Could be interesting
AdventureQuest is a fully animated RPG that you can play when you are on your lunchbreak, when the big game servers go down, or even for hours every day! You fight against hordes of monsters and enemies so that you can grow stronger and obtain ancient weapons of unimaginable power. Explore an entire world, filled with over 700 monsters, hundreds of items, magical powers to gain, and many classes to master! Become a Fighter, Wizard, Ninja, Vampire Slayer, Rogue, Knight, Mage, Paladin, Dragonslayer, and more.
After years of traveling, Ardeshir finds his native island covered in a mysterious fog. Carve your way with fire and steel to find out what happened to your people in this action-platformer game. You’re the only one who can discover the secrets that lie beyond the Mist.
Guide Gnome across the dangers of this twisted fairytale world. Can you break the curse that made that annoying cloud appear? Can you recover his stolen Lucky Hat? Can you trust your friends? Find out in Nubarron, a casual puzzle platformer set in a beautiful digitally painted world full of weird creatures you'll have to deal with.
Shin Megami Tensei: Synchronicity Prologue is a bonus game released to promote Shin Megami Tensei: Deep Strange Journey (AKA Strange Journey Redux). This exploring/platforming 2D action game features Jack Frost, a character familiar to fans of Shin Megami Tensei and of Atlus games.
The enchanted forest is in trouble; the ancient eggs that sustain the sacred tree have been stolen and scattered across the world.
A follow up to the Epic Mickey series which would have featured Donald Duck and elements from the Carl Barks comics. The game was cancelled after the dismal failure of Epic Mickey 2 and the switch to focus on the mobile gaming market.
Malasombra is a retro-inspired action-adventure game developed by 4MHz for the NES. Set in a dark fantasy world inspired by fairy tales and classic legends, players control Pirou, a young magician’s apprentice whose wedding is interrupted by the evil sorcerer Malasombra. After the kingdom is cursed and the princess Astrid is kidnapped, Pirou embarks on an epic journey filled with magic, exploration, puzzles, transformations, and challenging enemies. Blending action-platforming, adventure, RPG, and Metroidvania-inspired progression, the game features magical transformations that grant new abilities, interconnected environments, NPC interactions, shops, hidden secrets, and a story-driven campaign designed for both modern players and retro enthusiasts. Developed over more than five years using a custom NES engine written in C and Assembly, Malasombra was released in both digital and physical cartridge editions.
Ami is the stubborn little sister discontent with her weaknesses. She journeys into a forest of spirits where she seeks a fabled power. Explore a whimsical but mysterious land isolated from the world, where one’s resolve and heart is tested.
Banjo-Threeie is a rumored third entry for the Banjo-Kazooie series that was supposedly intended to be made for the Nintendo GameCube in the early 2000s. The game was first hinted at the end of Banjo-Tooie, in which the character Gruntilda jokingly says "Just you wait until Banjo-Threeie...", which was speculated to be evidence that the game was at one point planned by fans. At SpaceWorld 2000, a small animation featuring characters from the Banjo-Kazooie series was shown, showing off the presence of Rare during the GameCube era of gaming. The animation features Banjo, Kazooie and Mumbo Jumbo being chased by enemies from Banjo-Tooie, all using their models from the game. In 2002, Rare was brought by Microsoft, which caused various games developed for Nintendo systems at the time to move platforms, which would've included Banjo-Threeie. Decades later, in 2020, the developer Gregg Mayles confirmed it to be simply a joke that fans took at face value, and the SpaceWorld demo was confirmed to simply be a showcase of how many N64 models the GameCube could render at once. According to Mayles, a game in the same style as the first two wasn't in the plans, and they went through three different concepts, until setting on what became Banjo-Kazooie: Nuts & Bolts.
Venture through a new land with Albert as he is looking for a new beginning, and an escape from his past.