Yamamura Misa Suspense: Kyoto Hana no Misshitsu Satsujin Jiken
Buy
Part of collection:
Yamamura Misa Suspense
The third and final Yamamura Misa Suspense game, published for the NES in 1990. Yamamura Misa Suspense: Kyouto Zaiteku Satsujin Jiken is the third and final Japanese murder-mystery game in the Yamamura Misa Suspense series of video games developed for the Nintendo Entertainment System by TOSE and published by HectorSoft in 1990. The player takes the role of a detective as they attempt to solve a murder case by travelling across a city, interrogating suspects and witnesses. Gameplay mostly comprises of selecting actions through menus or selecting items shown on screen to interact with similar to many point-and-click adventure games.
The second in the Yamamura Misa Suspense series of murder mystery adventure games. It was published by Taito for the Famicom in Japan only. Yamamura Misa Suspense: Kyoto Hana no Misshitsu Satsujin Jiken is the second game based on the work of Japanese mystery novelist Misa Yamamura (the first being Yamamura Misa Suspense: Kyouto Ryuu no Tera Satsujin Jiken) and, like the first, concerns a murder in the picturesque Japanese city of Kyoto. As with the first game, and conversely to other Famicom adventure games around at the time, Hana no Misshitsu Satsujin Jiken has a dynamic bar of commands the player can perform; it changes to reflect what actions are currently possible for the player character in that area, so that they don't waste too much time trying every action in every location to find the next clue. These actions are also represented with symbolic icons, rather than typed out as words.
American investigator Catherine Turner has just been accused of a crime committed on the grounds of Kyoto's most famous temple and must prove her innocence by examining crime scenes, collecting evidence and talking to suspects. The first in a series of murder mystery games by Taito written by and named for Japanese mystery writer Misa Yamamura.
Could be interesting
The third and final Yamamura Misa Suspense game, published for the NES in 1990. Yamamura Misa Suspense: Kyouto Zaiteku Satsujin Jiken is the third and final Japanese murder-mystery game in the Yamamura Misa Suspense series of video games developed for the Nintendo Entertainment System by TOSE and published by HectorSoft in 1990. The player takes the role of a detective as they attempt to solve a murder case by travelling across a city, interrogating suspects and witnesses. Gameplay mostly comprises of selecting actions through menus or selecting items shown on screen to interact with similar to many point-and-click adventure games.
An adventure game starring Sir Arthur Conan Doyle's Sherlock Holmes developed for the NES by Towa Chiki. Meitantei Holmes: Kiri no London Satsujin Jiken ("Great Detective Holmes: Fog of London Murder Case") is a murder mystery adventure game where the player directs Sherlock Holmes around London, finding clues and interrogating witnesses and suspects. Like its many NES adventure game contemporaries, it adheres to the Portopia formula of text adventure whodunits. It is the sequel to Towa Chiki's earlier Sherlock Holmes game (Sherlock Holmes: Hakushaku Reijou Yuukai Jiken) and received a sequel (Meitantei Holmes: M-Kara no Chousenjou). None of these games were ever released outside of Japan.
The third of three NES Sherlock Holmes adventure games from Towa Chiki and Another. M-Kara no Chousenjou is the third in Another/Towa Chiki's series of adventure games for the Famicom that star Sir Arthur Conan Doyle's famous sleuth, Sherlock Holmes. It follows Sherlock Holmes: Hakushaku Reijou Yuukai Jiken and Meitantei Holmes: Kiri no London Satsujin Jiken. As with the second of those games, M-Kara no Chousenjou has the player navigate a menu to talk to NPCs and witnesses, investigate areas of interest, find and pick up evidence and walk to various locations across Victorian-era London and other cities.
A sequel to Milk inside a bag of milk inside a bag of milk. Dive into demented and bizarre world once again and help the girl become a little happier.
Understand is an experimental puzzle game about guessing rules. In each level, you have to figure out the rules through trial and error, then draw a line satisfying all rules.
The game's original story, involves Kazuma discovering a cursed ring that allows him to steal the underwear of others near him. He learns the only way to undo the curse would be through raising enough money. The game's "Underwear Judgment" system revolves the player controlling Kazuma in returning lost underwear to their rightful owners.
Paradise PC From the creator of the award-wining series Syberia comes Benoit Sokal s fascinating new work, Paradise. Sokal s latest adventure game masterpiece is set in four different worlds in the heart of darkest Africa. From the arid lands of Madargane to the dense jungle of the Maurane river, the world is both primitive and contemporary. Fraught with political turmoil, the lush landscapes are beautiful and dangerous.You play Ann Smith, a young woman suffering from amnesia struggling to make her way home and avoid the conflict surrounding her. To discover her true identity, she must escort a strange black leopard back to the land where it was born. Follow Ann through her journey as she finds clues to her identity and unravels the truth behind her mysterious past. A benchmark in art direction: Benoit Sokal, creator of the award-winning Syberia series contributes his unique vision in 4 visually dazzling worlds with over 360 backgrounds and Rembrandt-style lighting. Unique Storyline: Ann Smith, estranged daughter of an African dictator, loses her identity and must journey through uncharted Africa to unravel her past and the mysterious existence of her leopard companion. Unique Setting: First Adventure game to feature landscapes of Africa as a backdrop. Play as the leopard: When day turns to night, players become the leopard and move in real time, climbing trees, leaping boundaries and frightening humans. This option adds a real-time element to the traditional point and click gameplay. Puzzle solutions are seamlessly embedded into the story: For example, players must find a way to speak with the well-guarded prince, so they must pose as one of his wives to gain access (no gadgets or levers to pull).
Roseail, the forest country, consists of a vast woodland dotted with elven and beastmen towns. After leaving Alard, the country of plenty, the Hero and his party visit Jarn, a Roseailian town with a booming dungeon business. Since no national ceremonies are planned this time around, the Hero looks forward to a leisurely stay. That is until he meets the commander of the guard, an adventurer, and a visiting representative of Roseail. What secrets dwell in the adventurers' coveted dungeons? Follow the Hero and his party as they face brand new challenges in a novel land!
Haruto, along with Sengoku, Ukawa, and the other members of the first Phantom Triggers go to visit the grave of their old friend, and the memories of the life of Aoi - a young woman so vicious, and yet so pure - return once more. What events led to Aoi's final moments?
Murasaki's sister Yuuki has returned to Japan and begins bonding with the other members of Class A. Feeling out of place, Murasaki thinks back on when she first met Haruto. Where was the secret art Haruto sought out in her village really hidden?