Popular games for platform Virtual Boy

21.07.1995

Mario's Tennis is a tennis game that was released as a launch title for the Virtual Boy. It is the first tennis-related Mario game, and would later be followed by the Mario Tennis series. You get to choose from seven different characters, all with different ability levels, to play against each other in either singles or doubles matches. You can also play in an exhibition or tournament mode.

27.11.1995

Yikes!!! Get ready for a devious treasure hunt with the infamous scheming Wario. Capture the shining gold and vast treasures locked deep inside a hidden cave. But, beware of poison ponds, perilous prisons, endless walls and creepy woods! Make a quick change into Sea Dragon Wario, Eagle Wario or Bull Wario and utilize their mighty strengths. Blow away enemy cave defenders with body attacks and power actions. Succeed in this greedy plot to seize the riches of this underground world and find this key to freedom!

01.01.1970

Developed by Intelligent Systems, and known as Jump Dragon in Japan, Dragon Hopper was largely complete and due for release in 1996. You control Dorin, the prince of Dragons from the kingdom of Celestia. The evil Prime Minister has kidnapped the King and Queen of Dragons, as well as Dorin's princess, Diana. Dorin escaped but fell into the Land of Faeron. Now he must escape Faeron, collecting fairy spirits and learning spells if he is to return home and rescue his family. The action is viewed from a birds-eye perspective, but you navigate the stages by jumping on increasingly higher platforms. On each stage you have to collect all of the stars and find the elemental fairies who will give you special powers. There were seven stages in total, with a boss character to battle in each.

31.12.2009

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01.01.1970

Wangan Sensen Red City is a cancelled Virtual Boy game that was to be released sometime in 1996. The game, like many others, was cancelled due to the failure of the Virtual Boy. Translating the title of the game suggests that it is a tactical war simulator. The screenshots seem to confirm this. Reviews of the game say that it used both D-pads, was constituted of 9 stages and had a giant warship as a boss.

21.07.1995

Bursting through incredible dimensions of Virtual space the final mission is clear. Obliterate all enemies and obstacles created by KAOS and terminate this menacing battle system from within. Employing an impressive arsenal of high-tech weapons and evasive maneuvers the Tech-Wing Fighter speeds on. Spinning deaths, spy pods and mosquito mechs appear from everywhere! The fate of humanity will soon be defined. Red Alarm! Red Alarm! Alarm Condition Red!!

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01.01.1970

Invincible Iron Man Gagaga-In is a cancelled “80’s giant robot fighting action game” for the Virtual Boy, that had been in development by Hudson Soft and the planning and contract development group Eighting. It was planned to release in Japan roughly a year after the system launch. The game has never been officially announced, but images of a design document and an EP-ROM cartridge containing a sample build have been shared in 2018 by a former Hudson employee.

22.03.1996

3-D Tetris is a video game released for the Virtual Boy in 1996. A Japanese version was planned, to be called Polygo Block, but production of games was ceased due to lack of interest in the Virtual Boy system. This was the last game released on the Virtual Boy. The mesmerizing force of Tetris returns with virtual style! This thrilling animated puzzler takes dexterity and split-second timing to the extreme with dimensional blocks and challenging planes. 3-D Tetris propels players at a demanding pace where quick response and strategy rule. Tetris devotees of all levels will crave this latest sensation of brain-teasing fun!

25.08.1995

V-Tetris is a Miscellaneous game, developed by Locomotive Corporation and published by Bullet Proof Software, which was released in Japan in 1995.

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01.01.1970

Doraemon: Nobita no Doki-doki! Obake Land is a cancelled 1996 action Virtual Boy game based on the popular manga/anime Doraemon by Fujiko Fujio. The game was developed by Epoch and planned to released in March 1996. The game would have Doraemon go through each stage by riding roller-coasters or bungee-jumps. Doraemon would also have to search for hidden tools and rescue his friends who were captured by ghosts. The game would also have five characters as playable characters, each with a unique attack.

