Zoo Tycoon
Part of collection:
Zoo Tycoon
(last 3 games)
A Zoo Tycoon 2 mod pack focused on animals from the first Zoo Tycoon game that didn’t appear in the sequel.
Zoo Tycoon: Ultimate Animal Collection adds animals from Australia and South America in 4K Ultra HD to Xbox One and PC.
A mod to the Dinosaur Digs expansion of Zoo Tycoon that makes changes to the animals featured, and even adds in 4 new ones.
Could be interesting
Released on PC in 1994. Developed by Chris Sawyer, and coded in X86 Assembly language, it was among the first in the relatively new 'tycoon' genre of games - simulations of business empires that the player founded, grew and took full control of. Transport Tycoon saw the player running their transport empire from 1930 to 2030, with rail, road, sea and air transport available to help the player's expansion of their business. New technologies are introduced to the player at historically accurate times, and players could see first-hand how advancements changed the way their businesses were run.
Construct and design buildings for optimal working conditions. Hire people to design and release software, so you can defeat the simulated competition and take over their businesses. Manage and educate your employees to make sure they are skilled and satisfied with their job.
Like Spintires before it, Spintires: MudRunner puts players in the driver seat and dares them to take charge of incredible all-terrain vehicles, venturing across extreme Siberian landscapes with only a map and compass as guides! This edition comes complete with a brand new Sandbox Map joining the original game's 5 environments, a total graphical overhaul, a new Challenge mode with 9 new dedicated maps, 13 new vehicles and other comprehensive improvements.
Another of the "spin-offs" in the Sim franchise by Maxis. Aimed moreso at children, SimPark's objective is to cultivate and manage a successful park and could be considered a toned down version of SimIsle.
Lemonade Tycoon, first released as Lemonade Inc., is a Shockwave-based game. A free, limited version is available for online play at many sites or the full version with no time restrictions can be purchased online. The goal of Lemonade Tycoon is to sell lemonade for profit. While selling lemonade, players must look over many aspects of their business. Players decide on a recipe, set prices, and sell lemonade in a variety of locations. The game includes changing weather and news, which the player must compensate for. To overcome some factors, such as long lines and stock, players can buy upgrades. The packaged version included versions for PC, Mobile Phones, Windows Mobile Professional devices, and Palm devices. Lemonade Tycoon employs a concept called "Game-On" which allows users to transfer game saves from a Windows PC to a Palm handheld or Windows Mobile Professional device and back again to continue. While Lemonade Tycoon is compatible with multiple platforms, the game differs slightly on each. The Windows version allows more details and info because of a larger screen. Locations had a much bigger view and other versions had to deal with a smaller screen. They did not include as much information as the PC. Areas would be cut down so only a portion could be seen. Each platform, however, is not limited in usability and functionality. Lemonade Tycoon 2: New York Edition is also available on Mac OS X, published by MacPlay. The last update (1.1.9) was called Lemonade Tycoon Deluxe because it included some new levels and a slightly better UI. In 2009 Electronic Arts published an iPhone version of Lemonade Tycoon. GAMEPLAY: Game Modes Lemonade Tycoon includes three game modes; Career, Challenge and Champion. Career mode lets the player have a stand for as long as they want. Challenge mode had a 30-day limit to see how fast your stand can grow within the period of time. Stocks/Supplies In order to be able to sell lemonade, players have to buy supplies, which include ice, lemons, sugar, and cups. Sales and Advertisement The player has the option to advertise in Lemonade Tycoon. Every day, the player can pay an advertising fee with different choices in advertising being available. Advertising increases the number of potential customers. Upgrades Lemonade Tycoon features many upgrades that are available at different prices. Some reduce wait times, some improve visibility, some make ice, etc. Stand upgrades allow more storage and customer capacity. There are also employees, a cashier, and a clown, which charge daily for reducing wait times and increasing patience, respectively. Locations There are five different locations where one can move your stand. Some places are more popular than others. Each location has a different rent. Each location has satisfaction and popularity. Popularity changes as the player's stand gets more popular. Good satisfaction and advertising bring more customers. Satisfaction ensures that customers will come back to the stand. If there are short lines, there are good prices, the player serves all customers rather than them leaving, and the player has a good recipe, the player's customer satisfaction will go up. With the increase of satisfaction, customers will come back to a player's stand. Satisfaction and popularity are location based. They do not travel with you as you move from location to location. Game Factors There are many News Headlines that change how well lemonade is sold. Some headlines can improve your business and some that can hurt your business. Headlines change every game day and can sometimes only affect a single location. Weather affects how well lemonade is sold as well. Warm and hot days bring more customers to stand than on cold, rainy days. The weather changes each day and does not seem to follow predictable patterns. Lemonade Stock Exchange (LSX) The Lemonade Stock Exchange was an online feature that let one see how one's stand compared to others. RECEPTION: Awards Best Pocket PC Strategy Game (2002 Pocket PC Magazine's Best Products Awards) Applied uses Learning Planet, an educational website, created the original version of the game for teaching economics and resource management for its students. The LearningPlanet.com version of Lemonade Tycoon is visually different but functionally identical to the other iterations of the game.
