Bakushou!! Jinsei Gekijoh
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Bakushou!! Jinsei Gekijoh
(last 3 games)
Bakusho!! Jinsei Kaido NOVA Usagi ga Miteruzo!! is a Japanese party game for up to four players, licensed by NOVA and the Tong King Show.
Bakushou Jinsei 64: Mezase! Resort-ou is an interactive board game for the Nintendo 64 based on The Game of Life. It was released only in Japan in 1998.
Daibakushou: Jinsei Gekijoh - Zukkoke Salaryman-hen is a Miscellaneous game, developed by Act Japan and published by Taito Corporation, which was released in Japan in 1995.
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Economic booms, stock market crashes, oil crises, upswings, triumphs... Now you can become the greatest power in industry! Begin in the year 1900 with little money but large ambitions and through skilfull decision-making you can build up an enormous business empire. Make critical decisions which products you should manufacture, where to gather the best raw materials, where to sell them and how to effectively transport them there. It's your choice whether you start out as a small-time fruit-growing framer with a little orchard and retire as the owner of the biggest foodstuff empire around, or end up owning a multinational conglomerate with a vast portfolio of products.
Welcome to the official Texas Hold'em poker game of Monopoly. Are you ready to conquer the poker empire?
Ogre is a turn-based strategy game of mechanised warfare, requiring tactical decision-making and strategic thinking. It's the official video game adaptation of the legendary tabletop wargame from Steve Jackson Games, developed by the award-winning Auroch Digital.
Test your moral compass as you accept or reject prayers covering a whole range of issues.
Pure Chess will include three stunning locations and three different sets of chess pieces to play with in a selection of different materials.
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VR enabled rendition of the board game classic.
Experience the dizzying life of a top sushi chef as you prepare sushi dishes in this exciting time-management cooking adventure. Serve hordes of demanding patrons and build-up your menu by purchasing more recipes, to take with you to bigger and better restaurants. Start a career as a sushi chef and absorb all of the wise teachings of your master. Slice, dice, roll and hammer sushi, and then serve it to customers as quickly as you can. Make sashimi, roll uramaki, pour sake, and feed the hungry hordes to collect cash. Catch coins as they fly by, and use the money you make to upgrade your equipment and purchase more recipes. The characters and tone of Sushi Bar Express are presented in a light-hearted and comical style, designed to appeal to all types of players – ranging from children to adults, and all genders. Whimsical humour offers a counterpoint to the manic plate-juggling gameplay and helps players to feel comfortable and entertained throughout the game.
Bakushou!! Jinsei Gekijoh 2 ("Burst of Laughter!! Theater of Life 2") is a virtual life board game developed and published for the Nintendo Entertainment System by Taito on May 22nd, 1991 in Japan. It is the second installment in the Bakushou!! Jinsei Gekijou series and similarly follows the previous game by allowing up to four players to take part and travel around a virtual board through chance rolls, playing out a virtual life in its entirety from childhood to senior citizenship making important decisions along the way. Introduced in this version was the concept of going to prison for crimes, and gambling in a casino.
Super Jinsei Game is a video game adaptation of Milton Bradley's The Game of Life board game. Takara, the Japanese license holders for the game, commissioned a number of video game adaptations of the Jinsei Game (as the board game is known in Japan). This particular game is the first of three Super Famicom games, and is followed by 1995's Super Jinsei Game 2 and 1996's Super Jinsei Game 3. Geo Factory worked on Super Jinsei Game, but KID would go on to develop its two sequels. Up to four players take turns moving around the board, encountering events that either increase or decrease their current status. They must travel through childhood and various schools before they encounter adult problems like university and finding work. The player who earns the most money at the end is deemed the winner.