Anstoss 3

01.06.2000
Users 98/100
Genre: Simulator Sport
2000 wurde mit Anstoss 3 die zweite Fortsetzung veröffentlicht. Innerhalb eines Jahres verkaufte es sich mehr als 200.000 Mal. Von den Spielemagazinen wurde es mit guten Wertungen bedacht (z. B. PC Player 87 %, Gamestar 88 %, PC Games 86 %). Jedoch war es zu Beginn geradezu gefüllt mit Bugs, was von der Spielergemeinde kritisiert wurde. Dennoch wurde es von den Anstoss-Fans mit Begeisterung aufgenommen, da es die wichtigsten Elemente von Anstoss 2 Gold enthielt und diese noch weiter vertiefen konnte. Als besonders gelungen gilt die 3D-Spieldarstellung. Der Spieler konnte sich ein komplettes Spiel seines Teams reduziert auf neun Minuten ansehen. Auch der Szenenmodus galt als revolutionär, da die Szenen nicht, wie in den Vorgängerteilen, vorberechnet wurden. Kommentiert wurden die Spielszenen durch den bekannten Fußballkommentator Günther Koch. Auch neu war die Umsetzung des Vereinsgeländes. Von Apfelbäumen über Konditionsparcours und Doping-Labor bis hin zu Wolkenkratzern konnte der Spieler sein Vereinsgelände mit Gebäuden, Gegenständen und Lebewesen mit und ohne Nutzen erweitern. Mit der Veröffentlichung des finalen Patches auf Version 1.40 wurde es nahezu bugfrei und konnte die Anstoss-Spieler überzeugen. Insgesamt wurden bis heute über eine Million Exemplare von Anstoss 3 verkauft und machen es damit zu einem der erfolgreichsten PC-Spiele Deutschlands. Trotz seines Alters wird Anstoss 3 durch die große Spieltiefe zusammen mit einem gelungenen Text- und 3D-Modus als bester Teil der Anstoss-Reihe angesehen. Dass Anstoss 3 auch heute noch sehr beliebt ist, hängt auch mit dem Multiplayermodus zusammen. So wird es bis zu 4 Spielern ermöglicht, im Netzwerk gegeneinander anzutreten.

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Part of collection:
Anstoss (last 3 games)

31.12.2006

In mid-2005, Ascaron announced Anstoss 2006. However, as the release was delayed, the game was renamed Anstoss 2007. On August 11, 2006, Anstoss 2007 was released, which corresponds to Anstoss 2006 except for the changed name, in an anniversary edition that contains some of the series' predecessors (Anstoss 2 Gold, Anstoss 3, Anstoss Action and Anstoss 4 Edition 03/04). The announcement by the developers to expand the text mode, revise the transfer market and reintegrate the popular network mode, which is designed for up to 64 players, was well received. However, the deletion of a national coach mode and a hot seat mode were received negatively. On January 30, 2007, after 5 patches, the work on Kick 2007 was officially stopped. Despite bitter criticism from the community because of remaining bugs and missing functions (described in the manual), Ascaron decided to take this step due to a lack of financial and human resources.

31.12.2004

In 2004, a revised version of Anstoss Edition 03/04 was published again. In addition to a new user interface, a significantly improved AI and an extended text mode, numerous other changes (e.g. an improved transfer area) have been made. The changes were not visible at first glance, however, and so Anstoss 2005 was only considered a Kick Edition in new colors. Ascaron's goal, however, was mainly to attract new fans for future projects. Many ideas from Anstoss 4 were improved, but not fully developed. It is also possible here to buy a club and take over the presidency, but it is hardly possible to celebrate success here. The transfer market is also considered to be rather unrealistic, as 4 clubs always apply for a player.

31.12.2003

One year after Anstoss 4, an error-corrected and extended version of Anstoss 4 was published with Anstoss 4 Edition 03/04. The text and 3D modes have been completely revised and made clearer and more user-friendly. Buyers of the previous version were offered an inexpensive exchange for the new edition. This edition was considered a kind of compensation for the fans; shortly before Christmas 2003, Ascaron released a free fan patch that integrated some of the features requested by fans into the game.

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