Kingdom of Kroz
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Kroz
Kingdom of Kroz is the first game in the Kroz series created by Scott Miller. It is also the first game released by Apogee Software. A text-mode action/puzzle game. You have to get to the exit on each level, which is made more difficult by obstacles such as trees (which can be destroyed) and monsters. Various puzzles (in the form of one-off objects) are also used.
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Long before this trainee of the dark arts would come to be called Bayonetta, she took a fateful journey into the forbidden Avalon Forest. Alongside her was Cheshire, her very first demon, possessing Cereza’s stuffed toy. Play as both Cereza and Cheshire and search through the treacherous forest to look for the power to save Cereza’s mother.
Return to Kroz is the 1st of the Super Kroz Trilogy. This one offers 20 levels featuring the same ASCII graphics and one screen puzzle adventure gameplay as all other Kroz titles.
Caverns of Kroz is the 3rd game in the Original Kroz Trilogy made by Apogee founder Scott Miller in 1989. This one offers 40 levels. Gameplay and of course the use of ASCII characters as graphics are identical to Kingdom of Kroz.
The Lost Adventures of Kroz was the last released entry in the Kroz series, created by Apogee founder Scott Miller and released in 1990. Being the Kroz series' "swan song", this entry featured a whopping 75 levels. A fitting finale to a great series. A great game by itself.
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