Popular games published by company Artdink
Tactics Ogre is a 3D isometric tactical role-playing game. The player starts out with a band of troops, builds a small army and fights many battles with choices to make in between, that will determine which one of the eight possible endings will be reached in a non-linear storyline. The player has the option to recruit characters, control individual equipment of each character, with over six male character classes, six female character classes, three demi-human classes, and more. It is also possible to train at safe locations to prepare the army before the next battle or storyline advancement.
You play the part of the head of a railroad company, with the aim of creating your own railroad empire, providing a successful mass transit system that will be an inspiration to the rest of the world. Another goal is to provide the impetus for your chosen city to develop. There are a number of different places to set up business each with different layouts and existing houses and businesses. The main money earners are passenger trains, that can be scheduled to pick up passengers at the times of day when the demand is high. However, in the long term you need the city to develop. This requires setting up trains that transport resources to where they are needed. These resources are used to build houses, and other buildings, increasing the number of passengers for your commuter trains. As the city develops, new businesses will spring up, such as stadiums, high rise office blocks, and ski resorts. You can also build your own businesses, the success of which will depend on the local population, the presence of competing businesses, and even the changes of the seasons, among other factors.
Colony Wars is a combat fighter game set in space. You, as the player, join as a recruit in the League's fleet. Missions take place in various fighters, from a 1st person view inside the cockpit, or a 3rd person view from behind your ship. Ships have separate meters for shields and armor, and the player must cycle between weapons designed specifically to damage each. At the most basic, purple lasers must drain a target's shields, followed by switching to red lasers to destroy them. The game features advanced lighting and particle effects for the Playstation, as well as a basic simulation of Newtonian physics. Thrusters are only active for as long as the accelerate button is held down. The player can burst fire their thrusters and drift, allowing for some advanced maneuvers. The campaign also features multiple endings and branching missions/storylines, based on your performance in the previous operations.
It’s up to you to defeat the Empire. It’s been nearly a quarter of a century since the Zetegenian Empire first conquered the Kingdoms of Zenobia with a wrath of fear and bloodshed. You are the leader of a band of rebels who’ve fought to preserve the last shred of honor in this desperate time of treachery. Manage the ranks of a full-blown rebel army, complete with hundreds of characters, magic items, weapons and mystical Tarot cards. You must succeed in ousting the evil usurpers - your fate, and that of the entire population, depends on it.
In A Train 6 your goal as a the head of a major transport company is to build up an effective railway network. You will gain the main amount of your income by transporting passengers and cargo. It is also possible to earn money by buying and selling land, housing planning and developing the local industry. It is crucial to keep optimizing the schedules, in order to improve the cost-effectiveness of your transport network. The game is completely in 3D and offers 40 trains, each with its individual advantages and disadvantages, such as speed, capacity and costs per mile. The game features a total amount of 80 buildings and allows you to play in 6 different scenarios, all of which include unique tasks and possibilities.
A Ressha de Ikou is the first in the long-running transport network simulation series mostly known as A-Train. The player controls a railroad company CEO in the end of the nineteenth century, who was entrusted by the president of an unnamed country to build a railroad that reaches its Western coast. The game is played in real time, with a day/night cycle and a game world that changes regardless of the player's actions. Compared to its more widely known sequels, A Ressha de Ikou has a rather simple gameplay that is confined to building tracks for just one train line, the titular A-train. A report is generated that shows how well the player is doing in his/her competition against other networks.
The third title in the Lunatic Dawn series from Artdink, released for PlayStation.
Eikan ha Kimi ni: Koukou Yakyuu Zenkoku Taikai is a baseball video game developed and published by Artdink.
The second iteration of the A-Train series was released in July 1988 for the NEC PC-9801 and X68000. In the US, it was released under the name Railroad Empire.
An entry in the A-Train series.
Although trains are your primary source of income in the beginning of the game, A-Train is not about building trains exclusively. By utilizing the train industry as well as buses and subways, it is up to you to manage an efficient transportation system for passengers and freighting companies. Everything you do must be well thought out because you're out to make a profit. As soon as you've earned the adequate funds, you have to start making investments. With your money you can buy and sell all types of land and businesses. If you think you're lucky enough, you may opt to play the stock market. Purchased land can be developed in a variety of ways, such as in the development of offices, apartments, hotels, factories, golf courses, and so on. It is up to you to build the largest financial empire humanly possible. As the city develops, new businesses will spring up, such as stadiums, high rise office blocks, and ski resorts. You can also build your own businesses, the success of which will depend on the local population, the presence of competing businesses, and even the changes of the seasons, among other factors.
