Aleste Branch
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Part of collection:
Aleste
(last 3 games)
An STG by M2, the latest in the Aleste series, is focused on a team-gameplay style. Having the same lead programmer as Rolling Gunner, it carries over a lot of it's gameplay style and it's hyper system.
Aleste Collection is a compilation featuring the Sega Master System and Game Gear Aleste titles as well as a entirely new title, released in December 2020 for the PlayStation 4 and Nintendo Switch. The physical edition of the game includes a booklet with interviews and official art, while the limited premium edition also includes a 32 pages booklet with production notes and concepts and a exclusive Game Gear Micro set with all games in the compilation.
Rude Breaker is a shoot 'em up game and a spin-off of the Aleste series.
Could be interesting
Dariusburst is a horizontal scrolling shooter developed by Pyramid and published by Taito. It forms part of the Darius series and it is released for the PlayStation Portable in December 24, 2009. Like previous Darius games, Dariusburst is an offbeat sci-fi shooter set in outer space with aquatic-themed (typically fish-shaped) robotic enemies. In keeping with tradition, the game also features branching paths instead of the linear progression found in most video games. There are a total of 11 zones in the game, with 5 stages per run. A related arcade game titled Dariusburst Another Chronicle was released on December 17, 2010, in a 32:9 dual widescreen cabinet. An update, Dariusburst Another Chronicle EX, was released in 2011. A revised port of the original game for iOS and Android, titled Dariusburst Second Prologue, was released on February 10, 2012, and October 24, 2015 in the US. An enhanced release titled Dariusburst Chronicle Saviours has been announced for PlayStation 4, PlayStation Vita, and Microsoft Windows. The game will be released in Japan by Kadokawa Games under their publishing division Chara-Ani, and was released internationally by Degica.
A quarter-century after the arcade hit Raiden first left its mark on the shooting genre, the series now comes to the Xbox One in its most modern and advanced form yet! Join the war for Earth's future, where the tide of battle holds constant surprises, in this game that's easy to learn, but difficult to master. Using Xbox One cloud functionality to its fullest, now all players can easily access their data, allowing you and your comrades-in-arms to enter the fray side-by-side!
The sequel to Kileak: The DNA Imperative, Epidemic drops players into a world plagued by a deadly disease: The Gigari virus. Having spread across the globe, it has forced the remnants of human civilization into hiding underground. Home to humanity is Neural City, which is controlled by the Byflos Group, who hold the threat of shutting off all life support over the heads of the city's denizens. As Masao Coda, a member of the Del Sol liberation group, you must use your Protect Armor suit to engage the Byflos Group and its many robotic minions, rescue your infected girlfriend from certain death at the hands of the virus, and eventually, save humanity.
In Philosoma, you blast through 18 vertical scrolling deep space environments in search of the mysterious distress call, destroying enemies and obstacles in your path. Go up against a variety of vehicles including the "Hover Carrier," the "Makkon," and the "Missile Walker" as you clear your way with one of four main weapons such as the Vulcan, Laser, A-Break, or Ray-B. Each weapon can be upgraded up to three times when specific power-up icons are collected. A secondary weapon such as Buster grenades, MRMs, and SRMs are equipped at the beginning of a level or acquired through a power-up.
One or two players (in hot-seat or cooperative mode) control a spaceship equipped with a laser cannon which can be charged (by holding the shooting button down) for a stronger blast. Besides the main weapon, three special weapons are available: a wall of fire which wipes the screen up in a wave, a nova-like blast and a circle of spherical-green homing missiles.
Gunnail is a vertical space shoot'em up. It's a very standard shooter - very fast action, and many enemies to kill. Player controls a space ship, and flies straight forward. He must destroy enemies - the spacecraft has a gun that can be improved by power-ups and special weapons. Player can obtain helpers ("option" from Gradius). At the end of each level a boss awaits - every boss is heavily armed and difficult to destroy.
Heavy Unit is a side scrolling shoot-em-up arcade game developed by Kaneko and published by Taito in 1988. It was ported to the PC Engine and Sega Mega Drive by Taito and was released on December 22, 1989. There was also a Mega Drive port by Toho entitled "Heavy Unit: Mega Drive Special" released on December 26, 1990. The player takes control of a star ship that can transform in to a mecha by obtaining a specific type of power up. Set in 2013, mankind's first artificial star and planet, "Le Tau", is under attack from genetically modified alien monsters. The player must navigate a "Heavy Unit", a heavily armed, transforming mecha, in order to defeat the onslaught and protect the human colony. The player's ship had two forms: a space-ship and a giant robot. Players started controlling the Heavy Unit in its space-ship form as default. As they progressed, they could change the ship into its robot form, thus changing its firing mode and mobility. A checkpoint was active however and the Heavy Unit only had one hit. Power Ups are dropped by a specific enemy ship which appears in fixed points during the levels. Every level of the game contains a mid-boss and a final boss. Both the ship and the robot modes use two fire buttons, one for the primary (frontal) fire and one for auxiliary fire. The ship mode uses a frontal laser gun which becomes a spread show with the power ups, plus missiles which drops like bombs as auxiliary fire. The robot mode has a frontal laser gun which increases in power with the power ups plus homing missiles as auxiliary fire. An interesting element of the game is represented by the hidden bonuses (usually 1UP) which can be revealed by shooting certain parts of the scenario or by continuously hitting certain indestructible enemies. There is at least one hidden bonus in every level of the game.
A game for the Game Master handheld. A shoot-'em-up which pits players against five intergalactic fortresses.
Shienryu is a 1997 shoot-'em-up by Warashi for the Sega Titan Video arcade system later ported to the Sega Saturn.
A freeware early style shmup.