A.J.'s World of Discovery

31.12.1991
A.J's World of Discovery is an educational game aimed at young kids. It allows them to play various mini games such as an Arknanoid clone, a picture editor, sticker book, Matchbox car racing, jigsaw puzzles etc etc. A fun way to learn English and Maths.

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Part of collection:
Adiboo (last 3 games)

28.04.2022

Abidou is an educational game for kids between 4 and 7 years old.

31.12.2009

In Adibou Adventure: I explore the Human Body on DS, the player takes control of the miniaturized ship of Adibou and goes in search of Bouzzy, the greedy monster. In the company of the hero, his new friend Adilia and Robitoc the robot, he explores the human body and pierces all its mysteries!

Part of franchise:
Adiboo (last 3 games)

28.04.2022

Abidou is an educational game for kids between 4 and 7 years old.

31.12.2009

In Adibou Adventure: I explore the Human Body on DS, the player takes control of the miniaturized ship of Adibou and goes in search of Bouzzy, the greedy monster. In the company of the hero, his new friend Adilia and Robitoc the robot, he explores the human body and pierces all its mysteries!

Could be interesting

29.05.2002

JumpStart Advanced Preschool is a game that was originally released in 2002, then titled Jumpstart Advanced Preschool. It has since been released alongside other JumpStart Advanced Preschool games. It is intended to teach a preschool curriculum.

03.11.1998

Laugh and play as you buzz through the fun-filled world of bugs. You'll be bug-eyed with excitement at all you can do as you scurry through this world of tiny creatures. In addition to lots of playful activities--a board game, puppet show, and swarms of surprises--your friend Flik is counting on you to help him save the colony by finding items he needs to build a grasshopper-keeper-outer invention. So get ready for a really big adventure into the tiny world of bugs. Hop to it!

11.11.1996

JumpStart Kindergarten Reading is an educational title aimed at four to seven year olds. The game features a Rabbit called Hopsalot. He's on holiday from school and wants to find the treasure buried in his carrot patch. He has six relatives each of which has a clue so, with the help of the pupil, off he goes. Each visit is in two parts, for example visiting Granny in the frozen north starts with a request to click on all the items beginning with a specific letter to defrost them. There's usually around half a dozen items on the ground of which four match the specified criteria. Once this task has been completed the pupil goes to an ice hockey practice session. Here a letter is shown on the scoreboard and hockey pucks with three and four letter words are slid over the ice. If the initial letter of the word matches the target letter the pupil clicks on the puck and, if they're right, it's fired into the net. If the initial letter does not match the target letter they click on the referee and the puck melts away. After completing the mini games the player is shown a clue to the carrot patch treasure, this specifies a letter. The player is then taken to the carrot patch where they must identify the letter from those shown, they click on it, a tunnel is dug to that spot where there will be an object and a small animation. Different games stress different reading elements. Alfie the Jazz Hamster asks the pupil to choose words that rhyme, Grandad gets the pupil to match upper and lower case letters, Flash asks the pupil to spell/complete words that come from a volcano while Robbie at the ranch expects pupils to decide whether a word is real of not.

16.12.1997

JumpStart 1st Grade Math, later released as JumpStart Math for First Graders, is a game released in 1997 that focuses on teaching a first grade math curriculum. Frankie loves to mess up his backyard, especially by digging holes for bones. But this disturbs the bugs who inhabit the yard, so as punishment, the Queen Bee shrinks Frankie down to their size. As penance, he can play activities that involve assisting the backyard bugs in various ways. This enables him to earn back some of his bones, which he can now use to make staircases leading him to the magical dog tags he needs to return to normal size.

04.07.1995

The original 1995 edition of Jumpstart 1st Grade. Join Frankie and his friends in an interactive classroom filled with animation and song. Take field trips to the beach and zoo. Read 50 illustrated stories from 8 interactive books with the help of Mrs. Flores, your teacher. In all, discover 18 activities teaching geography, science, early math, reading comprehension, music and more!

29.05.2002

JumpStart Advanced Kindergarten is a game originally released in 2002 as JumpStart Advanced Kindergarten. It is intended to cover various essential kindergarten skills.

28.08.1995

JumpStart Preschool is a game released by Knowledge Adventure in 1995 (USA) that focuses on educational concepts for preschoolers ages 2 to 4. It would later be replaced by JumpStart Preschool (1998). It is also known as Jump Ahead Preschool in Europe (UK). In the game, the player accompanies four animal children to preschool. The player can engage in many activities in the preschool classroom.

31.12.1996

Anthropomorphic kid bear Lil' Howie and his friends help the player learn reading comprehension, alphabetizing, word families and real phonics through mini-games.

26.08.2009

Join the JumpStart friends on a learning adventure designed for little hands and big imaginations! The first learning game for preschoolers ever offered for Wii, JumpStart Pet Rescue is packed with over 80 fun-filled lessons and activities designed for 3-6 year olds. As players explore five worlds on a mission to rescue lost pets, they practice over 75 essential skills including pre-reading, memory, listening and more.

31.12.1993

This educational game is aimed at kids under eight. You are playing as the dog Gus who searches the town after his 15 "CyberBuds". The town consists of four houses and one park. In every house you encounter a puzzle-based educational game. This includes a spelling game, and game where you have to recognize letters to avoid asteroids. Also you have to count the bubbles in an aquarium or recognize and match shapes. In the park you can see typical clothes and items from different timelines starting at the neanderthals up to spacemen. There are also a few songs included.

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