Untale: King of Revinia
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A first person narrative adventure which tells the story of a soul’s journey into the afterlife using your real-life blinks.
Mark, an average irresponsible high school student, tries to get by and find purpose in a humdrum life of scrolling, cramming, and traffic. He meets friends, both old and new, and embarks upon a seemingly never-ending trouble, until nothing is ever the same again. Until Then is a contemporary adventure game inspired by the Philippines, its lifestyle, and culture. Featuring a smartphone where mechanics of modern living come into play, chat with your classmates and explore the depths of social networks, where your replies and interactions may pose consequences.
Date or die in this battle royale dating sim visual novel! I'm your host Kat, and this is Find Love or Die Trying! It's the premiere of our new dating show, where ending up single... means ending up dead! Not sure why you'd sign up for this, but now that you're here, you've got 7 days to get one of the lovely ladies on your tropical island getaway to fall in love in with you. If she's willing to put a ring on it, you're both free to leave. If not... well, it's in the name of the show!
Literary mystery game set in Oxford and Borneo.
Kyle tries to prepare for his most important interview yet. Choose his path through 21 endings and accept the consequences in this comedic adventure.
Along the Edge is a visual novel set in the European countryside, where your choices impact the main character's personality and appearance.
MiSide is an adventure game with horror elements, telling the story of a simple guy who, for mystical reasons, finds himself in a mobile simulation. Appearing in the house he has just observed on his smartphone screen, the hero becomes confused. The stunned guy follows the instructions of a certain device he discovered in the bedroom. A few moments later, he is greeted by a pretty girl, whose image is also familiar to the young man from this mobile game.
A kidnapping on the streets of Shibuya brings together a hot-blooded detective, hard-hitting journalist, former gang leader, the head researcher of a big pharma manufacturer and a part-timer stuck in cat costume for a series of events each more unexpected and outrageous than the last.
It's not what you say, it's how you say it. We should talk is a short-form narrative game that will make players think carefully about the words they choose. Using a unique narrative choice mechanic, players craft sentences in response to the in-game characters in We should talk. Through this careful choice of words, players express themselves as they discuss ongoing problems about life and romance with their in-game partner over text messages, while also chatting with friends and strangers at their favorite local bar about what's on their mind. The combination of words they choose impacts the conversations they have, how genuinely they can connect with their partner, and whether their relationship can survive the night.
You're here to slay the princess. Don't believe her lies. Slay the Princess is a choice-driven psychological horror visual novel with dramatic branching, light RPG elements, and hand-penciled art.