Lemonade Stand is a business simulation game created in 1973 by Bob Jamison of the Minnesota Educational Computing Consortium. Charlie Kellner ported the game to the Apple II platform in February 1979. Throughout the 1980s Apple Computer included Lemonade Stand (along with other software) with the purchase of their systems. The game simulates a child's lemonade stand, where choices made by the player regarding prices, advertising, etc. will determine the success or failure of the enterprise. The game owed its success to offering just enough variables to make a complex challenge for users, but still providing a simply-grasped addictive introduction to the offsetting priorities facing a business. The choice of the right prices and quantities on the day of a heat-wave could instill the satisfaction unique to a greatly profitable private enterprise. The player is first given a weather report for the day (sunny, cloudy or hot and dry, each accompanied by a color drawing) and is prompted for three values: the number of glasses of lemonade to make, the number of advertising signs, and the cost of lemonade per glass. The program then gives a report of the earnings for that day. A thunderstorm, sometimes occurring on cloudy days and accompanied by a color animation, will void any profits and cause the player to lose any investment for the day. The game can be played either single-player or with up to 30 players (each player is independent and the sales of one do not affect another). The Apple II version included music, with bars from "Morning Mood," "Singin' in the Rain," "Raindrops Keep Fallin' on My Head," and "Summertime" played at appropriate moments.
It’s the year 1400- the late Middle Ages. Europe sees the dawn of the golden age of the new departures and the free spirit. Under the rule of the bourgeoisie and businessmen, more and more towns are emerging from the clutches of the aristocracy and are achieving independence, power and wealth. New businesses are flourishing, bringing financial strength and political influence to a growing economy. However, life in the narrow, overpopulated alleyways and streets of the towns also has its downsides: epidemics and diseases are spreading, and thieves and highwaymen lie in wait to get their piece of the wealth. Now you can try your hand in these exciting times of change. Will you head down the path of an honest craftsman or a dubious priest? It’s your choice.
Zoo Tycoon 2 is the sequel to Zoo Tycoon. The sequel updates the graphics, but keeps much of the original gameplay the same. You start with an open field and must build it up into a zoo. Create exhibits and populate them with animals. Build amenities and concession stands to keep visitors happy in between exhibits. Happy visitors will donate more money to your zoo so you can make it better. However, you have much more freedom in exhibit creation. You don't even need fences; a moat or ditch will suffice, as this technique is popular at real high profile zoos. There are also more animals and attractions to place in your zoo, and animal habitats look as realistic as the cartoony graphics style will allow.
The premise of the game is to complete a series of preset scenarios by successfully building and maintaining amusement parks through business ownership as a theme park entrepreneur. The key to any park is building a large amount and diverse range of rides for the visitors. Players can choose from dozens of roller coaster types and can also build log flumes, carousels, bumper cars, haunted houses, go karts, ferris wheels, and swinging ships, among other rides. The intensity and type of rides must be balanced, as visitors' preferences vary significantly from person to person. For example, some guests prefer exciting rides and have high nausea tolerance levels, while other guests are just the opposite.
Manor Lords is a strategy game that allows you to experience the life of a medieval lord. Grow your starting village into a bustling city, manage resources and production chains, and expand your lands through conquest. Inspired by the art and architecture of late 14th century Franconia, Manor Lords prioritizes historical accuracy wherever possible, using it to inform gameplay mechanics and visuals alike. Common medieval tropes are avoided in favor of historical accuracy, in order to make the world feel more authentic, colorful, and believable.