Ultraman Club: Chikyuu Dakkan Sakusen

22.11.1988
Bandai published this Ultraman-themed RPG for the Famicom Disk System in 1988. It was not released outside of Japan. Ultraman Club: Chikyuu Dakkan Sakusen ("Earth Protection Strategy" roughly) is a Bandai licensed game and the third Famicom Disk System game to be based on the Ultraman tokusatsu/kaiju TV show. The concept behind the "Ultraman Club" was to consolidate all the different variants of Ultraman from his many appearances in the different shows and have the player control a party of them. Unlike the two prior games, which were more action-oriented, this game is a turn-based RPG similar to Final Fantasy. Players could also select each scenario from the title screen, choosing to play them in whichever order they wished - this type of freeform non-linear RPG model would appear later in Dragon Quest IV, though of course it had been common practice in Capcom's Mega Man series long before Ultraman Club's release.

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Part of collection:
Ultraman Club

29.01.1992

Ultraman Club 3: Mata Mata Shiyutsugeki!! Ultra Kyoudai is a Role-Playing game, published by Yutaka, which was released in Japan in 1991.

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Ultraman Club 2: Kaette Kita Ultraman Club is a Role-Playing game, developed by Interlink and published by Bandai, which was released in Japan in 1990.

22.11.1988

Bandai published this Ultraman-themed RPG for the Famicom Disk System in 1988. It was not released outside of Japan. Ultraman Club: Chikyuu Dakkan Sakusen ("Earth Protection Strategy" roughly) is a Bandai licensed game and the third Famicom Disk System game to be based on the Ultraman tokusatsu/kaiju TV show. The concept behind the "Ultraman Club" was to consolidate all the different variants of Ultraman from his many appearances in the different shows and have the player control a party of them. Unlike the two prior games, which were more action-oriented, this game is a turn-based RPG similar to Final Fantasy. Players could also select each scenario from the title screen, choosing to play them in whichever order they wished - this type of freeform non-linear RPG model would appear later in Dragon Quest IV, though of course it had been common practice in Capcom's Mega Man series long before Ultraman Club's release.

Part of franchise:
Ultraman (last 3 games)

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