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It is said that there is a mysterious labyrinth harboring great secrets that might fulfill the wishes of those who discover them. Two countries respectively ruled by Queen Xina and King Bodd have been competing over the right to explore the labyrinth. However, strange events started happening one after the other: the guardian of the labyrinth died, his daughter disappeared, and King Bodd apparently fell under some sort of a curse. A goblin reporter named Blount get caught in the midst of these events as he attempts to interview the queen and the king. As if that weren't enough, Blount also gets bitten by a werewolf and falls in love, and must find a way to deal with both predicaments. Goblins Quest is the third entry in the Gobliiins series. Like its predecessors, it is a puzzle adventure game with the emphasis on solving complex tasks confined to smaller areas rather than on exploration. Most levels occupy more than one screen and allow limited navigation between different areas. As the reduction of the title to a single "i" implies, this installment only features one controllable goblin. However, at various points of the game Blount will require assistance from other player-controlled characters such as Chump the parrot, Ooya the magician, and Fulbert the snake. In addition, Blount's own spontaneous transformation into a werewolf may affect the solution of some puzzles. The hero will also undergo a few other mutations and drastically change his size during the course of the game.
Ravenskull is a top-down action puzzle game where the player must collect treasure pieces from the Castle Ravenskull in order to defend their village. The game was originally conceived after the authors created a new routine for hardware scrolling; when the player uses a speed scroll, the routine can be seen at full speed. Due to lower hardware specifications, the Acorn Electron version used a much smaller playing window and the speed scrolls were omitted.
The castle needs a hero – hordes of trolls are surrounding it! Build towers, save money, learn spells - don't let the enemy in! Follow the exciting story of the dwarven kingdom's eternal struggle against the troll hordes, who want only to crush the dwarves and claim their territory. Unique units, a wide range of structures, spells, gold and various resources make this game that you will return to again and again. Every single-screen level sees the player's headquarters assaulted by wave after wave of troll forces.
Echochrome is a puzzle game created by Sony's Japan Studio and Game Yarouze. Gameplay involves a mannequin figure traversing a rotatable world where physics and reality depend on perspective. The world is occupied by Oscar Reutersvärd's impossible constructions. This concept is inspired by M. C. Escher's artwork, such as "Relativity". The game is based on the Object Locative Environment Coordinate System developed by Jun Fujiki—an engine that determines what is occurring based on the camera's perspective.
Suitable for all ages, "La chute des tours" is an asymmetric game where every piece is unique and can become the masterpiece of your strategy. From the beginning of the game play, you will have the opportunity to place your towers and to startle your opponent. But be careful, the opposite is possible too ! Developed in order to drastically reduce predictable situations for those who have an advanced level, the game also offer multiple combinations, thanks to which beginners can also get by. Even though the learning of the properties of all pieces will seem complex and tricky in the beginning, the richness of available movments will allow you a gret freedom of action. And always keep in mind that if chance could bring you opportunities, only the one who has taken the right decisions at the right time will have the upper hand. Now, your turn to play !
A casual time-management and city building game.
A Dreamcast puzzler developed mostly by one Japanese student, Golem no Maigo (also known by its English translation "The Lost Golem") tasks you with guiding the king to the end of every stage by pushing walls around while also ensuring there are enough walls that remain intact to progress.
Tom and the Ghost is an classic platformer from 1990.
Old Towers is a brand new homebrew game for the SEGA Mega Drive and Genesis. You play as a little explorers in a towers full of deadly traps and ugly skullz. Your only weapons to help you win: quick-thinking and skill.
FROM BELOW is a falling block puzzle game featuring: Soft Drops Hard Drops Wall Kicks T-Spins Lock Delay 3 modes of play: Kraken Battle Mode The signature mode of FROM BELOW. Battle the Kraken by clear lines across the onslaught of attacking Kraken Tentacles. The Tentacles push more blocks onto the screen every few seconds, forcing to act quickly, and strategize on an every changing board. Classic Mode The classic block falling mechanics you know and love without any new gimicks. Modernize for 2020, with Hard Drops, Lock Delay, and more, making this (hopefully) the best feeling puzzle game on the NES! Turn Based Kraken Battle Mode Similar to "Kraken Battle Mode", but instead of the Kraken attacking every few seconds, it advances its tentacle every time you drop a piece. Make every move count, as this move favors slow, deliberate play!