Popular games for platform Vectrex

16.09.1982

The very first racing game with the rear perspective camera and track based on real life.

01.02.1981

The player controls an aircraft, referred to in the game as a "Jet," and has to guide it across a scrolling terrain, battling obstacles along the way. The ship is armed with a forward-firing weapon and bombs; each weapon has its own button. The player must avoid colliding with the terrain and other enemies, while simultaneously maintaining its limited fuel supply which diminishes over time. More fuel can be acquired by destroying fuel tanks in the game. The game is divided into six sections, each with a different style of terrain and different obstacles. There is no intermission between each section; the game simply scrolls into the new terrain. Points are awarded based upon the number of seconds of being alive, and on destroying enemies and fuel tanks. In the final section, the player must destroy a "base". Once this has been accomplished, a flag denoting a completed mission is posted at the bottom right of the screen. The game then continues by returning to the first section once more, with a slight increase in difficulty.

01.06.1980

The player controls a jeep and must destroy the many tanks and helicopters that attack them in a maze-like cityscape. The jeep is armed with a rocket launcher that fires straight forward; the player can have two rockets on-screen at the time. The driving is generally similar to the well-known Combat for the Atari 2600. Tanks periodically spawn from different locations on the edge of the screen and drive towards the player. The tanks always travel along horizontal or vertical lines, unlike the freely moving jeep. Tank turrets move to track the player, allowing them to shoot in any direction. Tanks normally take two hits to kill, and the player can have only two rockets on the screen at a time. The helicopter spawns from any point, and approaches the player in looping paths flying over the jeep and periodically firing. If hit, the helicopter spirals in.

31.07.2023

Wetcat is about a curious little cat that got lost deep in the city's sewage system.

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01.02.2003

The Vectrex community was taken by surprise in 2003 when the announcement of the upcoming, original release of Protector LE was revealed, as Alex Herbert envisioned that the arcade classic of Defender could be brought to the Vectrex. Many people were stunned when a downloadable video was posted as well, showing that the fast and furious gameplay from the original did indeed seem to be possible after all. It quickly sold out of its 100 copies in less than three weeks of release[1], which came with an overlay (a bit rare for Vectrex homebrews in general), were numbered and had an embossed foil logo on its box. It also came with the Spike Goes Down game included with it as well as an unlockable bonus. Then later on that year, the unlimited edition of Protector was released, although with a different game included, being Y*A*S*I, which stands for "Yet Another Space Invaders", as that game was a clone of that arcade classic (hence the title of this release being Protector/Y*A*S*I this time around). Again this was a bit of a surprise within the Vectrex community, as a lot of gamers in general didn't know that the Vectrex is capable of producing raster graphics as well, which Y*A*S*I proved by looking almost exactly like it's arcade cousin, having bitmapped, rather than vector graphics (note: Spike Goes Down also had raster graphics as well, it's just that this unlimited version is more well known, especially since the ROM for Spike Goes Down has yet to be released years later). No overlay was provided this time around though.

31.12.1983

Spin Ball is a pinball simulation game. The games pinball table comes complete with a variety of bumpers, spinners, and other targets which can earn you varying amounts of points with several combinations possible for even more points. Bonuses can be earned as well, both in point form and also ball savers which block the chutes on the corners of the screen. A ball splitter may also appear, allowing you to have two balls in play at one time. The joystick is used to set the tension on the spring when putting a ball into play or to shake the table during play, and the buttons are used to control the left and right paddles on the table. You begin each game with 5 balls, and the game ends when all 5 are lost.

30.07.2019

Missile Command and Defender clone

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01.02.1998

Vecmania has the largest amount of games for a homebrew compilation for the Vectrex, with a full seven games (one hidden) and two unfinished demos, being clones of the arcade games of Tempest, Star Wars, Missile Command, Space Invaders, Eliminator, Breakout, Discs Of Tron, Asteroids and Phoenix. The games can be scrolled through at the main menu by moving the joystick or D-pad left and right and then chosen by pressing up on the joystick or D-pad. The main menu can be returned to by pressing three on the controller when the player is on an individual game's title screen (except for the demos). Games in Vecmania: - Star Fire Spirits - Repulse - Vector Vaders Remix - Patriots Remix - Rockaroids Remix - 3rd Rock - Disc Duel Demo - Abyss Demo

28.10.2023

10.03.2014

01.02.1999

An excellent vertical shooter in this Vectrex compilation. Birds of Prey has 4 levels of shooting action against a fleet of alien space birds who´s sole goal is your annihilation! A 5th level puts you up against the final fleet and the mothership

