Popular games for platform Virtual Boy
Yikes!!! Get ready for a devious treasure hunt with the infamous scheming Wario. Capture the shining gold and vast treasures locked deep inside a hidden cave. But, beware of poison ponds, perilous prisons, endless walls and creepy woods! Make a quick change into Sea Dragon Wario, Eagle Wario or Bull Wario and utilize their mighty strengths. Blow away enemy cave defenders with body attacks and power actions. Succeed in this greedy plot to seize the riches of this underground world and find this key to freedom!
Mario's Tennis is a tennis game that was released as a launch title for the Virtual Boy. It is the first tennis-related Mario game, and would later be followed by the Mario Tennis series. You get to choose from seven different characters, all with different ability levels, to play against each other in either singles or doubles matches. You can also play in an exhibition or tournament mode.
Virtual Mahjong is a cancelled game for the Virtual Boy.
VB Mario Kart is an unreleased Mario Kart game for the Virtual Boy. The game was cancelled during development due to the failure of the Virtual Boy. Nothing is known about the game, with the only evidence to prove it's existence being a magazine from Germany called "The Big N", which focuses on Nintendo products.
Game Hero is a Rhythm Homebrew game developed for the Virtual Boy.
The goal of this game is simple: just cook pasta. But be very careful: your neighbors are terrorists and they want to make sure you don’t get to taste any of it. Can you cook yourself lunch while they shoot at you through the windows?
Also known as G-Zero, Zero Racers would have been the first 3D entry in the F-Zero series. With the F-Zero Grand Prix over, racers now take part in the high-thrill, zero-gravity G-Zero Grand Prix races. The racers effectively fly around the 3D wireframe circuits. Three of the original racers were confirmed to return (Falcon, Stingray and Goose), and joined by a new craft, Origammy. A prototype of the game was shown at E3 1996, and it was previewed by Nintendo Power magazine. However, by 1996 the Virtual Boy was already considered a failure and was discontinued shortly after. The game was later announced for release through Virtual Boy Nintendo Classics.
Wangan Sensen Red City is a cancelled Virtual Boy game that was to be released sometime in 1996. The game, like many others, was cancelled due to the failure of the Virtual Boy. Translating the title of the game suggests that it is a tactical war simulator. The screenshots seem to confirm this. Reviews of the game say that it used both D-pads, was constituted of 9 stages and had a giant warship as a boss.
Prepare to enter the vast expanse of the Milky Way. Put your pinball skills to an interstellar test with four incredible space tables. Blast your pinball at rotating planets and turn them into dust in the Cosmic world. Send your puck flying through galactic formations in the deep-space Colony. Defeat an evil skeleton and hit the ultimate UFO jackpot! Knock down multiple rings and destroy wicked assailants in an Alien place. Defy arduous obstacles and save the world from impending devastation!
Virtual Bowling is a Sports game, developed and published by Athena, which was released in Japan in 1995.
VB Mario Land is a cancelled entry in the Super Mario Land series for the Virtual Boy.
V-Tetris is a Miscellaneous game, developed by Locomotive Corporation and published by Bullet Proof Software, which was released in Japan in 1995.
Pilot a Futuristic Star Fighter in a Battle for Mankind! GALACTIC YEAR 210. The earth and its colonies face annihilation in a futuristic war against the human race. YOU have been chosen to pilot RAGNAROK, a star fighter from an advanced alien civilization. Reinforced by fearless AI CHARACTERS, you must locate and destroy menacing fighters and enemy droids. With sheer VERTICAL FORCE blast your way into another dimension to the final Virtual frontier. This mission for mankind is brutal. Be prepared, for it has only just begun!
"A Yume Nikki Fan Game for the Nintendo Virtual Boy, with programming by Kresna and graphics by Nyrator. A submission created in six weeks for the 2019 Dream Diary Jam. Play as Nina and explore her dreams, collecting various effects along the way. The ending will become available once Nina has collected all four effects. This game is written entirely in NEC V810 assembly and is made to be compatible with actual Virtual Boy hardware. Hardware compatibility has been tested by a third party. The game doesn't feature any sound, as there was not enough time to write an assembly sound driver during the Jam. There is also no saving in the game itself."
J.League 3D Stadium is an unreleased soccer game for the Virtual Boy from J-Wing. It was slated for release in Japan on March 20th, 1996, but was ultimately cancelled when the Virtual Boy was discontinued. Not much is known about the game, as the only ever mention of it was when it was announced at Space World ’95.
Out of the Deathmount was a cancelled Virtual Boy game from J-Wing that was supposed to be released on March 1st, 1996. However, due to the Virtual Boy's poor sales and bad reception, the game was never released.
Invincible Iron Man Gagaga-In is a cancelled “80’s giant robot fighting action game” for the Virtual Boy, that had been in development by Hudson Soft and the planning and contract development group Eighting. It was planned to release in Japan roughly a year after the system launch. The game has never been officially announced, but images of a design document and an EP-ROM cartridge containing a sample build have been shared in 2018 by a former Hudson employee.
Virtual Fishing is a Sports game, developed by Locomotive Corporation and published by Pack-In-Video, which was released in Japan in 1995.
Mario Kart: Virtual Cup is a homebrew fan game for the Virtual Boy.
Virtual Block is a cancelled Virtual Boy game from Botwas supposed to be released in December of 1995 in time for Christmas, but was cancelled due to the Virtual Boy's failure. This game would have played similarly to Arkanoid in that you had to bounce a ball off a paddle and hit blocks. The only difference in that mechanic is that the game would use two paddles, each controlled by the two D-pads on the controller. Each stage had enemies that you could hit with the ball. There would also have been boss stages, one featuring a giant tree stump enemy that would throw rocks.