Backroom Beyond

08.07.2022
Backroom Beyond is a first-person game that mixes puzzles with single-player adventure in a dark, harrowing environment that makes the player question the protagonist's sanity. Based on the internet myth, Backroom Beyond goes further and makes the player wonder if that journey is about something more personal than anything else. The narrative has two main points. Drawings tell part of the game's story on the walls. The drawings have no defined authorship, which gives them an extra degree of strangeness. The second point is the existence of The Guide, a being that instigates the players to think about their actions in real life. The game basically has one objective throughout its 40-level journey: place the red box over the red button and open the door to the next level. It seems simple at first, but it's not. Each environment has its own logic. If the players feel frustrated because something went wrong in their strategy, they can press the “wake up again" button, which will return them to the beginning of the level.
The narrative has two main points. Drawings tell part of the game's story on the walls. The drawings have no defined authorship, which gives them an extra degree of strangeness. The second point is the existence of The Guide, a being that instigates the players to think about their actions in real life. The game basically has one objective throughout its 40-level journey: place the red box over the red button and open the door to the next level. It seems simple at first, but it's not. Each environment has its own logic. If the players feel frustrated because something went wrong in their strategy, they can press the “wake up again" button, which will return them to the beginning of the level. Each scenario has a part of the story to be told, whether in the subway, in the snow, in the house, or in an actual backroom. Each place has its dose of tension and wonder.

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Backroom Beyond

08.07.2022

Backroom Beyond is a first-person game that mixes puzzles with single-player adventure in a dark, harrowing environment that makes the player question the protagonist's sanity. Based on the internet myth, Backroom Beyond goes further and makes the player wonder if that journey is about something more personal than anything else. The narrative has two main points. Drawings tell part of the game's story on the walls. The drawings have no defined authorship, which gives them an extra degree of strangeness. The second point is the existence of The Guide, a being that instigates the players to think about their actions in real life. The game basically has one objective throughout its 40-level journey: place the red box over the red button and open the door to the next level. It seems simple at first, but it's not. Each environment has its own logic. If the players feel frustrated because something went wrong in their strategy, they can press the “wake up again" button, which will return them to the beginning of the level.

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