Video Checkers

31.12.1980
Genre: Strategy
An early video game version of the game Checkers.

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Could be interesting

30.09.1989

Chess Player 2150 is a chess program which played well against the other chess programs of the day and won the 1989 British Open Personal Computer Chess Championship (according to a post in ST Report International Online Magazine, November 13, 1992, No.8.45). The author was not shy about his program's prowess. Built into the program is a pull-down menu, giving it's performance against Chessmaster 2000, Chessmaster 2100 and Colossus X, in 10 games apiece. The game was designed to improve as it played, so over time a game that played against good players would be much better than when it first began. Users have the option of saving, so that the gained intelligence isn't lost.

01.01.1970

31.12.1979

Origin The original SARGON was written by Dan and Kathleen 'Kathe' Spracklen in a Z80-based computer called Wavemate Jupiter III[1] using assembly language through TDL Macro Assembler. The name was originally written entirely in capitals because early computer operating systems such as CP/M did not support lower-case file names. Introduction SARGON was introduced at the 1978 West Coast Computer Faire where it won the first computer chess tournament held strictly for microcomputers, with a score of 5-0.[2][3] This success encouraged the authors to seek financial income by selling the program directly to customers. Since magnetic media were not widely available at the time, the authors placed an advert in Byte Magazine and mailed $15 photocopied listings that would work in any Z80-based microcomputer.[1] Availability of the source code allowed porting to other machines. For example, the March–April 1979 issue of Recreational Computing describes a project that converted Sargon to an 8080 program by using macros. Later the Spracklens were contacted by Hayden Books and a book was published.[4] Commercialization through electronic media When magnetic media publishing became widely available, a Navy Petty Officer, Paul Lohnes, ported Sargon to the TRS-80, altering both graphics, input, and housekeeping routines leaving the Spracklen's chess-playing algorithm intact. Paul consulted with the Spracklens, both living in San Diego at the time, to make the TRS-80 version an instant success with the help of Hayden Book's newly established software division: Hayden Software. Paul was not involved in further refinements to the TRS-80 version due to his reassignment to sea duty shortly after signing the deal with Hayden Software. In the early 1980s SARGON CHESS was ported to several earlier microcomputers, i.e. NASCOM (by Bits & PCs, 1981), Exidy Sorcerer, Sharp MZ 80K,[5] and many others. A complete rewrite was necessary later for the Apple II port, made by Kathleen's brother Gary Shannon. Both were published by Hayden Software. Sequels The Spracklens made significant improvements on the original program[1] and released Sargon II. In 1978 it tied for third at the ninth North American Computer Chess Championship despite being seeded ninth of 12 entries. Sargon finished only behind Belle and Chess 4.7, and defeated AWIT—running on a $5 million Amdahl mainframe—amazing the audience.[6][3][1] That year they published a series of articles in BYTE on computer chess programming,[2][7] stating "we think it would be nice if not everyone had to reinvent the wheel".[6] Sargon II was ported to a variety of personal computers popular in the early 1980s.[8] The game engine featured multiple levels of lookahead to make it more accessible to beginning chess players. BYTE in 1980 estimated that Sargon II had a 1500 rating at the highest tournament-time difficulty level, and speculated that it was the best chess program on sale, including dedicated devices.[9] Sargon 2.5, sold as a ROM module for the Chafitz Modular Game System, was identical to Sargon II but incorporated pondering.[10] It received a 1641 rating at the Paul Masson tournament in June–July 1979, and 1736 at the San Jose City College Open in January 1980.[3] Sargon 3.0 finished in seventh place at the October 1979 North American Computer Chess Championship. The competition had improved, but 3.0 drew against Cray Blitz and easily defeated Mychess, its main microcomputer rival. In December 3.0 easily won the second microcomputer championship in London.[3] In 1980, the Spracklens' Reversi game finished in first place at a computer tournament at Northwestern University, and in 1981 it finished in third place at the Santa Cruz Open Othello Tournament.[11] Sargon III was a complete rewrite from scratch. Instead of an exchange evaluator, this version used a capture search algorithm. Also included was a chess opening repertoire. This third version was written originally for the 6502 assembler and was commercially published by Hayden Software in 1983. Apple contacted the Spracklens and, after a port for 68000 assembly, Sargon III was the first third-party executable software for the Macintosh.[1] After the demise of Hayden Software, later chess programs were also released under the name Sargon, including Sargon IV (Spinnaker Software), Sargon V (Activision) and a CD-i title simply named Sargon Chess. The Spracklens concurrently wrote the engines for the dedicated chess computers produced by Fidelity Electronics, which won the first four World Microcomputer Chess Championships.

31.12.1991

This handheld chess game uses Chessmaster 2100's basic game engine. This includes such items as en passant attacks for pawn, castling, check and checkmate, and draws for various reasons. Move time limits are optional, and the CPU's thinking time can be specified. If you need a hint, you can press the B button and the computer may or may not give you a hint. You can also play against another human opponent, alternating.

01.01.1970

Strategy game developed by NCS in 1989.

04.10.2014

Hell is a turn-based tactical skirmish strategy game developed by award winning developer Hunted Cow in partnership with Slitherine. Set in the mythical fantasy land of Gilrand, you take control of either the ‘Order of Radiance’ or the ‘Demons of Hell’ and battle for supremacy across many different battlefields and environments. The game features stunning visuals and is aimed at both PC and iOS release with cross platform multiplayer functionality. Each unit has been carefully designed to have a specific role in the battle, with various strengths and weaknesses determined from an array of unique abilities and traits.

31.12.1988

First we took The Chessmaster 2000 and added 10 man-years of work by our programmers and graphic artists... Then we supercharged its brain with the latest, most powerful, chess-playing technology direct from the laboratories of Fidelity Electronics - the foremost manufacturer of dedicated chess computers - developers of the world's Only USCF Certified Master-Rated (2325) Chess Program!!! The resulting triumph contains every feature that skyrocketed "2000" to the top of the charts! Stunning 2-D and 3-D graphics, a mammoth opening library (now expanded to over 150,000 positions), "Hint", "Teaching" and "Show Best Variation" modes, and levels and styles of play from "Newcomer" to "Grandmaster". Plus...The Chessmaster 2100 boasts even stronger and more varied play with unlimited game levels (from an "easier easy" to a "tougher tough")...triple the number of features, more and different Classic Games and greater in-depth analysis. The special "War Room" mode even allows you to view the Board, Move List, Captured Pieces, Clocks and The Fidelity Chessmaster 2100 "Show Thinking" window all at the same time!

31.12.1990

31.12.1995

Steel panthers is a classic World War II simulation strategic game. It is a hexagon-based turn strategy not too different from Panzer General series. This game contains all the major battles of the entire war. The game can be played as Allied forces or Germany forces and on two battle fronts. You can choose two major campaigns; the battle of Pacific and the battle of Europe. The game contains several advanced tactical elements such as air-strikes, which are always several turns delayed.