Popular games for platform Sharp MZ-2200

25.08.1982

BurgerTime is a 1982 arcade game created by Data East for its DECO Cassette System. The game's original title, Hamburger, was changed to BurgerTime before its introduction to the US. The player is chef Peter Pepper, who must walk over hamburger ingredients located across a maze of platforms while avoiding pursuing characters. The game was popular in arcades. In the US, Data East USA licensed BurgerTime for distribution by Bally Midway. The Data East and Midway versions are distinguished by the manufacturer's name on the title screen and by the marquee and cabinet artworks.

20.07.1984

The story still's the same: Ishtar sends Gilgamesh up the 60 maze levels of the Druaga's tower to rescue Ki and retrieve the Blue Crystal Rod. He must find each level's key to proceed to the next one.

01.12.1986

The second game in the series, previously released as Nobunaga's Ambition in the West. Players take on the role of one of the main characters of the period, Nobunaga Oda, Shingen Takeda, Kenshin Uesugi, or others and try to unite the 50 kingdoms of Japan, from Ezo in the north to Kyushu in the south, under their own rule.

01.11.1982

Bump 'n' Jump is an overhead-view vehicular combat game developed by Data East and originally released in Japan as "Burnin' Rubber". The arcade version was available as both a dedicated board and as part of Data East's DECO Cassette System. It was distributed in North America by Bally Midway. The goal is to drive to the end of a level while bumping enemy vehicles into the sides of the track and jumping over large obstacles such as bodies of water. The arcade game was a commercial success in Japan and North America. The game was ported to the Atari 2600, Intellivision, ColecoVision, Nintendo Entertainment System, and Sharp X1. The Famicom version of Burnin' Rubber was published as "Buggy Popper" in Japan in 1986.

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08.10.2023

Stinger is a tank-shooter with several enemies, levels, power-ups and items to pick.

12.03.2023

The game is cleared when all the stars are taken. The cracked floor disappears when you pass over it, so you can only pass through it once.

01.01.1970

Space Bees have attacked! Hit! Aim for the beehive!

01.06.1982

The first Japanese developed graphical adventure game created by Micro Cabin in 1982. Although it features the same name, it is otherwise unrelated to On-Line Systems' game. Mystery House, or Mystery House I (ミステリーハウスI) as it is written in Japanese on the box, is an adventure game developed by Micro Cabin in June 1982 for the Sharp MZ-80B followed by various ports for other computers. While Micro Cabin's Mystery House is clearly inspired by the seminal Mystery House created by On-Line Systems in 1980, sharing the same name and similar gameplay, it bares no connection to that title nor its official Japanese port created by StarCraft in 1983. A direct sequel to Micro Cabin's Mystery House was released later in the same year called Mystery House II.

31.12.1983

You are the Cannon Man and you have to shoot the bouncing ball. When you hit the ball it will fall apart in two or three smaller balls and If you hit those smaller balls, they will also fall apart into two or three smaller balls. And if you hit the smallest balls again they will disappear. The gameplay is straightforward, you can only move from left to right and can shoot straight up. Don't get hit by the bouncing balls!.

19.07.2023

01.01.1970

Basic Pac-Man clone for the Sharp MZ-2000 series of computers.

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30.06.2023

Shuriken is somehow inspired by Pac-man and Pengo.

01.02.1983

Door Door is a single-screen platformer first released in 1983 for the NEC PC-6001.

01.07.1983

You must press any key to start the game. It will then ask you if you want to use Keyboard or Joystick. After that section, the game will start. The aim of each level of the game is to kill all of the floaters, the orange/magenta ball-like things that roam the maze. To do this you have one weapon on your side - an infinite supply of bombs. When you drop a bomb, they are automatically primed, and will explode after just a few seconds. So to kill the baddies you must get close enough to them to within the range of the bomb, drop it, and quickly run around a corner to make sure you too are not caught in the explosion. The bombs will destroy any floaters that are caught in the blast, and also certain sections of wall that are in the way, reducing the playing area to open landscape. More and more floaters are added each level, and the game does get quite difficult. You can also only drop one bomb at a time.

18.07.2020

A vertically scrolling shooter developed by Inofuto for a variety of systems.

04.04.1986

Relics is an action-adventure game where players take the role of a spirit who can possess different characters. The spirit appears at underwater ruins with no explanation why it became a spirit and what it needs to do. In fact, one will only find out about the story of the game when seeing the real ending. The graphic style of the game is compared to the works of H. R. Giger.

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31.12.1983

It’s the year 2199 and your ship has been caught in a batch of strong magnetic storms and has somehow wound up near a black hole that is spewing robotic spiders and other insect-like creatures that are now attacking your ship. Programmed by Toshiyuki Sasagawa, who would go onto write music for many popular Hudson Soft games.

31.12.1982

Strike left and right, inviting the enemy to make a mistake. Left! Right! Chance, Smash, Victory!

01.01.1970

Aliens relentlessly attack you. For how long can it be prevented?

31.12.1983

An action game where you pilot a mech known as MJ-05 and shoot at various enemies that upon being shot split into more ships to shoot down. There’s also a fuel gauge you have to keep an eye on as if it runs out you’ll lose a life. However it can be refilled by landing in a pod that scrolls along the bottom of the screen from time to time.

31.12.1983

You are in charge of keeping a mischievous old man from cutting the power lines that connect to the Hudson Soft development room. Power comes from a battery on the upper left of the screen and is represented by white characters with bolts on their heads called “Electric-Kun”. They will slowly make their way to the development room and once they reach it a programmer will churn out a program and Hudson will make some money and you’ll get points! However if they run into an area without a line they’ll disappear.

20.03.2024

To clear the level, you must destroy all the UFOs while avoiding falling bombs and blocks. Blocks cannot be destroyed by your own bullets, but will disappear if hit by an enemy bomb.

14.05.2021

Chase is somehow similar to Gnome Robots but in real-time game and with several items and power-ups.

31.12.1983

Use your fork shooting ship to fight off hordes of eggplants, carrots and apple, in Vegetable Crash, a Galaxian/Galaga clone