War in the Gulf

31.12.1991
A game produced in Brazil for the NES clone Turbo Game. The Persian Gulf and the Paradise of the Black Gold (Petroleum). Many countries depend on the oil for its proper economic development. One ambitious politician, to satisfy its desire to control the world, ogranized an army with extraordinary power fight and occupy the Persian Golf. The dependent countries had been without conditions to face this ruler, then, they had created an organization for the protection of peace worldwide and had sent the helicopter SUPER AH-64 to intervene in the enemy battlefield.

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31.07.1995

You're in command as your AH-64D Apache Longbow combat helicopter lifts off from its forward base. You're going into combat against the best the enemy can offer, but you've got the most advanced fighting helicopter in the world at your fingertips, packed with a devastating array of lethal weapons and state-of-the art technology. You're ready to rock and roll but so is the enemy! They're waiting for you with combat helicopters of their own, backed up by radar-guided anti-aircraft guns and missiles and fixed wing aircraft. It's not going to be a cakewalk but you and your Apache are up to the challenge. Across four theaters of war-- Fort Hood where you train and then in war zones in Cyprus, Yemen, and Korea--you will fly the most fearsome helicopter that has ever been designed against enemies on land, sea, and air. Apache Longbow took flying simulators to the next level. The developers constructed the flight model with fanatical attention to detail, going so far as to bring in Apache pilots to fly the in-game chopper and offer their feedback on how real the experience felt. Every flight simulator enthusiast will be pleased with the complexity and realism this game has to offer. Meanwhile, to make the game more accessible there is also an arcade mode where the flight mechanics aren't nearly as realistic, but there's still tons of fun to be had. So whichever you are - a slow-and-low hardcore sim fan or someone who just likes to fly about and blow things up - this game has something for you.

31.12.1990

LHX: Attack Chopper is a helicopter simulation with a strong arcade focus. You can freely choose which missions to fly first, and which helicopter to fly in a given mission. There are a total of four helicopters: Apache, Blackhawk, Osprey and LHX. With this fine selection of death machines you will engage countless enemy targets in Libya, East Germany and Vietnam throughout the game.

18.06.2002

Fire Blade is a flight simulation video game released in 2002 by Kuju Entertainment. In the game, the player takes control of an advanced helicopter gunship as a part of the Fire Blade task force, which in the arc of the game's story is responsible for fighting terrorism. The enemies of the game are the United Eastern States, who are believed to be building terrorist training camps and factories for weapons of mass destruction. The game is similar in many respects to ThunderHawk: Operation Phoenix. However, in Fire Blade, the player is forced to be far less cautious unless on a stealth mission and is usually pitted against far larger amounts of enemies. The main element of the game is aggressively piloting the player's attack helicopters against large enemy armored formations and completing the main mission objectives, these vary in creativity from simply blowing up a bridge to aiding a special forces team in stopping a train by parking a truck across the tracks and stopping enemy troops from moving it. A secondary element of the game is FPS-style sniping, when the player's helicopter enters "stealth mode" the autocannon is used as a precision sniper weapon that can be used to accurately target individual soldiers, allowing the player to snipe enemy infantry much like in an FPS. Additional fuel and ammunition for the helicopter's jet boosters and heavier armaments are acquired from destroyed enemy vehicles instead of the more conventional reloading areas from games such as the Strike Series.

14.06.2011

Hyperfighters brings back the rail shooter as you know it from the arcade: fast, explosive, addictive, and easy to learn: but so hard to beat the number one highscore! Fourteen trigger-happy arcade-fun stages are now available for one or two players: Shoot dozens, hundreds, or even thousands of enemies out of the sky and water with three ultra modern fighters. This will require triggerhappy fingers and supersonic reflexes! Face immense, massive and simply incredible endbosses that are each capable of destroying an entire nation by themselves. Do you have what it takes to destroy them all?

04.12.1995

Firestorm: Thunderhawk 2, known as Thunderstrike 2 in North America, is a 1995 combat flight simulator video game developed by Core Design and released for Microsoft Windows, PlayStation and Sega Saturn. It is the sequel to Thunderhawk.

31.12.1995

Binary Asylum's final release puts you in control of a helicopter, and sets you 32 missions to complete. The level structures involve different military objectives, of protecting or destroying a particular area. The surprise is in the graphics - patchwork-quilt style landscapes and a remote view, reminiscent of Virus. The game offers joystick and mouse control options, as well as sections in which you must direct ships and planes. A range of weapons are offered, with resupply ships on the water to dock with.

01.02.1993

Microprose's F-15 Strike Eagle series returns with an edition for the Super Nintendo. Super Strike Eagle puts you in the cockpit of an F-15 as you attempt to force various governments back into the United Nations. To accomplish this, players must bomb targets, shoot down enemy fighters, and sink ships. Gameplay takes place in both the first-person and third-person perspectives.

13.07.1993

MiG-29: Fighter Pilot is a successor to MiG-29 Fulcrum by Simis; this time the theater of operations is the Middle East. The joined forces of NATO and the Commonwealth of Soviet States are to stop General Hasouz who is seeking to gain control over the world's oil resources. You are the pilot of the Russian-built MiG-29 and you need to accomplish several strategic missions to ensure the success of the operation. As this is a simulation game, the MiG-29's control panel is recreated (displaying altimeter, compass, thrust indicator, radar and more), and many actions are done manually by the player (such as controlling brakes and landing gear, performing take off and landing, etc.). There are a number of weapons and an automatic targeting system to help successfully accomplish the missions. The MiG-29 is also equipped with flares and chaff used to avoid enemy fire. The game is divided into 5 missions plus a tutorial mission. Mission objectives include destroying the enemy's command control and communications systems, escorting a submarine to safety, and destroying enemy Scud missiles. Mission score is based on the number of enemy structures and craft destroyed. The game features real-time 3D polygon graphics and there are even several short video clips, something very uncommon for Genesis hardware.

01.01.1970

An update to DCS: Black Shark, the game features improvements to the aircraft's cockpit model as well as upgraded graphics, physics, and AI for the DCS game environment.

01.01.1970

Strike Fighters is a mobile entry in Third Wire's air combat franchise.

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