Neo Atlas 2

02.09.1999
A second, expanded PlayStation iteration of Artdink's Atlas series. You are once again in charge of a trading company headquartered in Lisbon, and tasked by the king with exploring the rest of the world and bringing home the spoils. In addition to the exploration, trading and map creation of the prior game, it adds an "episode" system which is effectively a quest log, as well as changes and updates to the story and quests. Additionally, it improves on the trading system, adding the "trading post" function, which allows the player to choose which product to make in some cities, which allows for more streamlined trading. Just like the prior games, the shape of the world is determined by the player's belief or disbelief in the reports brought in by their admirals, and ultimately influences what is found on the map, and the routes that are available.
In the age of old, man traversed the world by way of ships and relied on winds to billow their sails. Dead winds meant no progress and seafarers were at the mercy of the elements. In Neo Atlas 2 Artdink continues their success series of games about the world exploration. Your mission like in the first game is to explore new worlds, set up trade routes and expand the sphere of your country's influence. Some towns specialize in certain commodities and others in the production of goods. The intrepid and profiteering buccaneer finds those towns and ferries goods back and forth to create a sustainable enterprise.

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SuperLite 1500 (last 3 games)

28.06.2001

Slitherlink (also known as Fences, Takegaki, Loop the Loop, Loopy, Ouroboros, Suriza and Dotty Dilemma) is a logic puzzle developed by publisher Nikoli. Slitherlink is played on a rectangular lattice of dots. Some of the squares formed by the dots have numbers inside them. The objective is to connect horizontally and vertically adjacent dots so that the lines form a simple loop with no loose ends. In addition, the number inside a square represents how many of its four sides are segments in the loop. Other types of planar graphs can be used in lieu of the standard grid, with varying numbers of edges per vertex or vertices per polygon. These patterns include snowflake, Penrose, Laves and Altair tilings. These add complexity by varying the number of possible paths from an intersection, and/or the number of sides to each polygon; but similar rules apply to their solution. SuperLite 1500 Series - Slither Link is a puzzle game based on the Slitherlink logic puzzle featuring over 200 different stages.

24.05.2001

A crossword is a word puzzle that normally takes the form of a square or rectangular grid of white and shaded squares. The goal is to fill the white squares with letters, forming words or phrases, by solving clues which lead to the answers. In languages that are written left-to-right, the answer words and phrases are placed in the grid from left to right and from top to bottom. The shaded squares are used to separate the words or phrases. Squares in which answers begin are usually numbered. The clues are then referred to by these numbers and a direction, for example, "4-Across" or "20-Down". At the end of the clue the total number of letters is sometimes given, depending on the style of puzzle and country of publication. Some crosswords will also indicate the number of words in a given answer, should there be more than one.

26.04.2001

Popular collection of puzzle games will fill the picture will be completed based on the mass number of vertical and horizontal scratching puzzles first whenever visiting. The 200 questions included a wide range of offers from beginner to advanced, the size 10x10, 15x15, 20x20 sizes available 3. Configuration of the popular features button operation, and display position adjustment function, you can enjoy a comfortable play.

Could be interesting

03.12.1998

Neo ATLAS is a reimagining of Artdink's home computer Atlas series, with 32-bit era upgrades to graphics and gameplay. Neo ATLAS is a reimagining of Artdink's home computer Atlas series, with 32-bit era upgrades to graphics and gameplay.

01.12.1993

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15.12.1995

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09.09.1999

Ore no Ryouri was developed by Agenda and released by Sony for the original PlayStation. Players must successfully manage different types of restaurants, utilizing the DualShock's analog sticks to perform various tasks.

16.12.1999

Natsume's farm simulation series makes its debut on the PlayStation with Harvest Moon: Back to Nature. It is the first Harvest Moon game for a non-Nintendo console. Starting with a few rudimentary implements and very little money, players begin the arduous task of reviving their grandfather's farm and thereby claiming their place as its rightful heir. Players are given three years to achieve this goal. A year consists of four seasons, each of which lasts 30 days. Different crops can be planted each season, but before the seeds can be planted, the land must be cleared and then the soil tilled. Seeds must also be watered until the fruit or vegetable matures. Once the crops are ready for harvest, they can be placed in a shipping bin where they'll be collected and paid for. In addition to farming, players will interact with local villagers and partake in seasonal events such as the Tomato Festival and Fireworks Display. As more money is earned, players can expand their farm and begin to raise livestock such as chickens and cows.

01.10.1996

Reel Fishing is designed to create a realistic angling experience in the comfort of the gamer's living room. Strategy comes in choosing the right lure for the circumstance and it takes skill to hook the big ones and reel them in successfully. Underwater shots and "fish-eye" views of the lure offer a perspective on the sport that few ever see on an actual outing. Players can even take a "picture" of their prize catch before releasing it back into the virtual wild.

05.08.1999

Echo Night 2: Nemuri no Shihaisha is a first person adventure. Like the first game, Echo Night 2 is played from a first-person perspective, but unlike most other first-person games there is no use of firearms in the game. When confronted by a ghost the player must turn on the lights in the room by means of a light switch. The player is often transported into the past via the passengers or certain objects. Once the player fulfills a task important to a spirit they will vanish and drop an "Astral Piece" which can be used to get a different ending scene.

18.12.1997

A convenience store simulation game.

13.08.1998

Echo Night is a mystery adventure video game developed by From Software. The story revolves around Richard Osmond and his journey to find out what happened to the ship Orpheus, which mysteriously disappeared from the sea. The story will uncover too the mystery about two stones which contain some kind of power.

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