Adian no Tsue

12.01.1987
A SunSoft Famicom Disk System top-down action-adventure game that also teaches arithmetic. Adian no Tsue ("Staff of Adian") is an educational action-adventure game that strongly resembles The Legend of Zelda, or at least its dungeon areas. However, a major difference is that in order to collect the game's chief currency - bells - the player must solve basic arithmetic puzzles. Each room of the game contains monsters the first time the player enters. After defeating them, the player can select any of the nearby doors to enter: Some lead to different areas, but others will simply reveal a bell for the player to collect. Before the player can take this bell, the game presents a sum and the player must slash at numbers on the walls to complete the correct answer, then hit an "OK" symbol to submit it: If the answer's correct, they collect the bell and move on. If the answer is incorrect, the door that contains the bell closes and more monsters flood the room. The player can visit a store and a hint section at any time by hitting the Select button. The store is where they can sell their bells for useful items.

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Chinou Game Series

27.03.1987

Super Boy Allan is a block-pushing puzzle game with arithmetic puzzle elements. It is the 2nd entry in Sunsoft and Asmik's Chinou Game Series.

27.03.1987

A side-scrolling platformer developed and published by SunSoft for the Famicom Disk System. It is the third entry in a series of educational math games. Chitei Tairiku Orudora ("Underground Continent Orudora") is a Famicom Disk System action platformer from SunSoft and the third part of their Chinou Game Series, each borrowing an existing NES game's model (in Orudora's case, Atlantis no Nazo) and adding arithmetic problems to it. In Orudora, the actual math puzzles are relegated to an ancillary mini-game found on the disk. The goal of the game is to help a young explorer pass through the underground world of Orudora, taking out enemies along the way with his bombs. The bombs fly in a specific arc, so the player needs to be the right distance from the enemy in order to hit it. The player character can also crouch, jump, climb ladders and use other abilities common to platformers. The two other Chinou Game Series games are Adian no Tsue and Super Boy Allan, the latter of which was released on the same day as this game.

12.01.1987

A SunSoft Famicom Disk System top-down action-adventure game that also teaches arithmetic. Adian no Tsue ("Staff of Adian") is an educational action-adventure game that strongly resembles The Legend of Zelda, or at least its dungeon areas. However, a major difference is that in order to collect the game's chief currency - bells - the player must solve basic arithmetic puzzles. Each room of the game contains monsters the first time the player enters. After defeating them, the player can select any of the nearby doors to enter: Some lead to different areas, but others will simply reveal a bell for the player to collect. Before the player can take this bell, the game presents a sum and the player must slash at numbers on the walls to complete the correct answer, then hit an "OK" symbol to submit it: If the answer's correct, they collect the bell and move on. If the answer is incorrect, the door that contains the bell closes and more monsters flood the room. The player can visit a store and a hint section at any time by hitting the Select button. The store is where they can sell their bells for useful items.

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