31.12.2014

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01.02.2002

Gravitar was a vector graphic arcade game that took some of the elements of Asteroids (the controls and free flight abilities of the player's['] ship[s]) but made them more restrictive by placing players inside a series of planets. Players had to skim surfaces of the planets and destroy all the bunkers therein, as well as beam up fuel cells to maintain their fuel level(s) and avoiding or destroying saucers that would also appear. The game did not do very well commercially and would only be ported to the Atari 2600 a few years later (although it has reappeared on some modern day compilations since). Gravitrex is a clone of Gravitar, although with many differences, such as the addition of humans dotting the planetary landscapes that have to be rescued, and the Gravitrex Plus cart also includes two bonus games and other features as well. All games are for one player only. Gameplay: The player controls a fighter ship that begins each game in a solar system. There is a sun in the middle and several planets to choose from to enter so the player can start their mission. If the player takes too long with choosing a planet, a pair of space saucers will emerge from the reactor planet and will engage the player in a dogfight if they get close enough (although the player can just elude them by entering a planet). If the player’s ship gets destroyed or the player shoots both saucers then the player will return to the main solar system screen. Once the player enters a planet by thrusting into it, they must destroy every enemy bunker on the surface and dispose of every fuel tank and human. Humans and fuel tanks can be shot (although the player will not receive any points for doing so), but a bonus is given if all humans are rescued on a level (see Scoring and Extras sections), plus fuel tanks are needed to keep up the player’s fuel level (which is indicated by a line right next to the score at the top left of the screen). Humans and fuel tanks can be teleported into the player’s ship by maneuvering their ship close and activating the teleporter/shields function. Once all bunkers have been destroyed and all humans and fuel tanks have been disposed of, a sound effect will signal that the mission is complete, and upon leaving the planet, it will self-destruct and the player will be given a bonus for that planet. The exception to this rule is the lone reactor planet on each level, which has only one target – a reactor – deep inside it. This planet is different than all the others, as the player is given 99 time units to make their way through a brief maze, shoot the reactor, and get out before time runs out or else the player’s ship will be destroyed and the reactor will remain intact. If the player does not destroy this planet last in a level then it clears out the space saucers for the remainder of the level, since this is the planet that they emerge from. Dangers include the player’s ship crashing if it runs out of fuel, plus the ship will be destroyed if shot by a bunker, space saucer or alien air interceptor (which are similar to space saucers but they appear inside a planet), if they crash into a wall, the sun, space saucer or alien air interceptor, or do not leave the reactor planet before their time runs out. If the player runs out of reserve ships then the game will end. The player’s fuel, however, is replenished mostly from a fuel tank and is fully replaced upon destroying a planet, finishing a level, or with each new ship. The player’s teleporter function also doubles as a shield to protect them from enemy fire. Also, if the player defeats all planets in a level, then that level’s sun will go nova, various bonuses are then awarded (see Extras section), and if the player defeats the third level the game will end, giving a congratulations message as well as sharing some trivia about Gravitrex from the game’s programmer John Dondzila on the screen.

31.12.2016

"Take control of a treasure hunting diver in this exciting game of deep sea exploration. Select your dive location, explore to discover many species of fish, and maybe even find the key to a treasure chest for big rewards. But keep an eye on your air supply and watch out for the shark! "Can you explore all the island locations, recover the treasure and discover all the species lurking down below?"

31.12.1983

The player controls a submarine in hostile waters and must rescue the survivors of a mission which ended in disaster. Enemy submarines surround and will fire upon the player's ship if it enters sonar range. Each enemy submarine can fire up to five torpedoes; however, if it is destroyed before it uses all of their torpedoes, the remainder will be added to the player's arsenal. Other obstacles which must be avoided are mines, ice chunks and turbulent underwater whirlwinds. Once the survivors are located, it is necessary to dock with their pod, which the player has to approach with accuracy and care. A new mission will begin with a successful rescue.

31.12.2011

Shifted's gameplay is based on Pesky Marbles, a Java game developed by Martijn Wenting under the Karma Studios label in 2003 for cellular phones. In Shifted, the task is to combine three or more marbles of a specific colour next to each other to make them explode. Shifted is an improved version of Pesky Marbles with enhanced gameplay in challenge mode and adapted for the Vectrex.

01.08.2000

Weave your way through the other race cars and toward the checkered flag!

31.12.1983

The evil Spud has taken Spike's girl, Molly, and Spike must make his way through various levels on platforms and ladders to rescue Molly. You must move the ladder from platform to platform and jump gaps to retrieve the key that will set Molly free from her cage. But be careful, Spud has evil bounces and birds he has sent out after you! You can defend yourself by kicking right or left. You can play either one player or two player mode where each player takes a turn with a single joystick controller. Who will save the fair Molly first and win her affection?

01.02.2001

Help out hero, Spike, win Molly's affections by winning a wet and wild game of water balloon catch.

01.02.1999

This is a clone of the Atari vector game Star Wars, which is comprised of three waves. The player starts with six shield units, which will drop every time a spaceship or any other obstacle collides with the player or the player is hit by enemy fire; if the player is hit when they have no more shields left the game will end.

01.03.1979

Starhawk is a 1979 vector arcade game by Cinematronics. Starhawk is a shoot 'em up with a fixed environment. The game was unique at the time as it presented the graphics in a pseudo-three dimensional way. Essentially, the game is a simple video game version of the Star Wars: Episode IV trench run. The game was later ported to the Vectrex video game console in 1982. The game is remembered as having quite advanced graphics for the time and being the first video game based upon or to have noticeable references to Star Wars.

31.12.1996

More Invaders! is the sequel to Vector Vaders. It's how John wanted VV to look originally, but due to his lack of Vectrex programming experience at the time, couldn't make it so. More Invaders! has practically no screen flicker and plays very fast (compared to its predecessor), and has some enhanced features, such as splitting Invaders, trick saucers and special bonuses!

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01.02.2001

Unlike the previous Vecmania, which comprised seven full games and two demos, the majority of Vectopia is composed of unfinished demos and only three full games. In order to cycle through the games, once the menu screen appears after power-up, the player must press button one on the Vectrex controller, then to play a game they must press button four Games in Vectopia: - Wormhole - Trakkers - Vectropolis 500 (demo) - Spike's Water Balloons - Control Test (demo) - Mad Planetoid Test Wk (demo) - Star Fire Early Work (demo) - Star Fire Early Work II (demo) - Star Fury Test Work - Trivia