World Cruise Story
Could be interesting
Minami Lane is a small-scale management game where players build and manage a Japanese-inspired street. The game involves placing and customizing buildings, managing shops by adjusting inventory, recipes, and prices, and ensuring the happiness of the villagers. Each level has specific objectives that guide progression, while a sandbox mode allows for freeform play without goals. Additional mechanics include keeping the street clean by picking up trash and interacting with various animal inhabitants, such as tanukis and cats.
In Game Dev Story starting from a small office and a few thousand dollars in the wallet, you will need to hire the necessary personnel to develop the first game of the newborn company. This is how the list of candidates runs: there is a good programmer, an artist a bit scarce and a designer not bad; each of them, thanks to their skills, can give a more or less relevant hand in the realization of the project. Once everything is ready you must finally choose the kind and type of game to be realized, keeping in mind that some combinations will get married much better than others. In Game Dev Story player can choose the platform on which to develop the project, and here things start to get very interesting. Game Dev Story in fact traces the last twenty years of the history of the video game industry, reproposing it in the form of an exhilarating parody: we start from the first computers, and then see almost all the major portable and home consoles announced. The names of companies, games and platforms have been revised, but are entirely traceable back to the originals; the Game Boy becomes the Game Kid and Microsoft is now Microx. However, in addition to the order in which the consoles are launched, the developers have chosen to keep even the success they have had at market level, which, on the one hand makes it even more pleasant to relive these twenty years from the inside , on the other hand, the player can easily predict big business and flop: nobody will be so crazy to develop a game for Virtual Boy (pardòn, Virtual Kid), while immediately supporting the fees of PlayStation and PlayStation 2 could lead to big boxing. There are also annual awards, in which a jury rewards the best games of the year in the various categories. In the course of developing a project, however, the player will never remain with his hands: he will have to instruct his employees in order to cultivate their skills, buy the development kits of the various consoles, send announcements and look for new staff. It is essential to keep the interest of the fans high, create hype and see the players line up days before the game, while sales can increase thanks to good reviews in specialized magazines. And yet, making a sequel to a successful game means starting the odds with good odds that the game sells, while the player can decide whether to invest everything in an ambitious project or make small titles in a very short time, until a budget has been reached. high enough to be able to make and place your console on the market.
Supermarket Simulator is a first-person business management game where players run and expand their own grocery store. Gameplay involves stocking shelves, managing a cash register, processing online orders, and designing the store layout. Players set prices based on fluctuating market conditions. A loan mechanic tied to a mafia storyline adds pressure through mandatory nightly repayments, creating consequences for poor financial performance.
This is a casual school-building game, you are entrusted by your old headmaster with the glorious task of reviving your alma mater. As the new principal, you will not only need to build a stylized school, but also train teachers, recruit students, run clubs, create your ideal personalized academy.
An horror cooking simulator where you manage an evil family business. Improve your shops buying new tools and serve your customers.
PC Building Simulator lets players get to grips and experiment with building their very own gaming PC, without the associated risks and costs. With tutorials to help master the basics and an array of accurate and lifelike components that function exactly as they would in real life.
Builder Simulator is the perfect game for those who want to build a house, from the ground up, one brick at a time. On easy, the game will guide you step by step and allow you to learn by showing you full instruction, but on hard you will get no help - instead rely on your builder skills and make everything yourself.
Do Not Feed the Monkeys is a digital voyeur simulator: a narrative-driven game where you invade the privacy of dozens of strangers and witness their most intimate moments, while you struggle to keep up to date with paying the rent and putting some food on the table. You are the newest member of the “The Primate Observation Club” -and of course it is not the wildlife conservation society the name would suggest. It is a front for a shadowy group that watches others through surveillance cameras and compromised webcams. Tired of your ramshackle apartment, dull existence and boring jobs, you’re accepted into the exclusive organization, so you can pry into the privacy of the “caged monkeys” as they go about their lives. The game lets you to Browse social networks, wikis, websites, newspapers, online stores and chat lounges to gather information about the “monkeys” you are charged to spy. The club urges you to not interfere with those observed (to not “feed the monkeys”). But then, what will you do? Will you intercede in the name of justice? Sabotage their dreams? Or will you just sit idly by while the world burns? Whatever you do (or don’t do) will have consequences!
Madison is a first person psychological horror game that delivers an immersive and terrifying experience. With the help of an instant camera, connect the human world with the beyond, take pictures and develop them by yourself. Solve puzzles, explore your surroundings and most importantly, survive.
Edge of your seat STEALTH HORROR as you try to escape the house of a cannibal SERIAL KILLER.... Stay Out of the House is stealth based, VHS style slasher horror. With low poly visuals authentic to the PS1 era, this is the game your 90's self always wanted!