Popular games for platform Virtual Boy

27.11.1995

Yikes!!! Get ready for a devious treasure hunt with the infamous scheming Wario. Capture the shining gold and vast treasures locked deep inside a hidden cave. But, beware of poison ponds, perilous prisons, endless walls and creepy woods! Make a quick change into Sea Dragon Wario, Eagle Wario or Bull Wario and utilize their mighty strengths. Blow away enemy cave defenders with body attacks and power actions. Succeed in this greedy plot to seize the riches of this underground world and find this key to freedom!

21.07.1995

Mario's Tennis is a tennis game that was released as a launch title for the Virtual Boy. It is the first tennis-related Mario game, and would later be followed by the Mario Tennis series. You get to choose from seven different characters, all with different ability levels, to play against each other in either singles or doubles matches. You can also play in an exhibition or tournament mode.

01.01.1970

Virtual Jockey is a cancelled horse-racing simulation game that was in development by Right Stuff for the Virtual Boy. Due to the Virtual Boy being discontinued, however, it was never finished. The developers later used some of the game's mechanics in the PlayStation game Jockey Zero.

08.12.1995

Virtual Lab is a Miscellaneous game, developed and published by J-Wing, which was released in Japan in 1995.

31.12.2026

Also known as G-Zero, Zero Racers would have been the first 3D entry in the F-Zero series. With the F-Zero Grand Prix over, racers now take part in the high-thrill, zero-gravity G-Zero Grand Prix races. The racers effectively fly around the 3D wireframe circuits. Three of the original racers were confirmed to return (Falcon, Stingray and Goose), and joined by a new craft, Origammy. A prototype of the game was shown at E3 1996, and it was previewed by Nintendo Power magazine. However, by 1996 the Virtual Boy was already considered a failure and was discontinued shortly after. The game was later announced for release through Virtual Boy Nintendo Classics.

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01.01.1970

Wangan Sensen Red City is a cancelled Virtual Boy game that was to be released sometime in 1996. The game, like many others, was cancelled due to the failure of the Virtual Boy. Translating the title of the game suggests that it is a tactical war simulator. The screenshots seem to confirm this. Reviews of the game say that it used both D-pads, was constituted of 9 stages and had a giant warship as a boss.

21.07.1995

Prepare to enter the vast expanse of the Milky Way. Put your pinball skills to an interstellar test with four incredible space tables. Blast your pinball at rotating planets and turn them into dust in the Cosmic world. Send your puck flying through galactic formations in the deep-space Colony. Defeat an evil skeleton and hit the ultimate UFO jackpot! Knock down multiple rings and destroy wicked assailants in an Alien place. Defy arduous obstacles and save the world from impending devastation!

22.03.1996

3-D Tetris is a video game released for the Virtual Boy in 1996. A Japanese version was planned, to be called Polygo Block, but production of games was ceased due to lack of interest in the Virtual Boy system. This was the last game released on the Virtual Boy. The mesmerizing force of Tetris returns with virtual style! This thrilling animated puzzler takes dexterity and split-second timing to the extreme with dimensional blocks and challenging planes. 3-D Tetris propels players at a demanding pace where quick response and strategy rule. Tetris devotees of all levels will crave this latest sensation of brain-teasing fun!

29.06.2019

"A Yume Nikki Fan Game for the Nintendo Virtual Boy, with programming by Kresna and graphics by Nyrator. A submission created in six weeks for the 2019 Dream Diary Jam. Play as Nina and explore her dreams, collecting various effects along the way. The ending will become available once Nina has collected all four effects. This game is written entirely in NEC V810 assembly and is made to be compatible with actual Virtual Boy hardware. Hardware compatibility has been tested by a third party. The game doesn't feature any sound, as there was not enough time to write an assembly sound driver during the Jam. There is also no saving in the game itself."

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01.01.1970

J.League 3D Stadium is an unreleased soccer game for the Virtual Boy from J-Wing. It was slated for release in Japan on March 20th, 1996, but was ultimately cancelled when the Virtual Boy was discontinued. Not much is known about the game, as the only ever mention of it was when it was announced at Space World ’95.

01.01.1970

Doraemon: Nobita no Doki-doki! Obake Land is a cancelled 1996 action Virtual Boy game based on the popular manga/anime Doraemon by Fujiko Fujio. The game was developed by Epoch and planned to released in March 1996. The game would have Doraemon go through each stage by riding roller-coasters or bungee-jumps. Doraemon would also have to search for hidden tools and rescue his friends who were captured by ghosts. The game would also have five characters as playable characters, each with a unique attack.

