Area 51
Buy
Part of collection:
Area 51
(last 3 games)
Modern day fears explode onto the streets of a small American town swarming with alien life. The government is desparate, struggling to contain secrets so terrible they can no longer be kept. You are Aeran Pierce, a Special Forces assassin thrown into one of the most explosive moments in American history. Everything hinges on your actions in BlackSite: Area 51.
Area 51 is the only action-packed 1st person shooter set in the U.S. governments most secret and secure military facility. The U.S. Army has received a distress signal from Area 51 where a viral outbreak has just shut down the research facility and the automated quarantine procedures have locked all scientific and military personnel inside. A small Special Forces unit led Specialist Ethan Cole of HAZMAT (hazardous materials) Division is sent to investigate. As Cole, players will delve into five massive levels within the confines of Area 51, discover a mutagenic side effect of the virus that controls the minds of those infected, as well as an ancient alien colony buried beneath the facility. With a multitude of human and alien weapons, players must explore chilling conspiracies such as the extraterrestrial crash at Roswell and the faked lunar landing, in order to solve the enigmas of Area 51 before the viral mutagen is released and irrevocably mutates all life on earth.
Area 51: Site 4 is a light gun arcade game developed by Atari Games in 1998. It is a sequel to the original Area 51, picking up where that game left off. Though the graphics have been improved, they rely on the same FMV streaming technology as the original, and the gameplay remains largely the same as the original game.
Could be interesting
The EDF series moves away from its traditional series and into new territory with this new project. Developed by YUKE'S, with a theme song by Takashi Niigaki and creatures designed by Ryu Oyama for an EDF game that has never been seen before. Welcome to EARTH DEFENSE FORCE: IRON RAIN. Set on planet Earth devastated by war, this new adventure joins the EDF as they continue to battle to save the world.
Battlezone is an arcade game from Atari released in November 1980. It displays a wireframe view (using vector graphics rather than raster graphics) on a horizontal black and white (with green and red sectioned color overlay) vector monitor. Due to its novel gameplay and look, this game was very popular for many years. Throughout the 1980s, Battlezone was ported to several home computer systems (usually on the Atarisoft label), including the Apple II, the Commodore 64, the Sinclair ZX Spectrum, and the Atari XEGS. The Atari ST port contains large parts of the original 6502 code which is emulated in real time. An Atari 2600 port was also released, but has colored raster graphics due to limitations and the view is behind the tank rather than inside it.
Two soldiers fight through the streets of futuristic Northern Europe in this on-rails, third-person shooter built for Wii. The Wii version is the franchise’s first entry on the platform and uses the Wii controller for an exclusive control style. You can play solo or with a partner across 12 missions of combat against Russian ultranationalists, moving from villages in Norway to the streets of Moscow.
The arcade classic is taken to the next level, this time in 3D. The super-enhanced hero Ugene is once again called into action to save the last human family against the hordes of relentless Robotrons. Battle through 100 different levels, gaining new power-ups and abilities as Ugene survives wave after wave of the unrelenting hordes. While Ugene may face the familiar Robotrons, there will be new additions and tricks that the killer robots will use against the last surviving human family. Ugene must protect them at all cost while racking up the highest possible score!
It's a nightmare, but it's true! Research shows that we are the actual aliens on Earth, and the ruthless Xevions are the original inhabitants. Now the Xevions want Earth back -- minus humans! Their invasion forces are fierce -- the land is crawling with deadly Domogram Rovers; the sky is black with Toroid Patrol Fleets and Zoshi Death Squads. Our puny weapons offer no defense. Earth's only hope is our powerful new Solvalou Fighter Plane. Its pilot will have a single mission: Penetrate the enemy ranks and destroy the Xevious Mother Ship. The mission is dangerous. We can't guarantee success. But at this point, it's do or die! One small problem. We still need a pilot. Any volunteers?
During the first half of the 21st century, the war on terror became a global phenomenon, as more blatant and frenzied attacks struck deeper into the lives of common people. Inevitably, the public outcry to stop the madness grew to an irresistible level; the military forces of the world slowly but steadily retooled their approach, weapons, and tactics to combat people who were willing to die for their cause. One of the consequences was the harassment of civilians on an unprecedented scale, leaving destruction and misery in its wake. The world was soon rebuilt and a new age of prosperity and technological progress began. Science focused on creating a viable fusion power source and new technologies which would exploit this new power. A group of corporations was granted almost total freedom in order to pursue these goals. This may have seemed dangerous a hundred years ago, but in 2112 it was considered appropriate and was supposed to foster creativity and growth on an unprecedented scale. It didn't.
Mission Critical! You control Ray, the only surviving member of the elite Contra Force. Blast your way through 10 levels to stop the alien hordes from infesting the jungles of South America. Although equipped with a huge arsenal of weapons of destruction, including a shatter gun, grenades, rockets, super bombs, and an ever-present machine gun, Ray will have his hands full combating hoards of enemies such as snipers, alien soldiers, tanks, UFOs, and spiked slugs in 9 levels of running, jumping, climbing, and shooting 2D and 3D action.
Time Crisis is a light gun shooter arcade game released by Namco in December 1995. It was later ported for the PlayStation in 1997, bundled with the Guncon light gun controller. Time Crisis is a three-dimensional first-person rail shooter similar to Virtua Cop and The House of the Dead installments, in which the player uses a light gun to fire at on-screen enemies. Time Crisis is best known for its cover system, in which players can duck behind cover to avoid enemy fire and reload their weapons. There are three stages, each consisting of three areas and a boss battle. The unique features are described below. A foot pedal that performs multiple functions: when the pedal is released, the player takes cover to conserve hit points while reloading the gun. While the pedal is released, the player cannot attack. In console conversions, a button command replicates the foot pedal's functions. The player loses a life if he/she is hit by a direct bullet or obstacle whilst not taking cover, with the game ending if he/she loses all lives. A light gun (introduced in Point Blank), which utilized a special memory chip to synchronize areas of the screen's image as the player rotated the gun around. The light gun also features a blowback function, which simulates real-life gun recoil. A countdown timer, recharged by clearing an area of enemies. As running down the clock causes an instant game over, the player must take risks, shooting enemies rapidly and hiding only when necessary. A time extension is rewarded when an area is passed, and there are also time bonuses awarded for shooting certain enemies quickly. The PlayStation port features an exclusive side-story mode, in which the player's performance, such as how quickly he can clear an area, affects the path he takes through the game, resulting in multiple possibilities.
Shock Troopers is a 1-2 player game where players select one of eight characters to play as. Each character has their own attack. Players also have to choose one of three routes to take. The object of the game is to go toward the end of the level and defeat the end-of-level boss, which is usually a huge vehicle. Crates that are scattered throughout the levels can be broken into to reveal new weapons and power-ups. There is a team mode where players have to select three characters. The characters can be switched on-the-fly during gameplay, which is useful if one of them is badly injured. Players can use the other teammates until life-ups can be found.
Contra: Legacy of War is a 3D action game produced by Konami and developed by Appaloosa Interactive that was originally released in 1996 for the PlayStation and Sega Saturn. It was the first of two Contra games that were externally developed by Appaloosa, followed by C: The Contra Adventure in 1998. The game marks the series' jump to three-dimensional graphics and controversial changes in gameplay. Legacy of War was released packaged with a pair of 3D anaglyph glasses, which the game supported. Legacy of War bears the distinction for being the first console game in the series to retain both the Contra title and human characters during its release in Europe and Australia (where the console series has been known as Probotector from the first NES game and up until Contra: Hard Corps). The game was scheduled to be released in Japan as well, but was canceled.