Popular games for platform Virtual Boy
Yikes!!! Get ready for a devious treasure hunt with the infamous scheming Wario. Capture the shining gold and vast treasures locked deep inside a hidden cave. But, beware of poison ponds, perilous prisons, endless walls and creepy woods! Make a quick change into Sea Dragon Wario, Eagle Wario or Bull Wario and utilize their mighty strengths. Blow away enemy cave defenders with body attacks and power actions. Succeed in this greedy plot to seize the riches of this underground world and find this key to freedom!
Mario's Tennis is a tennis game that was released as a launch title for the Virtual Boy. It is the first tennis-related Mario game, and would later be followed by the Mario Tennis series. You get to choose from seven different characters, all with different ability levels, to play against each other in either singles or doubles matches. You can also play in an exhibition or tournament mode.
Intercept is a cancelled game for the Virtual Boy
A cancelled action Virtual Boy game that was in development by Tomy and planned to released in December of 1995.
Virtual Block is a cancelled Virtual Boy game from Botwas supposed to be released in December of 1995 in time for Christmas, but was cancelled due to the Virtual Boy's failure. This game would have played similarly to Arkanoid in that you had to bounce a ball off a paddle and hit blocks. The only difference in that mechanic is that the game would use two paddles, each controlled by the two D-pads on the controller. Each stage had enemies that you could hit with the ball. There would also have been boss stages, one featuring a giant tree stump enemy that would throw rocks.
J.League 3D Stadium is an unreleased soccer game for the Virtual Boy from J-Wing. It was slated for release in Japan on March 20th, 1996, but was ultimately cancelled when the Virtual Boy was discontinued. Not much is known about the game, as the only ever mention of it was when it was announced at Space World ’95.
Wangan Sensen Red City is a cancelled Virtual Boy game that was to be released sometime in 1996. The game, like many others, was cancelled due to the failure of the Virtual Boy. Translating the title of the game suggests that it is a tactical war simulator. The screenshots seem to confirm this. Reviews of the game say that it used both D-pads, was constituted of 9 stages and had a giant warship as a boss.
Virtual Jockey is a cancelled horse-racing simulation game that was in development by Right Stuff for the Virtual Boy. Due to the Virtual Boy being discontinued, however, it was never finished. The developers later used some of the game's mechanics in the PlayStation game Jockey Zero.
Originally developed by Japan System Supply, Nintendo liked the game idea of Bound High! and took over the project later. The game was, besides Dragon Hopper, going to be one of the games, which should have saved the system with a relaunch, but it was delayed again and again until it was cancelled because of the lack of success of the Virtual Boy. At this time, the game already was completely finished. In Bound High!, Chalvo, the bouncing robot, travels through space In full 3d-D motion in pursuit of alien invaders that threaten the peaceful inhabitants of Earth. Angling from above, players control rolled up Chalvo, who must destroy all enemies on the playfield by landing on them and throwing them down from the playfield. Falling off the playfield himself, Chalvo will loose a life. The playfield is in space, or high above the earth, and is made of many little squares, which are composed differently from level to level, once big plain areas, once many small, scattered blocks. Bouncing over the platforms can be quite incalculable and dangerous, while some are solid, other ones vanish after one hit or reveal puzzles, items or other objects and besides a lot of different enemies, Chalvo also has to carefully avoid winds, the deep crevices, sharp spikes and highly charged electric "shockers" that cause his demise. Adding to the difficulty is the rebound angle when you hit a moving enemy - you don't necessarily bounce straight up in the air. Sometimes blocks lead to an "Another Stage", some kind of mirrored parallel universe with inverted colors and without the dangerous winds.
The Mansion of Innsmouth is an Action game, developed by Betop and published by I'Max, which was released in Japan in 1995. Loosely based on the H.P Lovecraft novel "The Shadow over Innsmouth". On the cover and in the manual, the name is incorrectly rendered as "Insmouse". In 2026, the game was announced to be part of Nintendo Classics - Virtual Boy, under the new localized title.
Doraemon: Nobita no Doki-doki! Obake Land is a cancelled 1996 action Virtual Boy game based on the popular manga/anime Doraemon by Fujiko Fujio. The game was developed by Epoch and planned to released in March 1996. The game would have Doraemon go through each stage by riding roller-coasters or bungee-jumps. Doraemon would also have to search for hidden tools and rescue his friends who were captured by ghosts. The game would also have five characters as playable characters, each with a unique attack.
Virtual Bowling is a Sports game, developed and published by Athena, which was released in Japan in 1995.
Invincible Iron Man Gagaga-In is a cancelled “80’s giant robot fighting action game” for the Virtual Boy, that had been in development by Hudson Soft and the planning and contract development group Eighting. It was planned to release in Japan roughly a year after the system launch. The game has never been officially announced, but images of a design document and an EP-ROM cartridge containing a sample build have been shared in 2018 by a former Hudson employee.
Genjin Show: Tobidase! VB Genjin is a cancelled game for the Virtual Boy.
"A Yume Nikki Fan Game for the Nintendo Virtual Boy, with programming by Kresna and graphics by Nyrator. A submission created in six weeks for the 2019 Dream Diary Jam. Play as Nina and explore her dreams, collecting various effects along the way. The ending will become available once Nina has collected all four effects. This game is written entirely in NEC V810 assembly and is made to be compatible with actual Virtual Boy hardware. Hardware compatibility has been tested by a third party. The game doesn't feature any sound, as there was not enough time to write an assembly sound driver during the Jam. There is also no saving in the game itself."
Bursting through incredible dimensions of Virtual space the final mission is clear. Obliterate all enemies and obstacles created by KAOS and terminate this menacing battle system from within. Employing an impressive arsenal of high-tech weapons and evasive maneuvers the Tech-Wing Fighter speeds on. Spinning deaths, spy pods and mosquito mechs appear from everywhere! The fate of humanity will soon be defined. Red Alarm! Red Alarm! Alarm Condition Red!!
Faceball is a cancelled port for the Nintendo Virtual Boy. Even though the game was never released, a late stage prototype was released online. In the prototype 2 modes of play are available, “Normal”, which is the main 1-player game, and “Arena” which most likely would have been the 2-player mode that uses the link cable.
The developers at Rare intended to develop a Donkey Kong Country game for the Virtual Boy, but it was cancelled. The development went only as far as simple platforming stage which was made using Donkey Kong Land's graphics and rat enemies from Battletoads. It was previously misremembered by a developer to be an early version of Donkey Kong Country 2: Diddy's Kong Quest. No real footage of the game was ever found, with mock-ups being found on the internet.
You control a space ship that's equipped with a cannon. Your mission is to destroy as many USA-serving ships as possible, and get out alive while getting as many points as possible.
Panic Bomber is a dropping-piece puzzle game in the Bomberman series.