Popular games for platform Virtual Boy
Yikes!!! Get ready for a devious treasure hunt with the infamous scheming Wario. Capture the shining gold and vast treasures locked deep inside a hidden cave. But, beware of poison ponds, perilous prisons, endless walls and creepy woods! Make a quick change into Sea Dragon Wario, Eagle Wario or Bull Wario and utilize their mighty strengths. Blow away enemy cave defenders with body attacks and power actions. Succeed in this greedy plot to seize the riches of this underground world and find this key to freedom!
Mario's Tennis is a tennis game that was released as a launch title for the Virtual Boy. It is the first tennis-related Mario game, and would later be followed by the Mario Tennis series. You get to choose from seven different characters, all with different ability levels, to play against each other in either singles or doubles matches. You can also play in an exhibition or tournament mode.
Big fish eat small fish! In Fishbone you play as a fish called Bubbles and go for Highscores in a total of 4 levels by eating as many smaller fish as you can, while avoiding the ones bigger than you, bombs and other harmful things.
Virtual Dodgeball, also known as Virtual Battle Ball and Virtual Handball, was a cancelled Virtual Boy game by Hect that was likely almost complete. The game would have essentially been a dodgeball simulation, but because of the Virtual Boy's failure, it was never released.
Out of the Deathmount was a cancelled Virtual Boy game from J-Wing that was supposed to be released on March 1st, 1996. However, due to the Virtual Boy's poor sales and bad reception, the game was never released.
A unique crosswords game, made for PVB Coding Competition 2013, that makes clever use of the third dimension for its puzzles.
“Chris’s Casino” is a casino game for the Virtual Boy that includes three games: Roulette, Blackjack and a Slot Machine.
Tee off for 18 holes of realistic 3-D links! Virtual Boy Golf elevates the game to an incredible new level!
The Mansion of Innsmouth is an Action game, developed by Betop and published by I'Max, which was released in Japan in 1995. Loosely based on the H.P Lovecraft novel "The Shadow over Innsmouth". On the cover and in the manual, the name is incorrectly rendered as "Insmouse". In 2026, the game was announced to be part of Nintendo Classics - Virtual Boy, under the new localized title.
Virtual Bowling is a Sports game, developed and published by Athena, which was released in Japan in 1995.
Mario Kart: Virtual Cup is a homebrew fan game for the Virtual Boy.
Space Pinball is the name given to the prototype that would eventually become Galactic Pinball. Space Pinball was near complete before it was scrapped. It features 5 tables, where Galactic Pinball only has 4. All 5 of the prototype pinball tables are different from those that were included in the retail game. In the prototype, all tables are linked together. Beating a table just starts you off at the next table, and there is no ending of any kind. There is also no “puck” counter, the game simply returns to the stage select screen when you lose a “puck”.
Virtual Jockey is a cancelled horse-racing simulation game that was in development by Right Stuff for the Virtual Boy. Due to the Virtual Boy being discontinued, however, it was never finished. The developers later used some of the game's mechanics in the PlayStation game Jockey Zero.
Pilot a Next Generation Tank with 3-D HUD! You are a tank commander remote piloting a future generation tank in the year 2179. Unknown enemy forces have attacked and turned your country into a WarZone! Using a red laser based heads-up display (HUD), your tank gives you see-through armor capabilities, while allowing you to pilot from a remote fortified location. Your objective is to stay alive and hunt down enemy AI powered sentry towers, tanks, and helicopters. You navigate your tank using your onboard radar and compass. Two primary weapons are at your fingertips: a machine gun and a BFG. Use your machine gun wisely or it overheats. Your BFG packs a bigger punch but takes time to reload. Aim carefully and always be on the lookout for enemies that are constantly hunting you! Good luck commander.
The goal of this game is simple: just cook pasta. But be very careful: your neighbors are terrorists and they want to make sure you don’t get to taste any of it. Can you cook yourself lunch while they shoot at you through the windows?
Reclaim Prince Dorin's Kingdom! Developed by Intelligent Systems, Dragon Hopper was largely complete and due for release in 1996, but went unreleased until 2026 as part of the Nintendo Classics collection. Due to trademark conflicts, this release was referred to under the name "D-Hopper" in English marketing materials, though the game itself retains its original title. In this action title, leap and fly across floating floors and defeat enemies blocking your path to advance. When you locate each of the four missing spirits, you'll be able to transform into a dragon that wields special techniques!
Originally developed by Japan System Supply, Nintendo liked the game idea of Bound High! and took over the project later. The game was, besides Dragon Hopper, going to be one of the games, which should have saved the system with a relaunch, but it was delayed again and again until it was cancelled because of the lack of success of the Virtual Boy. At this time, the game already was completely finished. In Bound High!, Chalvo, the bouncing robot, travels through space In full 3d-D motion in pursuit of alien invaders that threaten the peaceful inhabitants of Earth. Angling from above, players control rolled up Chalvo, who must destroy all enemies on the playfield by landing on them and throwing them down from the playfield. Falling off the playfield himself, Chalvo will loose a life. The playfield is in space, or high above the earth, and is made of many little squares, which are composed differently from level to level, once big plain areas, once many small, scattered blocks. Bouncing over the platforms can be quite incalculable and dangerous, while some are solid, other ones vanish after one hit or reveal puzzles, items or other objects and besides a lot of different enemies, Chalvo also has to carefully avoid winds, the deep crevices, sharp spikes and highly charged electric "shockers" that cause his demise. Adding to the difficulty is the rebound angle when you hit a moving enemy - you don't necessarily bounce straight up in the air. Sometimes blocks lead to an "Another Stage", some kind of mirrored parallel universe with inverted colors and without the dangerous winds.
A homebrew version of Flappy Bird on the Virtual Boy, replacing the bird with a Cheep Cheep from the Super Mario series.
You control a space ship that's equipped with a cannon. Your mission is to destroy as many USA-serving ships as possible, and get out alive while getting as many points as possible.
Virtual Block is a cancelled Virtual Boy game from Botwas supposed to be released in December of 1995 in time for Christmas, but was cancelled due to the Virtual Boy's failure. This game would have played similarly to Arkanoid in that you had to bounce a ball off a paddle and hit blocks. The only difference in that mechanic is that the game would use two paddles, each controlled by the two D-pads on the controller. Each stage had enemies that you could hit with the ball. There would also have been boss stages, one featuring a giant tree stump enemy that would throw rocks.