31.12.2026

Developed by Intelligent Systems, and known as Jump Dragon in Japan, Dragon Hopper was largely complete and due for release in 1996, but went unreleased until 2026 as part of the Nintendo Classics collection. You control Dorin, the prince of Dragons from the kingdom of Celestia. The evil Prime Minister has kidnapped the King and Queen of Dragons, as well as Dorin's princess, Diana. Dorin escaped but fell into the Land of Faeron. Now he must escape Faeron, collecting fairy spirits and learning spells if he is to return home and rescue his family. The action is viewed from a birds-eye perspective, but you navigate the stages by jumping on increasingly higher platforms. On each stage you have to collect all of the stars and find the elemental fairies who will give you special powers. There were seven stages in total, with a boss character to battle in each.

21.07.1995

Bursting through incredible dimensions of Virtual space the final mission is clear. Obliterate all enemies and obstacles created by KAOS and terminate this menacing battle system from within. Employing an impressive arsenal of high-tech weapons and evasive maneuvers the Tech-Wing Fighter speeds on. Spinning deaths, spy pods and mosquito mechs appear from everywhere! The fate of humanity will soon be defined. Red Alarm! Red Alarm! Alarm Condition Red!!

01.01.1970

Out of the Deathmount was a cancelled Virtual Boy game from J-Wing that was supposed to be released on March 1st, 1996. However, due to the Virtual Boy's poor sales and bad reception, the game was never released.

13.10.1995

The Mansion of Innsmouth is an Action game, developed by Betop and published by I'Max, which was released in Japan in 1995. Loosely based on the H.P Lovecraft novel "The Shadow over Innsmouth". On the cover and in the manual, the name is incorrectly rendered as "Insmouse". In 2026, the game was announced to be part of Nintendo Classics - Virtual Boy, under the new localized title.

21.07.1995

In a savage display of pounding moves and lightning action, robotic boxers from around the globe step into a futuristic ring. Mirroring the movements of the humans in control, each Teleroboxer is capable of surviving defense matches unbearable to mankind. Slug it out to the staggering end to determine the true world champion. Created with specialized Techtronic powers and unique personalities, these responsive machines show no mercy on their way to the brutal top.

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01.01.1970

31.12.2012

Big fish eat small fish! In Fishbone you play as a fish called Bubbles and go for Highscores in a total of 4 levels by eating as many smaller fish as you can, while avoiding the ones bigger than you, bombs and other harmful things.

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01.01.1970

Virtual Mahjong is a cancelled game for the Virtual Boy.

29.02.2012

Game Hero is a Rhythm Homebrew game developed for the Virtual Boy.

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01.01.1970

Virtual Dodgeball, also known as Virtual Battle Ball and Virtual Handball, was a cancelled Virtual Boy game by Hect that was likely almost complete. The game would have essentially been a dodgeball simulation, but because of the Virtual Boy's failure, it was never released.

05.07.2023

Pilot a Next Generation Tank with 3-D HUD! You are a tank commander remote piloting a future generation tank in the year 2179. Unknown enemy forces have attacked and turned your country into a WarZone! Using a red laser based heads-up display (HUD), your tank gives you see-through armor capabilities, while allowing you to pilot from a remote fortified location. Your objective is to stay alive and hunt down enemy AI powered sentry towers, tanks, and helicopters. You navigate your tank using your onboard radar and compass. Two primary weapons are at your fingertips: a machine gun and a BFG. Use your machine gun wisely or it overheats. Your BFG packs a bigger punch but takes time to reload. Aim carefully and always be on the lookout for enemies that are constantly hunting you! Good luck commander.

01.04.2013

The goal of this game is simple: just cook pasta. But be very careful: your neighbors are terrorists and they want to make sure you don’t get to taste any of it. Can you cook yourself lunch while they shoot at you through the windows?

01.01.1970

Originally developed by Japan System Supply, Nintendo liked the game idea of Bound High! and took over the project later. The game was, besides Dragon Hopper, going to be one of the games, which should have saved the system with a relaunch, but it was delayed again and again until it was cancelled because of the lack of success of the Virtual Boy. At this time, the game already was completely finished. In Bound High!, Chalvo, the bouncing robot, travels through space In full 3d-D motion in pursuit of alien invaders that threaten the peaceful inhabitants of Earth. Angling from above, players control rolled up Chalvo, who must destroy all enemies on the playfield by landing on them and throwing them down from the playfield. Falling off the playfield himself, Chalvo will loose a life. The playfield is in space, or high above the earth, and is made of many little squares, which are composed differently from level to level, once big plain areas, once many small, scattered blocks. Bouncing over the platforms can be quite incalculable and dangerous, while some are solid, other ones vanish after one hit or reveal puzzles, items or other objects and besides a lot of different enemies, Chalvo also has to carefully avoid winds, the deep crevices, sharp spikes and highly charged electric "shockers" that cause his demise. Adding to the difficulty is the rebound angle when you hit a moving enemy - you don't necessarily bounce straight up in the air. Sometimes blocks lead to an "Another Stage", some kind of mirrored parallel universe with inverted colors and without the dangerous winds.