Popular games for platform Virtual Boy
Yikes!!! Get ready for a devious treasure hunt with the infamous scheming Wario. Capture the shining gold and vast treasures locked deep inside a hidden cave. But, beware of poison ponds, perilous prisons, endless walls and creepy woods! Make a quick change into Sea Dragon Wario, Eagle Wario or Bull Wario and utilize their mighty strengths. Blow away enemy cave defenders with body attacks and power actions. Succeed in this greedy plot to seize the riches of this underground world and find this key to freedom!
Mario's Tennis is a tennis game that was released as a launch title for the Virtual Boy. It is the first tennis-related Mario game, and would later be followed by the Mario Tennis series. You get to choose from seven different characters, all with different ability levels, to play against each other in either singles or doubles matches. You can also play in an exhibition or tournament mode.
Soviet Union 2011 is the sequel to Soviet Union 2010. In it you control a Soviet airplane that’s equipped with a cannon. Your mission is to take down as many US airplanes as possible, and get out alive while getting a high score.
Reclaim Prince Dorin's Kingdom! Developed by Intelligent Systems, Dragon Hopper was largely complete and due for release in 1996, but went unreleased until 2026 as part of the Nintendo Classics collection. Due to trademark conflicts, this release was referred to under the name "D-Hopper" in English marketing materials, though the game itself retains its original title. In this action title, leap and fly across floating floors and defeat enemies blocking your path to advance. When you locate each of the four missing spirits, you'll be able to transform into a dragon that wields special techniques!
“Chris’s Casino” is a casino game for the Virtual Boy that includes three games: Roulette, Blackjack and a Slot Machine.
Faceball is a cancelled port for the Nintendo Virtual Boy. Even though the game was never released, a late stage prototype was released online. In the prototype 2 modes of play are available, “Normal”, which is the main 1-player game, and “Arena” which most likely would have been the 2-player mode that uses the link cable.
Tee off for 18 holes of realistic 3-D links! Virtual Boy Golf elevates the game to an incredible new level!
The Mansion of Innsmouth is an Action game, developed by Betop and published by I'Max, which was released in Japan in 1995. Loosely based on the H.P Lovecraft novel "The Shadow over Innsmouth". On the cover and in the manual, the name is incorrectly rendered as "Insmouse". In 2026, the game was announced to be part of Nintendo Classics - Virtual Boy, under the new localized title.
VB Mario Kart is an unreleased Mario Kart game for the Virtual Boy. The game was cancelled during development due to the failure of the Virtual Boy. Nothing is known about the game, with the only evidence to prove it's existence being a magazine from Germany called "The Big N", which focuses on Nintendo products.
A unique crosswords game, made for PVB Coding Competition 2013, that makes clever use of the third dimension for its puzzles.
Virtual Mahjong is a cancelled game for the Virtual Boy.
In a savage display of pounding moves and lightning action, robotic boxers from around the globe step into a futuristic ring. Mirroring the movements of the humans in control, each Teleroboxer is capable of surviving defense matches unbearable to mankind. Slug it out to the staggering end to determine the true world champion. Created with specialized Techtronic powers and unique personalities, these responsive machines show no mercy on their way to the brutal top.
Big fish eat small fish! In Fishbone you play as a fish called Bubbles and go for Highscores in a total of 4 levels by eating as many smaller fish as you can, while avoiding the ones bigger than you, bombs and other harmful things.
Genjin Show: Tobidase! VB Genjin is a cancelled game for the Virtual Boy.
Virtual Jockey is a cancelled horse-racing simulation game that was in development by Right Stuff for the Virtual Boy. Due to the Virtual Boy being discontinued, however, it was never finished. The developers later used some of the game's mechanics in the PlayStation game Jockey Zero.
Originally developed by Japan System Supply, Nintendo liked the game idea of Bound High! and took over the project later. The game was, besides Dragon Hopper, going to be one of the games, which should have saved the system with a relaunch, but it was delayed again and again until it was cancelled because of the lack of success of the Virtual Boy. At this time, the game already was completely finished. In Bound High!, Chalvo, the bouncing robot, travels through space In full 3d-D motion in pursuit of alien invaders that threaten the peaceful inhabitants of Earth. Angling from above, players control rolled up Chalvo, who must destroy all enemies on the playfield by landing on them and throwing them down from the playfield. Falling off the playfield himself, Chalvo will loose a life. The playfield is in space, or high above the earth, and is made of many little squares, which are composed differently from level to level, once big plain areas, once many small, scattered blocks. Bouncing over the platforms can be quite incalculable and dangerous, while some are solid, other ones vanish after one hit or reveal puzzles, items or other objects and besides a lot of different enemies, Chalvo also has to carefully avoid winds, the deep crevices, sharp spikes and highly charged electric "shockers" that cause his demise. Adding to the difficulty is the rebound angle when you hit a moving enemy - you don't necessarily bounce straight up in the air. Sometimes blocks lead to an "Another Stage", some kind of mirrored parallel universe with inverted colors and without the dangerous winds.
A James Bond game for the Virtual Boy was in development by an unknown studio (possibly T&E Soft), during the years when Nintendo held the publishing rights for the James Bond franchise. Only one screenshot of the game exists from a brochure, and first-hand accounts of the game are scarce. The game appears to have been a racing/shooting game.
Space Pinball is the name given to the prototype that would eventually become Galactic Pinball. Space Pinball was near complete before it was scrapped. It features 5 tables, where Galactic Pinball only has 4. All 5 of the prototype pinball tables are different from those that were included in the retail game. In the prototype, all tables are linked together. Beating a table just starts you off at the next table, and there is no ending of any kind. There is also no “puck” counter, the game simply returns to the stage select screen when you lose a “puck”.
Mario Clash is the first 3D stereoscopic Mario game released for the Virtual Boy. The game is a return to the style of the original Mario Bros. To progress through the game, Mario must knock enemies off platforms using Turtle Shells. There are always two Koopas; if one gets knocked off, another one takes its place. Many enemies need to be hit from the side, thus Mario must throw shells from the background to the foreground and vice-versa in order to knock them off.
Virtual Bowling is a Sports game, developed and published by Athena, which was released in Japan in 1995.