialite, Lori Girard. Lori has gathered the greatest minds in mystery to solve a century-old secret and the haunted train is their best clue. The luxurious train once belonged to Jake Hurley, who set out long ago to find the mother lode during mining mania. Years later, Jake's train was found in Blue Moon Canyon with the engineer slumped over in the car - dead. Jake had mysteriously vanished... Climb aboard as Nancy Drew and see if you can uncover the truth at the end of the line! Dare to Play. Meet the Hardy Boys as they ride the rails of adventure. Find secrets in the train’s caboose, dining car, master suite. Play pachinko, sort heirloom dolls, and be a short order cook. Explore a crypt, mining museum, and Jake’s mine. Use the camera cell phone to take pictures and call for hints. Erase mistakes by using the ‘Second Chance’ feature. About The Nancy Drew Adventure Series The original #1 selling PC adventure series. See a comparison of the Dossier and Adventure Series
A hotshot investigative journalist finds himself embroiled in a homicide case. A controversial psychic medium awakens in a strange location suffering from memory loss. Mysteries of Peak Valley 3: The Ruin of Souls takes the player on a grueling journey through a nefarious conspiracy and tangled webs of illusion where secrets are revealed, mysteries are unraveled and truths shall be questioned. Is this the end or merely the beginning? Sunny Penguin Games presents the free-to-play third instalment of the supernatural ghost drama series, Mysteries of Peak Valley, blending time-honored point-and-click adventure gaming with modern expectations and visual novel elements. ---- Mysteries of Peak Valley centers around Zack Gellar, psychic medium. Zack gained his ability to speak to the dead after an automobile accident that made him an orphan. After mastering in psychology during his formative years at university, he decided to make a living by communicating with the spirits that haunt his clients and, in turn, help the souls left forever to wander the mortal realm find their eternal peace.
It’s been a year since the Boulyn incident and a prestigious case lures Zack back to Peak Valley. Arriving at Burnom Manor, famous for being allegedly haunted by a woman dressed all in white, Zack must use his psychic medium talents to finally unravel the legend of the White Lady. Mysteries of Peak Valley centers around Zack Gellar, psychic medium. Zack gained his ability to speak to the dead after an automobile accident that made him an orphan. After mastering in psychology during his formative years at university, he decided to make a living by communicating with the spirits that haunt his clients and, in turn, help the souls left forever to wander the mortal realm find their eternal peace.
After receiving a mysterious phone call, psychic medium Zack Gellar travels to a large estate house in northern Peak Valley, where he is greeted by a desperate woman's pleas for help. Seeing that the woman is on the brink, he agrees to help her, vowing to communicate with the spirit that haunts her, and in turn help it to find eternal peace. Mysteries of Peak Valley centers around Zack Gellar, psychic medium. Zack gained his ability to speak to the dead after an automobile accident that made him an orphan. After mastering in psychology during his formative years at university, he decided to make a living by communicating with the spirits that haunt his clients and, in turn, help the souls left forever to wander the mortal realm find their eternal peace.
The recently acquired diary of Emma Ravenhearst may hold the key to unraveling the tale behind Ravenhearst Manor, yet pages are missing. Locate and assemble diary pages to unlock the mystery.
Twelve years after Senior Inspector Jeon Gyeong's retirement, she is visited by a young police officer: a woman who pleads with her to reexamine Seowon's case. But with each uncovered memory, only one thing becomes clear: everyone in Seowon's vicinity was lying.