01.01.1970

Also known as G-Zero, Zero Racers would have been the first 3D entry in the F-Zero series. With the F-Zero Grand Prix over, racers now take part in the high-thrill, zero-gravity G-Zero Grand Prix races. The racers effectively fly around the 3D wireframe circuits. Three of the original racers were confirmed to return (Falcon, Stingray and Goose), and joined by a new craft, Origammy. A prototype of the game was shown at E3 1996, and it was previewed by Nintendo Power magazine. However, by 1996 the Virtual Boy was already considered a failure and was discontinued shortly after.

01.01.1970

Mighty Morphin Power Rangers is an unreleased game for the Virtual Boy that appeared briefly on Nintendo Power’s Release Forecast lists in December 1995 and January 1996 with a release date of “Winter ’96”.

01.01.1970

Star Fox (unofficial title), sometimes referred as Star Fox VB, is a game, presumably part of the Star Fox series, which was shown at CES and E3 in 1995 by Nintendo as a way to promote the Virtual Boy. It was a spaceship demo in a black background, very similar to an Arwing, and it wasn't playable. No official title has ever been given to the game.

01.12.1995

Attention all Earthlings! Relentless alien hordes have been identified near you. Prevent the dangerous Space Invaders from landing on your territory. Use your cannon to defend against waves of descending alien invaders. Don't let them hit the ground or it's all over for you and the Earth! Destroy them and score points!

28.02.2014

A unique crosswords game, made for PVB Coding Competition 2013, that makes clever use of the third dimension for its puzzles.

21.07.1995

In a savage display of pounding moves and lightning action, robotic boxers from around the globe step into a futuristic ring. Mirroring the movements of the humans in control, each Teleroboxer is capable of surviving defense matches unbearable to mankind. Slug it out to the staggering end to determine the true world champion. Created with specialized Techtronic powers and unique personalities, these responsive machines show no mercy on their way to the brutal top.

06.11.1995

Virtual Fishing is a Sports game, developed by Locomotive Corporation and published by Pack-In-Video, which was released in Japan in 1995.

01.01.1970

Genjin Show: Tobidase! VB Genjin is a cancelled game for the Virtual Boy.

29.06.2019

"A Yume Nikki Fan Game for the Nintendo Virtual Boy, with programming by Kresna and graphics by Nyrator. A submission created in six weeks for the 2019 Dream Diary Jam. Play as Nina and explore her dreams, collecting various effects along the way. The ending will become available once Nina has collected all four effects. This game is written entirely in NEC V810 assembly and is made to be compatible with actual Virtual Boy hardware. Hardware compatibility has been tested by a third party. The game doesn't feature any sound, as there was not enough time to write an assembly sound driver during the Jam. There is also no saving in the game itself."

01.01.1970

Virtual Jockey is a cancelled horse-racing simulation game that was in development by Right Stuff for the Virtual Boy. Due to the Virtual Boy being discontinued, however, it was never finished. The developers later used some of the game's mechanics in the PlayStation game Jockey Zero.

01.01.1970

Originally developed by Japan System Supply, Nintendo liked the game idea of Bound High! and took over the project later. The game was, besides Dragon Hopper, going to be one of the games, which should have saved the system with a relaunch, but it was delayed again and again until it was cancelled because of the lack of success of the Virtual Boy. At this time, the game already was completely finished. In Bound High!, Chalvo, the bouncing robot, travels through space In full 3d-D motion in pursuit of alien invaders that threaten the peaceful inhabitants of Earth. Angling from above, players control rolled up Chalvo, who must destroy all enemies on the playfield by landing on them and throwing them down from the playfield. Falling off the playfield himself, Chalvo will loose a life. The playfield is in space, or high above the earth, and is made of many little squares, which are composed differently from level to level, once big plain areas, once many small, scattered blocks. Bouncing over the platforms can be quite incalculable and dangerous, while some are solid, other ones vanish after one hit or reveal puzzles, items or other objects and besides a lot of different enemies, Chalvo also has to carefully avoid winds, the deep crevices, sharp spikes and highly charged electric "shockers" that cause his demise. Adding to the difficulty is the rebound angle when you hit a moving enemy - you don't necessarily bounce straight up in the air. Sometimes blocks lead to an "Another Stage", some kind of mirrored parallel universe with inverted colors and without the dangerous winds.

01.11.2010

You control a space ship that's equipped with a cannon. Your mission is to destroy as many USA-serving ships as possible, and get out alive while getting as many points as possible.

16.10.2003