X-COM: Apocalypse

30.06.1997
Users 75/100
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Your mission, as X-COM Commander, is to combat alien aggression and uncover their deadly intentions. But Beware! Alien infiltration into the city and its politics could see you under fire from criminal gangs, religious sects, and even the police! Alien fleets fill the skies, creatures terrorise the city, chaos reigns... Welcome to the war, welcome to the Apocalypse.
Half a century after the end of the second X-COM campaign, the last battle of T'leth has severely damaged Earth's biosphere. As a result, several self-contained Megalopolis-type cities were proposed to provide habitation for humanity. The game follows Mega-Primus, the first of these cities, built over the ruins of Toronto, Canada. Meanwhile, the off-world colony of Mars is exploited by the Elerium mining corporation, Solmine, and oppressed by MarSec (MARs SECurity). The alien threat in the game is presented by a new race of organic, extradimensional aliens that initially seem to have no relation to the aliens of the previous two games, though later missions set in the aliens' home dimension reveal they have enslaved Sectoid survivors. These new aliens attack the city through tetrahedron-shaped teleport gates. The player must find out how to send their own aircraft, along with X-COM agents, through these gates without being destroyed and take the war to the aliens. Apocalypse has 14 races of alien beings including Anthropods, Brainsuckers, Hyperworms, Megaspawns, and Micronoids. Each race has various strengths and weaknesses, and some races are dependent on other races. The "alien life cycle" plays a crucial role in the game. The player is exposed to this "alien life cycle" through research and more importantly the lower level alien attacks during specimen gathering combat. Primarily the attack of the weaponized alien the Brain-Sucker which attacks individuals after landing from a pod launcher utilized by alien foot soldiers. The Brain-Sucker hatches and attacks the nearest individual by jumping on their head and seemingly injecting something into them through the mouth and dying immediately after the attempt. The life cycle later takes a mysterious turn as it shows no connection between the lower alien forms and higher alien forms. Eventually, however, it is found the leaders of the invasion are the Micronoids, a race of sapient single-celled organisms that live in the bloodstreams of the other aliens; the ultimate goal of the invasion is to inject Micronoids into the bloodstreams of important figures, allowing them to control Mega-Primus through psionic domination of their hosts. The player is eventually tasked with invading the aliens' homeworld and destroying their side of the gate as the only way to stop the Micronoid infestation.

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Part of collection:
X-COM (last 3 games)

18.04.2001

The Place: America - early 21st century. The Mission: Eradicate the extraterrestrials Alien forces have invaded Earth and are terrorizing the population. To combat this sinister threat, a lone X-COM scientist has created the Enforcer, a high-tech fighting machine made of earthly robotics and scavenged alien technology. Armed with the latest high-powered weapons, the Enforcer is sent into alien hot spots to fight in adrenaline-charged battles that rage on city streets, across rooftops and in the sewers. YOU are the Enforcer.

30.09.1999

Em@il Games: X-COM is a turn-based game played over email (optional one computer hot seat) loosely based on the original X-COM game. The units and weapons are similar. The graphics are basic but clear. The major difference is the game-play of course, which is very simple. Each player controls a squad of randomly assigned troops, you have limited action points and move/fire options. Whoever kills the other squad wins, no research, no campaign type options, just single map games. The players can select the side of the conflict (X-COM troops or Alien forces) and one of five available mission environments.

15.06.1998

They're back...only this time the heinous aliens are out to destroy Earth and rule the new frontier. As X-COM commander, it's your sole duty to protect humanity and the prized mining operations in outer space. You must strategically equip your X-COM fighters, amass a formidable arsenal and then fulfill your mandate by going head-to-head with the devious element. The action is fast. And the opposing forces are wicked. But if you are smart, diligent and quick, you will prevail in a masterfully fought campaign to save our planet from perilous collapse.

Part of collection:
XCOM (last 3 games)

24.04.2020

XCOM: Chimera Squad delivers an all-new story and turn-based tactical combat experience in the XCOM universe.

09.10.2018

The XCOM 2: War of the Chosen - Tactical Legacy Pack includes a collection of new game modes, maps, weapons, armors, Photobooth options, and more that honors the legacy of the XCOM series.

29.08.2017

XCOM 2: War of the Chosen adds extensive new content in the fight against Advent when additional resistance factions form in order to eliminate the alien threat on Earth. In response, a new enemy, known as the “Chosen,” emerges with one goal: recapture the Commander. This expansion includes new Hero classes to counter the “Chosen”, new enemies, missions, environments and increased depth in strategic gameplay.

Part of franchise:
X-COM (last 3 games)

24.04.2020

XCOM: Chimera Squad delivers an all-new story and turn-based tactical combat experience in the XCOM universe.

09.10.2018

The XCOM 2: War of the Chosen - Tactical Legacy Pack includes a collection of new game modes, maps, weapons, armors, Photobooth options, and more that honors the legacy of the XCOM series.

01.02.2018

The XCOM 2 Collection includes the award-winning strategy game XCOM 2, the War of the Chosen expansion, and four DLC packs (Resistance Warrior Pack, Anarchy’s Children, Alien Hunters, Shen’s Last Gift, Tactical Legacy Pack) for a bundled discount.

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