Akogare Mario World

Parent game

A 2D platformer and first entry on the SNES in the Super Mario franchise, Super Mario World follows Mario as he attempts to defeat Bowser's underlings and rescue Princess Peach from his clutches. The game features a save system, a less linear world map, an expanded movement arsenal and numerous new items for Mario, alongside new approaches to level design and art direction.
Could be interesting

The Search for Salmon is an expert-level Kaizo. The aim of this hack isn't to troll or torture the player, but rather to provide an extremely difficult challenge in a fair and interesting way. Players will need to employ a wide range of Kaizo and Item Abuse skills. Shell, spring, and p-switch tricks are used alongside tight platforming and jump control. Beginners will likely be very frustrated, but seasoned players will hopefully find a fresh, fun challenge. There are however, a few Kaizo boxes (both marked and un-marked) and few tricks and traps along the way. The game also features optional coins to collect for "100%" runs, and some secret rooms and surprises to discover. There's even a checkpoint-save room so console players can rest without fear of losing any progress! Extensive play-testing has been done by myself and others to confirm that the entire game is indeed RTA-viable. I hope you enjoy it! Edit - Had to fix a few more potential music problems that would lead to crashes. Everything should be solid now.

BNW2 contains a total of 100 rooms across 26 exits, with 13 exits for Any% (no secrets/palaces). Most levels are 5-7 rooms in length. Just like its predecessor, BNW2 is a showcase of glitches that exist within Super Mario World engine. Some of these glitches (commonly found in "Kuso" hacks) can be extremely precise and require frame-perfect inputs. My intent was to make the execution of glitches as simple as possible while still being challenging and fun. Though the custom ASM & graphics prevent BNW2 from being a completely "vanilla" hack, the glitch tech involved *is* vanilla and can be reproduced in the base game.

"Many brave adventurers have traveled to this manor. They never made it back. Enter the manor and rescue their souls." "Il Maniero Spettrale" was originally made for the Halloween Level Design Contest (HLDC) 2014, in which it won first place. It's a single large level with a "Metroidvania" structure, inspired by the likes of Luigi's Mansion, Castlevania: Symphony of the Night and Banjo-Kazooie. The goal is to find the souls of the adventurers who visited the manor, and lead them to their eternal rest. For Halloween 2018, this was updated and released as a standalone hack, in order to make it more accessible to new players. There are several small improvements and fixes over the original and some rooms have been redesigned.

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