Popular games for platform Virtual Boy
Yikes!!! Get ready for a devious treasure hunt with the infamous scheming Wario. Capture the shining gold and vast treasures locked deep inside a hidden cave. But, beware of poison ponds, perilous prisons, endless walls and creepy woods! Make a quick change into Sea Dragon Wario, Eagle Wario or Bull Wario and utilize their mighty strengths. Blow away enemy cave defenders with body attacks and power actions. Succeed in this greedy plot to seize the riches of this underground world and find this key to freedom!
Mario's Tennis is a tennis game that was released as a launch title for the Virtual Boy. It is the first tennis-related Mario game, and would later be followed by the Mario Tennis series. You get to choose from seven different characters, all with different ability levels, to play against each other in either singles or doubles matches. You can also play in an exhibition or tournament mode.
A homebrew made for the Virtual Boy in 2010.
VB Racing is a homebrew Outrun clone for the Virtual Boy.
Mighty Morphin Power Rangers is an unreleased game for the Virtual Boy that appeared briefly on Nintendo Power’s Release Forecast lists in December 1995 and January 1996 with a release date of “Winter ’96”.
Pilot a Futuristic Star Fighter in a Battle for Mankind! GALACTIC YEAR 210. The earth and its colonies face annihilation in a futuristic war against the human race. YOU have been chosen to pilot RAGNAROK, a star fighter from an advanced alien civilization. Reinforced by fearless AI CHARACTERS, you must locate and destroy menacing fighters and enemy droids. With sheer VERTICAL FORCE blast your way into another dimension to the final Virtual frontier. This mission for mankind is brutal. Be prepared, for it has only just begun!
VB Mario Land is a cancelled entry in the Super Mario Land series for the Virtual Boy.
The portal between Earth and another mysterious dimension has opened, and the intrepid Jack Brothers have come through for an adventure in our world. Having lost track of time, they now have only one hour to return to their home or be banished forever. Help them battle hoards of loathsome enemies through six electrifying 3-D levels, each with many floors to explore and conquer. This is one phenomenal adventure you can't afford to miss!
J.League 3D Stadium is an unreleased soccer game for the Virtual Boy from J-Wing. It was slated for release in Japan on March 20th, 1996, but was ultimately cancelled when the Virtual Boy was discontinued. Not much is known about the game, as the only ever mention of it was when it was announced at Space World ’95.
SD Gundam Dimension War is a Strategy game, developed by Locomotive Corporation and published by Bandai, which was released in Japan in 1995.
Welcome to Virtual League Baseball for Nintendo's Virtual Boy, the 3D baseball game that lets you experience the exciting action of world class International Virtual League Baseball competition!
Out of the Deathmount was a cancelled Virtual Boy game from J-Wing that was supposed to be released on March 1st, 1996. However, due to the Virtual Boy's poor sales and bad reception, the game was never released.
Virtual Bowling is a Sports game, developed and published by Athena, which was released in Japan in 1995.
Virtual Mahjong is a cancelled game for the Virtual Boy.
Genjin Show: Tobidase! VB Genjin is a cancelled game for the Virtual Boy.
The goal of this game is simple: just cook pasta. But be very careful: your neighbors are terrorists and they want to make sure you don’t get to taste any of it. Can you cook yourself lunch while they shoot at you through the windows?
You control a space ship that's equipped with a cannon. Your mission is to destroy as many USA-serving ships as possible, and get out alive while getting as many points as possible.
Space Pinball is the name given to the prototype that would eventually become Galactic Pinball. Space Pinball was near complete before it was scrapped. It features 5 tables, where Galactic Pinball only has 4. All 5 of the prototype pinball tables are different from those that were included in the retail game. In the prototype, all tables are linked together. Beating a table just starts you off at the next table, and there is no ending of any kind. There is also no “puck” counter, the game simply returns to the stage select screen when you lose a “puck”.