Popular games for platform Sharp MZ-2200

25.08.1982

BurgerTime is a 1982 arcade game created by Data East for its DECO Cassette System. The game's original title, Hamburger, was changed to BurgerTime before its introduction to the US. The player is chef Peter Pepper, who must walk over hamburger ingredients located across a maze of platforms while avoiding pursuing characters. The game was popular in arcades. In the US, Data East USA licensed BurgerTime for distribution by Bally Midway. The Data East and Midway versions are distinguished by the manufacturer's name on the title screen and by the marquee and cabinet artworks.

20.07.1984

The story still's the same: Ishtar sends Gilgamesh up the 60 maze levels of the Druaga's tower to rescue Ki and retrieve the Blue Crystal Rod. He must find each level's key to proceed to the next one.

01.12.1986

The second game in the series, previously released as Nobunaga's Ambition in the West. Players take on the role of one of the main characters of the period, Nobunaga Oda, Shingen Takeda, Kenshin Uesugi, or others and try to unite the 50 kingdoms of Japan, from Ezo in the north to Kyushu in the south, under their own rule.

01.11.1982

Bump 'n' Jump is an overhead-view vehicular combat game developed by Data East and originally released in Japan as "Burnin' Rubber". The arcade version was available as both a dedicated board and as part of Data East's DECO Cassette System. It was distributed in North America by Bally Midway. The goal is to drive to the end of a level while bumping enemy vehicles into the sides of the track and jumping over large obstacles such as bodies of water. The arcade game was a commercial success in Japan and North America. The game was ported to the Atari 2600, Intellivision, ColecoVision, Nintendo Entertainment System, and Sharp X1. The Famicom version of Burnin' Rubber was published as "Buggy Popper" in Japan in 1986.

01.04.1985

Thexder is a robot capable of transforming into a jet whose job is to destroy the central computer to save the planet.15 stages are waiting you for in this shooting game.

31.12.1983

You play as a shepherd who must gather sheep into the pen before nightfall so that he can go date his girlfriend. You catch the sheep by running into them and then dragging them to the pen. You can close the pen gate to stop sheep from escaping. But watch out for the wolves who will tear open the gates again. The game was programmed by Kikuta Masaaki, notable for making the Hudson hit game Binary Land.

31.12.1984

Adventure game developed by Microcabin in 1984.

01.06.1982

The first Japanese developed graphical adventure game created by Micro Cabin in 1982. Although it features the same name, it is otherwise unrelated to On-Line Systems' game. Mystery House, or Mystery House I (ミステリーハウスI) as it is written in Japanese on the box, is an adventure game developed by Micro Cabin in June 1982 for the Sharp MZ-80B followed by various ports for other computers. While Micro Cabin's Mystery House is clearly inspired by the seminal Mystery House created by On-Line Systems in 1980, sharing the same name and similar gameplay, it bares no connection to that title nor its official Japanese port created by StarCraft in 1983. A direct sequel to Micro Cabin's Mystery House was released later in the same year called Mystery House II.

11.11.2023

Place the arrow, change the direction of the car, and pass all the flags to clear the game. If the car goes off-screen or hits a rock, it is a failure. If the car hits a wall, it will flip, but the wall will disappear.

19.07.2023

01.07.1983

Adventure game published by Microcabin in 1983.

01.09.1982

Mystery House II is an adventure game in Japanese and the sequel to the 1982 title Mystery House, which is in turn inspired by the 1980 title Hi-Res Adventure #1: Mystery House. Just like in the first game the goal is to explore a mysterious house and discover the treasure hidden inside by gathering four notes that provide clues. Exploration is similar to the first game, using N/S/E/W to move through the environments shown using a first-person perspective and drawn with outlines. At the bottom commands are entered, such as TAKE, READ or SEARCH. Items can be picked up and used elsewhere to solve puzzles. Compared to the first game the environment is now much larger as the house consists of three floors and the environment can be explored as well.

31.12.1983

A sink of shear hatred, violence and deadly weapons is the blazing hell you find yourself in under the Polar Star. A frosty scenery, for action that couldn't be hotter!

31.12.1984

A port for Sharp MZ-2200

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09.02.2021

Numberton is a puzzle game for one or two players, made for the early Sharp MZ home computers from Japan. The game shares some elements with Tron-like games, but the gameplay mechanics are based on numbers instead. It's easy to learn, but you'll have to plan ahead and be smart to obtain good scores. The game may also be played as a two player battle puzzler, where the players try to kill each other by fencing each other in.

01.08.1986

The mystery begins with a stream of blood runninng down Bil Robbins' back. Now its up to you, J.B., to track down the culprit whose hand twisted the knife. Enemies? The victim had so many, they must have been standing in line to bump him off. But the murderer will never get away because the amazing technology of the Nintendo Entertainment System will make all suspects answer to you as you grill them and dig up clues. Unravel a dark world of chilling secrets, hidden mysteries, sultry dames and deceit to crack the case. Yeah, J.B., everyone has something to hide. Don't let them hide it from you!

01.01.1970

Aliens relentlessly attack you. For how long can it be prevented?

31.12.1983

You are in charge of keeping a mischievous old man from cutting the power lines that connect to the Hudson Soft development room. Power comes from a battery on the upper left of the screen and is represented by white characters with bolts on their heads called “Electric-Kun”. They will slowly make their way to the development room and once they reach it a programmer will churn out a program and Hudson will make some money and you’ll get points! However if they run into an area without a line they’ll disappear.

01.01.1970

Basic Pac-Man clone for the Sharp MZ-2000 series of computers.

14.05.2021

Chase is somehow similar to Gnome Robots but in real-time game and with several items and power-ups.

31.12.1983

Use your fork shooting ship to fight off hordes of eggplants, carrots and apple, in Vegetable Crash, a Galaxian/Galaga clone

31.12.1983

You are the Cannon Man and you have to shoot the bouncing ball. When you hit the ball it will fall apart in two or three smaller balls and If you hit those smaller balls, they will also fall apart into two or three smaller balls. And if you hit the smallest balls again they will disappear. The gameplay is straightforward, you can only move from left to right and can shoot straight up. Don't get hit by the bouncing balls!.

01.04.1986

As the name implies, Robo Wres 2001 is a game about robots that wrestle in (what then was) the future. Six robots from six countries fight in a tournament that, apart from the robot element, is closer to American, Mexican or Japanese wrestling than the classic kind of wrestling. Each player uses three keys or buttons to execute various attacks in the classic "button masher" beat'em'up manner, with different button combinations triggering different techniques according to the proximity between the combatants. Each robot has its own arsenal of special moves. The ring is viewed from an elevated position and allows movement in two dimensions. The losing robot is turned into scrap ready for recycling, with the winner going on the next round.

31.12.1985

Sharp MZ-2200 port of Flicky, this port benefits from the MZ series high-resolution capabilities and large color palettes.