Xevious: Fardraut Saga

23.12.1988
Genre: Shooter
A vertically-scrolling shoot 'em up in the Xevious franchise. Adds bosses, power-ups and a story to the Xevious model.

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Expanded games

29.07.1990

Improved port of the Arcade shoot 'em up with both air and surface attacks.

Part of collection:
Xevious (last 3 games)

31.12.2016

Developed by DreamFactory, an isometric entry to the classic shmup Xevious series, released for mobile phones!

31.12.2009

A new game in the Xevious series, only released as part of the Namco Museum Essentials compilation.

31.12.1997

Xevious 3D/G+ is a compilation of four titles: Xevious 3D/G (main game), Xevious (Arcade version), Super Xevious (Arcade version) and Xevious Arrangement. Xevious 3D/G+ puts the classic arcade vertical shoot 'm up Xevious game in a third-person 3D perspective. The game brings some new weapon systems to the player-controlled fighter jet and contains many new enemies, some of which are quite large and pose new challenges to the player. During the game the player can collect three types of power-ups: bullets, lasers and plasma beams.

Could be interesting

14.01.1986

Zunou Senkan Galg ("Brain Battleship Galg"), referred to as just Galg by the game's title screen, is a vertical-scrolling shoot-em-up in which the player must navigate a serious of canyon-like environments for missing pieces to a war machine. Each stage has at least one piece, so the player must visit them all in order to find the necessary number. In addition to this, there are numerous secrets hidden throughout the many stages of the game, and the player frequently has to choose between multiple paths which lead to different stages. The game advertises itself as a "RPG" on its box art, referring to this additional layer of complexity. Like The Tower of Druaga, it is considered a historically important game in Japan for the amount of secrets and mysteries it contains and the subsequent difficulty involved in reaching the end without this hidden knowledge. Therefore, it was one of the earliest games for the Famicom to feature its own printed game guide for players to follow. Zunou Senkan Galg is almost entirely unheard of outside of Japan, however, and has never seen a release outside of its native country. Though it was published by dB-Soft, the game was developed by a group named "Team Bioteckers". Galg is their only known video game credit.

30.11.1992

A vertical-scrolling shoot 'em up by Vic Tokai for the Super Nintendo. It is known as Kidou Soukou Dion in Japan.

31.12.1989

No-one likes a and loser. And no-one comes more universally despised than Xenites. For a thousand years they have been plotting revenge for their humiliating defeat in the last Galactic Conflict. Now the very fabric of time is in danger. The Xenites have planted five Time Bombs through history. Only you can save the day - not to mention the Universe. The last time you met it was a playground scrap. This time it is war.

01.04.2000

A prediction is that before human civilization, there was once an advanced civilization on Mars. A sorceress destroyed the civilization and everything that was remembered of it, except a chip called "INFINITY". In 2100, millions of people were starving due to massive food shortages and has caused civil wars around the world. Centuries later, however, the world government had sent colonists to Mars which began to solve these problems. At a nearby farm, the Infinity chip was discovered and it revealed all the technology of the advanced civilization. In 2309, a Declaration of Independence has been sent to Earth. Large armies have been amassed on Mars, and a gigantic armada was waiting for any attack from Earth. The Earth government sends out a fleet of battleships followed by a special air raid unit called ACID; ACID is equipped with a new fighter ship known as the Mosquito. Their mission is to enter Mars, stop the rebel violence, locate and destroy the rebel leader, whoever... or whatever it may be...

30.09.2014

Slope is the ultimate running game that will put your skills to the test. Speed down on a randomized slope. The farther you go, the faster your ball travels. This game might look simple but playing this will give you extreme adrenaline rush. Just remember to avoid obstacles and those red blocks.

31.12.1983

Juno First is a shoot 'em up originally developed and published by Konami Corporation for Arcades. The game was later published by Mylstar Electronics (US arcades), Datasoft Inc. (Atari 8-bit, PC Booter, and Commodore 64), and Sony Computer Entertainment Japan (MSX). Juno First is a top down, vertical scrolling shooter in which there is a limited amount of time to defeat the enemies in each wave. The players spaceship starts out with a laser that has a longer reach than the enemy weapons. The enemies start out firing a few bullets at the ship but the amount enemy fire rapidly increases as players progress through to the next waves. Certain enemies fire tracking missile-like projectiles that can shoot additional bullets.

11.05.2016

A quarter-century after the arcade hit Raiden first left its mark on the shooting genre, the series now comes to the Xbox One in its most modern and advanced form yet! Join the war for Earth's future, where the tide of battle holds constant surprises, in this game that's easy to learn, but difficult to master. Using Xbox One cloud functionality to its fullest, now all players can easily access their data, allowing you and your comrades-in-arms to enter the fray side-by-side!

01.01.1988

Xenon is a 1988 vertical scrolling shooter computer game, developed by The Bitmap Brothers and published by Melbourne House which was then owned by Mastertronic. Xenon was followed in 1989 by Xenon 2: Megablast. The player assumes the role of Darrian, a future space pilot called into action by a mayday report from his superior on a nebula space station. As of late, the colonies of mankind have been under attack by mysterious and violent aliens called the Xenites and it is finally time for Darrian to engage them. Unlike most scrolling shooters, the player can move in any direction instead of straight up. The player craft has two modes, a flying plane and a ground tank. The transition between crafts can be initiated at almost any time during play (except during the mid- and end-of-level boss sections, as well as certain levels where a certain mode is forced), and the mode chosen depends on the nature of the threat the player faces. Destroying some enemies released power-ups the player could catch to enhance their ship.

31.12.1980

An arcade sci-fi shoot-'em-up by Data Est, where a lone ship must defend the planet Terra from alien forces.

01.02.1981

This is a "Galaga" style vertical shoot'em up with a few unique twists that make it interesting. You pilot a single fighter ship against an armada of enemies (sound familiar?). There are 2 different play screens that alternate.