Zork Zero: The Revenge of Megaboz
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Part of collection:
Zork
(last 3 games)
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Join forces with Dungeon Master Dalboz and travel throughout the Underground Empire's many locations, such as Hades, Flood Control Dam #3 and The Dungeon Master's Lair.
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The purpose of the game is to explore and emerge successfully from the Undiscovered Underground. The player begins only with a low-quality Lantern and plastic imitation sword, a parody of the starting items from Zorks I, II and III. Upon entering the Undiscovered Underground, the adventurer is trapped by a freak avalanche. The only way to escape is to release the mutant Rat Ants (an echo from Starcross) and to direct them to the avalanche, which they dispatch in a manner reminiscent of Aesop's Fables. The player must demask the Grue vendor to gain the four candy bars and place the relevant objects in the Mud Forum on the appropriate corresponding floor symbols. This unleashes a mutant chase reminiscent of Planetfall where the adventurer stays one step ahead of the Rat Ants because of the shrewdly placed candy bars. However, the escape comes at the cost of unleashing a Rat Ant epidemic onto the empire and forces the adventurer to flee from the wrath of the Grand Inquisitor.
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Travel through five mind-bending worlds to discover the ancient secret of alchemy that will free the trapped souls from evil's grip. Do you dare enter the Forbidden Lands?
Could be interesting
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Immortal: Unchained is a souls-inspired third-person shooter/action RPG.
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The long awaited next installment in the Elder Scrolls franchise.
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A fully featured RPG with classic game mechanics and extensive lore based on Norse mythology. As all elven unicorns were taken away and cursed by witchcraft, the elves’ sole existence became endangered. Players will encounter mesmerizing locations and fantasy characters as Aurehen, a young pure Elf, who undertakes her quest to free the last surviving Unicorn that protects Elven immortality.
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In a world ravaged by war and dominated by magic, you must rise up to face the Chaos hordes. Playing solo or with up to four in local or online co-op, choose a hero from four character classes and prepare for epic battles wielding some of the most powerful artefacts of the Old World.
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Take the Elder Scrolls anywhere you go with The Elder Scrolls: Blades. Revealed during the 2018 Bethesda E3 Showcase, Blades is an all-new Elder Scrolls game from Bethesda Game Studios. Launching in winter 2019, Blades will be free-to-play on iPhone, iPad and Android devices.
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Set in the same beloved universe as Torchlight I and II, this shared-world action-RPG brings back many of the franchise's signature features and mechanics that captured the hearts of ARPG fans around the world. In true Torchlight style, players will team up with friends and devoted pets to hack and slack their way through a vibrant world, discover ancient ruins of lost civilizations and brave dungeons filled with riches and dangerous creatures.
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Hytale combines the scope of a sandbox with the depth of a roleplaying game, immersing players in a procedurally generated world where teetering towers and deep dungeons promise rich rewards throughout their adventures. Hytale supports everything from block-by-block construction to scripting and minigame creation, delivered using easy to use and powerful tools.
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Unsheathe your sword and take up your shield! The world of Pokémon expands to include the Galar region in Pokémon Sword and Pokémon Shield!
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“Mirror, mirror, on the wall,” you say dreamily, gazing into its sparkling surface… “You know,” replies the mirror, “I can do a lot more than just reflect fair faces. O, how I long to leap off this wall! I want to meet princesses, witches, and wolves … to win a throne and become a hero! What say you?” Well, what say you, adventurer?
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Born to a city of wonders beyond your reach, scarcity has always been a close friend. As a courier, the city’s human infrastructure, you scale its roofworks, evade its constables, risk death every day for others’ convenience — until opportunity crosses your path, and you’re allowed to discover what you believe beyond survival. Given a scrap of power, how do you reinvent yourself, your relationship to the city, its people? Will it allow you to maintain a companionship based on mutual struggle? And, beneath it all, from where do the canals in this desert flow?