Neo Atlas

03.12.1998
Neo ATLAS is a reimagining of Artdink's home computer Atlas series, with 32-bit era upgrades to graphics and gameplay. Neo ATLAS is a reimagining of Artdink's home computer Atlas series, with 32-bit era upgrades to graphics and gameplay.
As the manager of a trading company in 15th century Portugal, you're charged with making a profit while also exploring the mysterious remainder of the world, currently shrouded in mysterious clouds. As you explore the map, you make calls on whether you believe or disbelieve the reports of your sailors, and this act goes on to influence the shape of the world itself, and in turn, the resources and challenges placed around it. You can discover mysterious plots, cities, ruins, creatures, pirates, monsters and additional background music on your journeys. Whilst your admirals are out exploring, you are also charged with establishing trade routes to distribute the resources they've uncovered, enable the production of goods, and ultimately make yourself a tidy profit.

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Part of collection:
SuperLite 1500 (last 3 games)

28.06.2001

Slitherlink (also known as Fences, Takegaki, Loop the Loop, Loopy, Ouroboros, Suriza and Dotty Dilemma) is a logic puzzle developed by publisher Nikoli. Slitherlink is played on a rectangular lattice of dots. Some of the squares formed by the dots have numbers inside them. The objective is to connect horizontally and vertically adjacent dots so that the lines form a simple loop with no loose ends. In addition, the number inside a square represents how many of its four sides are segments in the loop. Other types of planar graphs can be used in lieu of the standard grid, with varying numbers of edges per vertex or vertices per polygon. These patterns include snowflake, Penrose, Laves and Altair tilings. These add complexity by varying the number of possible paths from an intersection, and/or the number of sides to each polygon; but similar rules apply to their solution. SuperLite 1500 Series - Slither Link is a puzzle game based on the Slitherlink logic puzzle featuring over 200 different stages.

24.05.2001

A crossword is a word puzzle that normally takes the form of a square or rectangular grid of white and shaded squares. The goal is to fill the white squares with letters, forming words or phrases, by solving clues which lead to the answers. In languages that are written left-to-right, the answer words and phrases are placed in the grid from left to right and from top to bottom. The shaded squares are used to separate the words or phrases. Squares in which answers begin are usually numbered. The clues are then referred to by these numbers and a direction, for example, "4-Across" or "20-Down". At the end of the clue the total number of letters is sometimes given, depending on the style of puzzle and country of publication. Some crosswords will also indicate the number of words in a given answer, should there be more than one.

26.04.2001

Popular collection of puzzle games will fill the picture will be completed based on the mass number of vertical and horizontal scratching puzzles first whenever visiting. The 200 questions included a wide range of offers from beginner to advanced, the size 10x10, 15x15, 20x20 sizes available 3. Configuration of the popular features button operation, and display position adjustment function, you can enjoy a comfortable play.

Could be interesting

02.09.1999

A second, expanded PlayStation iteration of Artdink's Atlas series. You are once again in charge of a trading company headquartered in Lisbon, and tasked by the king with exploring the rest of the world and bringing home the spoils. In addition to the exploration, trading and map creation of the prior game, it adds an "episode" system which is effectively a quest log, as well as changes and updates to the story and quests. Additionally, it improves on the trading system, adding the "trading post" function, which allows the player to choose which product to make in some cities, which allows for more streamlined trading. Just like the prior games, the shape of the world is determined by the player's belief or disbelief in the reports brought in by their admirals, and ultimately influences what is found on the map, and the routes that are available.

01.12.1993

It has all the features, flexibility, art, animation, and power you need to create an environment of your dreams. Choose from a selection of bonus cities and scenarios to rule or ruin as you please. Build schools, libraries, hospitals, zoos, prisons, power plants, and much more... Lay down roads, railways, and highways. Explore the underground layer and build subways and utilities without compromising your aesthetics. Customize different buildings or design your own graphics sets from scratch. This is the ultimate classic Maxis city-building and management simulation. If this game were any more realistic, it'd be illegal to turn it off!

05.08.1999

Echo Night 2: Nemuri no Shihaisha is a first person adventure. Like the first game, Echo Night 2 is played from a first-person perspective, but unlike most other first-person games there is no use of firearms in the game. When confronted by a ghost the player must turn on the lights in the room by means of a light switch. The player is often transported into the past via the passengers or certain objects. Once the player fulfills a task important to a spirit they will vanish and drop an "Astral Piece" which can be used to get a different ending scene.

18.12.1997

A convenience store simulation game.

15.12.1995

Suikoden is a Japanese-style role-playing game with several unusual additions. There are three kinds of combat in the game, the most common one being the traditional turn-based party combat (players can have up to six people in their active party). Magic runes can be equipped on the player's characters which allow limited usage of offensive and healing spells. There are also a few army battles, where the player must control whole units of fighters, archers, magicians, etc., and one-on-one fights (duels).

02.12.1999

Lunatic Dawn Odyssey is a RPG in which the player controls a group of adventures that begina quest, they will go through different towns and other places. In their journeys they will face different kind of enemies and could talk to different characters and they can change their equipment in the shops. The game uses a first person perspective in the adventure part and a third person perspective in the battle part. The battle part is the classic turn based rpg style. The game features a high degree of freedom since the character can get married and have children and each time that the game is played the circunstances can changed so there are a lot of different endings.

14.01.1999

Simulation title where players can run their very own game center, with many parodies and homages of popular arcade titles.

28.02.1997

Kowloon's Gate is a 1997 Japanese adventure video game developed by Zeque. Set in the Kowloon Walled City in Hong Kong, it is considered a cult hit. Kowloon's Gate is a first person adventure game that puts the player in a futuristic fantasy world in which he will take the role of a young woman (a master feng shui) that will have to encounter different people, fight evil enmies, and solve some strange situations and puzzle to advance in the adventure and try to make that the world won't dissappear. Kowloon's Gate uses motion JPEG technology to render the strange CG enviroments you'll explore. Interact with unique characters, traverse the real-time 3D scenes freely, and solve imaginative puzzles in this Adventure game.

18.11.1999

Pachinko Paradise 2 is the second title in Irem's long-running pachinko simulation series. It features reproductions of four pachinko machines made by Sanyo Bussan: CR Umi Monogatari 3R, CR Umi Monogatari 3, CR Umi Monogatari 6, and CR Umi Monogatari. There are two modes available: Tsūjō (Normal) mode allows the player to modify a wide range of settings for each machine, while Jissen (Battle) mode challenges the player to win as many balls as possible on the default settings with a limited starting pool and time limit. There is also a View mode where the various animations that play on the in-game display can be freely viewed. Unlike the previous title, there is no story mode.

17.12.1998

The Famires: Shijou Saikyou no Menu is a business simulator where you run your family restaurant, hire staff and design the layout to serve customers food.

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