Popular games for platform Sharp MZ-2200
BurgerTime is a 1982 arcade game created by Data East for its DECO Cassette System. The game's original title, Hamburger, was changed to BurgerTime before its introduction to the US. The player is chef Peter Pepper, who must walk over hamburger ingredients located across a maze of platforms while avoiding pursuing characters. The game was popular in arcades. In the US, Data East USA licensed BurgerTime for distribution by Bally Midway. The Data East and Midway versions are distinguished by the manufacturer's name on the title screen and by the marquee and cabinet artworks.
The story still's the same: Ishtar sends Gilgamesh up the 60 maze levels of the Druaga's tower to rescue Ki and retrieve the Blue Crystal Rod. He must find each level's key to proceed to the next one.
The second game in the series, previously released as Nobunaga's Ambition in the West. Players take on the role of one of the main characters of the period, Nobunaga Oda, Shingen Takeda, Kenshin Uesugi, or others and try to unite the 50 kingdoms of Japan, from Ezo in the north to Kyushu in the south, under their own rule.
Bump 'n' Jump is an overhead-view vehicular combat game developed by Data East and originally released in Japan as "Burnin' Rubber". The arcade version was available as both a dedicated board and as part of Data East's DECO Cassette System. It was distributed in North America by Bally Midway. The goal is to drive to the end of a level while bumping enemy vehicles into the sides of the track and jumping over large obstacles such as bodies of water. The arcade game was a commercial success in Japan and North America. The game was ported to the Atari 2600, Intellivision, ColecoVision, Nintendo Entertainment System, and Sharp X1. The Famicom version of Burnin' Rubber was published as "Buggy Popper" in Japan in 1986.
Thexder is a robot capable of transforming into a jet whose job is to destroy the central computer to save the planet.15 stages are waiting you for in this shooting game.
Doukeshi Satsujin Jiken is a graphic text adventure game in which you take the role of a skilled detective from Scotland Yard who must explore the circus and nearby town searching for evidence and questioning suspects to solve this case. The commands can be entered in both English and Japanese.
Takara B.D. Adventure is one of the earliest Japanese full-scale text adventure games with pictures. The objective of the game is to find the secret tape and safely deliver it to Micro Cabin on the 5th floor of the Takara Building. There are also various hazards that will kill the player's character if not careful enough. There are no room descriptions and the text commands are in very simple English.
Adventure game developed by Falcom.
Door Door is a single-screen platformer first released in 1983 for the NEC PC-6001.
Space Bees have attacked! Hit! Aim for the beehive!
Numberton is a puzzle game for one or two players, made for the early Sharp MZ home computers from Japan. The game shares some elements with Tron-like games, but the gameplay mechanics are based on numbers instead. It's easy to learn, but you'll have to plan ahead and be smart to obtain good scores. The game may also be played as a two player battle puzzler, where the players try to kill each other by fencing each other in.
The mystery begins with a stream of blood runninng down Bil Robbins' back. Now its up to you, J.B., to track down the culprit whose hand twisted the knife. Enemies? The victim had so many, they must have been standing in line to bump him off. But the murderer will never get away because the amazing technology of the Nintendo Entertainment System will make all suspects answer to you as you grill them and dig up clues. Unravel a dark world of chilling secrets, hidden mysteries, sultry dames and deceit to crack the case. Yeah, J.B., everyone has something to hide. Don't let them hide it from you!
It’s the year 2199 and your ship has been caught in a batch of strong magnetic storms and has somehow wound up near a black hole that is spewing robotic spiders and other insect-like creatures that are now attacking your ship. Programmed by Toshiyuki Sasagawa, who would go onto write music for many popular Hudson Soft games.
You must press any key to start the game. It will then ask you if you want to use Keyboard or Joystick. After that section, the game will start. The aim of each level of the game is to kill all of the floaters, the orange/magenta ball-like things that roam the maze. To do this you have one weapon on your side - an infinite supply of bombs. When you drop a bomb, they are automatically primed, and will explode after just a few seconds. So to kill the baddies you must get close enough to them to within the range of the bomb, drop it, and quickly run around a corner to make sure you too are not caught in the explosion. The bombs will destroy any floaters that are caught in the blast, and also certain sections of wall that are in the way, reducing the playing area to open landscape. More and more floaters are added each level, and the game does get quite difficult. You can also only drop one bomb at a time.
Aliens relentlessly attack you. For how long can it be prevented?
An action game where you pilot a mech known as MJ-05 and shoot at various enemies that upon being shot split into more ships to shoot down. There’s also a fuel gauge you have to keep an eye on as if it runs out you’ll lose a life. However it can be refilled by landing in a pod that scrolls along the bottom of the screen from time to time.
The player must take control of Grobda, a tank trapped in an arena filled with numerous indestructible obstacles and several enemy tanks. When an enemy tank is killed, it will cause an explosion, and any other enemies that happen to be in the blast radius at the time will also suffer the same fate. But if Grobda is too close to the explosion, it will also be killed. Grobda has a shield that offers very temporary protection from enemy fire, but this will soon disappear if it is constantly under attack or shot. Each round is called a "battling", and there are a total of ninety-nine in the game.
As the name implies, Robo Wres 2001 is a game about robots that wrestle in (what then was) the future. Six robots from six countries fight in a tournament that, apart from the robot element, is closer to American, Mexican or Japanese wrestling than the classic kind of wrestling. Each player uses three keys or buttons to execute various attacks in the classic "button masher" beat'em'up manner, with different button combinations triggering different techniques according to the proximity between the combatants. Each robot has its own arsenal of special moves. The ring is viewed from an elevated position and allows movement in two dimensions. The losing robot is turned into scrap ready for recycling, with the winner going on the next round.
To clear the level, you must destroy all the UFOs while avoiding falling bombs and blocks. Blocks cannot be destroyed by your own bullets, but will disappear if hit by an enemy bomb.
The game is cleared when all the stars are taken. The cracked floor disappears when you pass over it, so you can only pass through it once.
Adventure game developed by Microcabin in 1984.
Nobunaga's Ambition, the first of the series, was released in 1983. Players assume the mantle of either Nobunaga Oda or Shingen Takeda and strive to conquer the entire land (17 areas in the Kansai and central Japan region). They manage their country to make it rich, then prepare their military forces. These then attack and defeat surrounding Clans in battle.
Place the arrow, change the direction of the car, and pass all the flags to clear the game. If the car goes off-screen or hits a rock, it is a failure. If the car hits a wall, it will flip, but the wall will disappear.
Basic Pac-Man clone for the Sharp MZ-2000 series of computers.