Popular games for platform Virtual Boy
Yikes!!! Get ready for a devious treasure hunt with the infamous scheming Wario. Capture the shining gold and vast treasures locked deep inside a hidden cave. But, beware of poison ponds, perilous prisons, endless walls and creepy woods! Make a quick change into Sea Dragon Wario, Eagle Wario or Bull Wario and utilize their mighty strengths. Blow away enemy cave defenders with body attacks and power actions. Succeed in this greedy plot to seize the riches of this underground world and find this key to freedom!
Mario's Tennis is a tennis game that was released as a launch title for the Virtual Boy. It is the first tennis-related Mario game, and would later be followed by the Mario Tennis series. You get to choose from seven different characters, all with different ability levels, to play against each other in either singles or doubles matches. You can also play in an exhibition or tournament mode.
"A Yume Nikki Fan Game for the Nintendo Virtual Boy, with programming by Kresna and graphics by Nyrator. A submission created in six weeks for the 2019 Dream Diary Jam. Play as Nina and explore her dreams, collecting various effects along the way. The ending will become available once Nina has collected all four effects. This game is written entirely in NEC V810 assembly and is made to be compatible with actual Virtual Boy hardware. Hardware compatibility has been tested by a third party. The game doesn't feature any sound, as there was not enough time to write an assembly sound driver during the Jam. There is also no saving in the game itself."
J.League 3D Stadium is an unreleased soccer game for the Virtual Boy from J-Wing. It was slated for release in Japan on March 20th, 1996, but was ultimately cancelled when the Virtual Boy was discontinued. Not much is known about the game, as the only ever mention of it was when it was announced at Space World ’95.
SD Gundam Dimension War is a Strategy game, developed by Locomotive Corporation and published by Bandai, which was released in Japan in 1995.
A unique crosswords game, made for PVB Coding Competition 2013, that makes clever use of the third dimension for its puzzles.
The sun. For millions of years the source of life. But for one planet the source of it's demise. The temperature climbed, the vast pools of ice at it's poles melted, and the oceans rose. Centuries later, few people remained on this planet, once called Earth. A lone mariner sails the expanse of water, trading to survive. For survival, is all these people do, in this place they know only as Waterworld.
Virtual Fishing is a Sports game, developed by Locomotive Corporation and published by Pack-In-Video, which was released in Japan in 1995.
Virtual Mahjong is a cancelled game for the Virtual Boy.
Big fish eat small fish! In Fishbone you play as a fish called Bubbles and go for Highscores in a total of 4 levels by eating as many smaller fish as you can, while avoiding the ones bigger than you, bombs and other harmful things.
Genjin Show: Tobidase! VB Genjin is a cancelled game for the Virtual Boy.
Bursting through incredible dimensions of Virtual space the final mission is clear. Obliterate all enemies and obstacles created by KAOS and terminate this menacing battle system from within. Employing an impressive arsenal of high-tech weapons and evasive maneuvers the Tech-Wing Fighter speeds on. Spinning deaths, spy pods and mosquito mechs appear from everywhere! The fate of humanity will soon be defined. Red Alarm! Red Alarm! Alarm Condition Red!!
Tee off for 18 holes of realistic 3-D links! Virtual Boy Golf elevates the game to an incredible new level!
Virtual Jockey is a cancelled horse-racing simulation game that was in development by Right Stuff for the Virtual Boy. Due to the Virtual Boy being discontinued, however, it was never finished. The developers later used some of the game's mechanics in the PlayStation game Jockey Zero.
Originally developed by Japan System Supply, Nintendo liked the game idea of Bound High! and took over the project later. The game was, besides Dragon Hopper, going to be one of the games, which should have saved the system with a relaunch, but it was delayed again and again until it was cancelled because of the lack of success of the Virtual Boy. At this time, the game already was completely finished. In Bound High!, Chalvo, the bouncing robot, travels through space In full 3d-D motion in pursuit of alien invaders that threaten the peaceful inhabitants of Earth. Angling from above, players control rolled up Chalvo, who must destroy all enemies on the playfield by landing on them and throwing them down from the playfield. Falling off the playfield himself, Chalvo will loose a life. The playfield is in space, or high above the earth, and is made of many little squares, which are composed differently from level to level, once big plain areas, once many small, scattered blocks. Bouncing over the platforms can be quite incalculable and dangerous, while some are solid, other ones vanish after one hit or reveal puzzles, items or other objects and besides a lot of different enemies, Chalvo also has to carefully avoid winds, the deep crevices, sharp spikes and highly charged electric "shockers" that cause his demise. Adding to the difficulty is the rebound angle when you hit a moving enemy - you don't necessarily bounce straight up in the air. Sometimes blocks lead to an "Another Stage", some kind of mirrored parallel universe with inverted colors and without the dangerous winds.
A homebrew version of Flappy Bird on the Virtual Boy, replacing the bird with a Cheep Cheep from the Super Mario series.
Developed by Intelligent Systems, and known as Jump Dragon in Japan, Dragon Hopper was largely complete and due for release in 1996. You control Dorin, the prince of Dragons from the kingdom of Celestia. The evil Prime Minister has kidnapped the King and Queen of Dragons, as well as Dorin's princess, Diana. Dorin escaped but fell into the Land of Faeron. Now he must escape Faeron, collecting fairy spirits and learning spells if he is to return home and rescue his family. The action is viewed from a birds-eye perspective, but you navigate the stages by jumping on increasingly higher platforms. On each stage you have to collect all of the stars and find the elemental fairies who will give you special powers. There were seven stages in total, with a boss character to battle in each.
Sora Tobu Henry is a cancelled 1995 action Virtual Boy game that was in development by Human Entertainment and planned to be released in December of 1995 at 5,800 yen. The plot centers Henry, a strange creature with big ears, plays the active role. The pride of Henry would that he would fly in the sky. He would slowly flutter through the air by flapping and fluttering his huge Dumbo-like ears as though a balloon floating in the air is moving in accordance with the player’s will.
A cancelled action Virtual Boy game that was in development by Tomy and planned to released in December of 1995.
Invincible Iron Man Gagaga-In is a cancelled “80’s giant robot fighting action game” for the Virtual Boy, that had been in development by Hudson Soft and the planning and contract development group Eighting. It was planned to release in Japan roughly a year after the system launch. The game has never been officially announced, but images of a design document and an EP-ROM cartridge containing a sample build have been shared in 2018 by a former Hudson employee.