Popular games published by company Softdisk Publishing

31.12.1991

You're a one-of-a-kind dangerous guy named Dave. Born and raised in the hill country of Backwater, USA, you're quite deft with the shotgun, and afraid of nothing. Then again, you haven't been in the haunted mansion up on the hill. As you hunt for your lost little brother, Delbert, you must enter a house full of zombies, spooks, and bad guys and turn them into hamburger meat, before they make a meal out of you in Dangerous Dave in the Haunted Mansion!

31.12.1991

Trapped in a land where giant vegetables rule the day, you must fight your way through an army of vicious broccoli beasts, savage asparagus warriors and a bushel of other leafy green nasties before battling the fiercest spud of all, King Boobus Tuber. Unless you want a one way trip to the salad bar in the sky, you'll have to finish all your veggies. Before they finish you!

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31.12.1996

In Vor Terra the player takes on the role of a Knight, who is attempting to restore order to his land and become its ruler, after the old King died and the kingdom turned into a wasteland in chaos, it's inhabitants now suffering from plagues, thieves and monsters.

31.12.1993

You play a diver who must find the treasures of the Barbarosa, a sunken pirate ship. In search of those treasures you encounter the inhabitants of the Caribbean waters and pirate ghosts.

31.12.1989

Legends of Murder is a fantasy/role-playing/murder mystery game. In Volume 1 of the series you, Inspector, have been summoned to a small castle near the harbor city of Erdwyn to investigate the murder of the King. Hired by the advisor of the deceased King, an elf named Ash, you set foot in the castle after a long journey across the sea, and the game begins... The ultimate purpose in the game is to discover the murderer of the King. The character is walking on a tiny map sized in 1/5 of the screen, and when he comes inside new room, the description is written. There are numerous riddles and puzzles to solve along the way, as well as many people to meet and places to explore. It is very important that you talk to everyone you encounter, search all rooms of the castle you enter, and make note of what you learn for later reference. The Inspector (of Fighter/Mage class) has a number of personal attributes, common for RPGs, which affect the play of the game. Spells must be learned from special books. The higher a character's level, the more powerful the spell he can learn.

31.12.1999

Silvern Castle is a fantasy RPG that looks and feels very much like the original Wizardry. The player controls a party of 6 adventurers, chosen from orc, human, dwarf, elf, and gnome races. Characters can be fighters, clerics, thieves, or mages. The goal is to explore a large 1st person wire-frame maze. The player must travel continually downwards to eventually procure the Crystal Orb. A menu-driven down with a store, magic shop, and adventurer's guild sits atop the dungeon. Combat is text-based, with player and enemies parties taking turns attacking.

31.03.1992

The Catacomb Abyss is the 1992 sequel to Catacomb 3-D. It is the first part in a trilogy.

31.12.1982

The player controls a bug jar, and attempts to catch all the fireflies which flit about the screen. Fireflies are represented by single pixel dots which intermittently turn on and off as they move randomly about the screen. The player must attempt to guess their location, and correctly open their bug jar while over the firefly.

31.12.1991

Big Blue Disk was a monthly DOS disk magazine. It carried various games and applications for DOS as well as reviews and various extras. Some of them were freeware or shareware, or demo versions of commercial programs, but other material was original to the disk magazine. This issue contains: - Dark Designs II: Closing The Gate - Word Ladders - Handy Caps. The remainder of the space is taken up by clip art, articles and a file-searching DOS utility.

31.12.1992

A chess game with cyber-/Tron-like theme. The layout of the board has been modified to have pieces rest on intersections instead of squares, but the gameplay is identical to chess.

31.12.1993

Unfortunately for our hero, his little brother is afflicted with “always getting kidnapped” syndrome. Dangerous Dave must battle wolves, mummies, ghosts, and other ghastly apparitions on his way to save Delbert from the clutches of the evil Dr. Nemesis. With 11 levels of spine-tingling platforming action, you’ll be shooting up a storm in Dangerous Dave’s Risky Rescue!

31.12.1993

Life is difficult enough without having Dr. Nemesis as your arch-villain. Why does he have to pick on Dave’s little brother, Delbert, so much? Not only does he snatch the already kidnapping-prone Delbert, but he hides him away deep in the bowel of an insane asylum! Crazy nurses wearing purple of all colors wander the halls, cleaver wielding orderlies, and jolts of electricity all stand in Dangerous Dave’s way in Dave Goez Nutz!

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31.03.1991

Petton Everhail, the most powerful magician in the world is hired to recover an enormous treasure buried deep beneath the ruins of the Kieralon Palace. However, the path to the treasure chamber is long and confusing and guarded by evil monsters such as goblins, skeletons, and worse. Catacomb II, which was later renamed to The Catacomb, does not change the game principle of its predecessor, but offers 30 new levels to explore. Still, players explore the ruins from a top-down perspective, use their magical powers to fight enemies, and discover hidden passages.

01.05.1991

This is the second adventure in which the player takes on the role of the Inspector, a crime-solving fighter/mage. This time around, an apprentice at a school of wizardry has been murdered, and the player must investigate and find the culprit. The player must move around a rather tiny map of his or her surroundings, searching for clues, talking to other characters and occasionally fighting enemies through a menu-based combat system. There are items to collect and equip, experience points to gain, spells to cast and, of course, a crime to solve.

01.11.1991

Catacomb 3-D is the third in the Catacomb series of video games, and the first of these games to feature 3D computer graphics. The game was originally published by Softdisk under the Gamer's Edge label, and is a first-person shooter with a dark fantasy setting. The player takes control of the high wizard Petton Everhail, descending into the catacomb of the Towne Cemetery to defeat the evil lich Nemesis and rescue his friend Grelminar. Catacomb 3-D is a landmark title in terms of first-person graphics. The game was released in November 1991 and is arguably the first example of the modern, character-based first-person shooter genre, or at least it was a direct ancestor to the games that popularized the genre. It was released for DOS with EGA graphics. The game introduced the concept of showing the player's hand in the three-dimensional viewpoint, and an enhanced version of its technology was later used for the more successful and well-known Wolfenstein 3D.

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31.03.1989

Catacomb is a 2-D top-down third-person shooter created by John Carmack. It was originally created for the Apple II, and later ported to the PC. It should not be confused with The Catacomb, which is the second game in the series (originally named Catacomb II, but later renamed). It supports EGA and CGA graphics. In the game you play the magician Petton Everhail. At the start you are contacted by Terexin, High Wizard of the Kieralon who tells you how the Kieralon Empire has fallen. He convinces you to travel to the Kieralon Palace to collect his treasures and split them fifty-fifty. Catacomb consists of fifteen levels in the Apple II version, ten levels in the PC demo disk promoting Gamer's Edge, and 30 levels in the full PC version (The Catacomb, aka Catacomb II). To progress to the next level you must step through a magic teleportation mirror. These mirrors are usually behind a locked door, requiring you to obtain a key to advance.

31.12.1988

Kingdom of Kroz is the first game in the Kroz series created by Scott Miller. It is also the first game released by Apogee Software. A text-mode action/puzzle game. You have to get to the exit on each level, which is made more difficult by obstacles such as trees (which can be destroyed) and monsters. Various puzzles (in the form of one-off objects) are also used.