A-Train, the classic urban development simulation game that allows you to create the city of your dreams, is now available on the Nintendo Switch! Become the president of your very own railroad company, laying tracks and running your trains as you see fit. However, you will be responsible for more than the railroad. You'll also be tasked with managing subsidiaries, playing the stock market, and participating in urban planning, in order to develop and expand your town. This latest installment in the A-Train series introduces the element of tourism to the urban planning formula, and focuses on building up towns into bustling tourism capitals. Providing realistic business management simulations of financing, investing, and more, as well as a wide variety of customizable options for all your vehicles, A-Train: All Aboard! Tourism is packed full of features for you to explore. But don't be overwhelmed—players old and new alike will be able to jump right into the series thanks to the fun and practical tutorials provided in the early stages. So why not hop aboard the A-Train with your trusted team of advisors, and start crafting a bright future for your town?
HR2 is a tower building simulator where your goal is to build a highrise building as tall as possible. Your concerns are not with floor designs or business strategies. Instead, in HR2 your role is that of a contractor/engineer commissioned to build the tower. Therefore, your goal is to build the tower with structurally sound design to guarantee that it will not come crashing down once you get to the 10th floor.
Not released in Western countries, Take the A-Train IV is the fourth game in the Japanese-made A-Train series, directly following its most popular installment, known in the Western world as simply A-Train. The game plays very similarly to its predecessor, including the interface, the core gameplay system (managing a company, purchasing trains, building railways, influencing city growth, transporting goods, etc.), and characteristic features such as a day/night system, weather effects, season changes, etc., all of which influence the player's chances to earn money from his networks. A new feature is the possibility to build roads, acquire buses, and plan bus routes. The game offers four different scenarios: a medium-sized metropolitan area, an industrial area, a rural area, and a huge high-tech urban area. Each poses different challenges to the player.
A-Ressha de Ikou 2001 is a second version of the sixth part of the A-Train series. This is a train management simulation on Playstation 2 that gives you the controls of a train company. It's up to you to make the right decisions to grow your business and put it at the top of the industry.
Play the part of the head of a railroad company, with the aim of creating a railroad empire, providing a successful mass transit system that will be an inspiration to the rest of the world. Another goal is to provide the impetus for a chosen city to develop. There are a number of different places to set up business each with different layouts and existing houses and businesses. The main money earners are passenger trains, that can be scheduled to pick up passengers at the times of day when the demand is high. However, in the long term you need the city to develop. This requires setting up trains that transport resources to where they are needed. These resources are used to build houses, and other buildings, increasing the number of passengers for commuter trains. As the city develops, new businesses will spring up, such as stadiums, high rise office blocks, and ski resorts. The player may also build own businesses, the success of which will depend on the local population, the presence of competing businesses, and even the changes of the seasons, among other factors. The stock market is also another way of making money. The player may also watch the seasons come and go, with snow visible in winter, and fireworks displays celebrating the New Year.
The first title in the Lunatic Dawn series from Artdink, released in 1993 for PC-98 and FM-Towns. The game is dedicated to character creation, RPG-style character development, and exploration. In the beginning, the player creates the playable character, choosing age, gender, and even weaknesses - all of which affect the character's parameters such as stamina, weapon technique, charisma, etc. Afterwards, the player allocates points into the remaining parameters. The player starts in a city and is absolutely free to go wherever he/she wants. There is a day/night cycle in the game. It is necessary to keep an eye on the character's stamina and buy food rations - the character can die of exhaustion and hunger. Random enemies appear on the world map and in dungeons. Battle screen is isometric and allows free movement. It is not necessary to choose a command for each turn: the battles evolve automatically until the player interrupts them with a new command.
The latest iteration of the A-Train series, A-Train 9 was released on February 11, 2010 in Japan, and on March 15, 2012 worldwide by UIG Entertainment under the names The Train Giant in English and Der Bahn Gigant in German. It is compatible with Windows XP, Vista and 7, and is also compatible with the said 64-bit versions. Two Japan-only building kits were released, the first on October 8, 2010 and the second on December 23, 2010. The Japan version also includes a 3D patch costing ¥1050 that can be played using 3D glasses, and the German version includes an unofficial patch that adds 200 trains to the game on top of the existing 11 trains. A-Train 9 includes buses and trucks, grouped by distances they travel and the work they manage (e.g. intercity, local, heavy goods, etc.), power plants, Japanese castles and more authentic-looking Japanese buildings.
An action game from Artdink.
A.IV. Evolution is an updated console-only port of Take the A-Train IV, the fourth main entry in Artdink's long-running railroad management simulation series. It is largely a straight port of the original PC title, but the interface and graphics have been redesigned for the console format. The most significant new feature of this version is the ability to ride the trains and view the player's city in a full 3D polygon view, which would become a staple of later entries. The game was later released internationally with several additions as A.IV Evolution Global.