Barney Bear Meets Santa Claus

31.12.1990
Genre: Adventure
Travel with Barney Bear to Santa's toy factory! Barney Bear Meets Santa Claus is a colorful, musical, learning game for children ages 2-6. When Santa Claus comes down the chimney at Barney Bear's house, he finds Barney Bear still awake! So Santa asks Barney Bear to ride in his sleigh to his toy factory at the North Pole. This short interactive story takes Barney Bear to the toy factory, where he sees elves, plays games and gets to make toys. Barney Bear Meets Santa Claus includes a spelling game, a mix-up-the-parts toy machine, a find-the-elf game, a missing letter game, and a coloring book program with many pictures to color. This is a game full or surprises and discovery that allows ever very young children to play without any adult supervision.

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Part of collection:
Barney Bear (last 3 games)

31.12.1991

It's the first day of school for Barney Bear! Barney Bear Goes To School is a colorful, musical game for children ages 3-8. Barney Bear begins on the morning of the first day of school. The player must help Barney wake up, get dressed, eat breakfast and make his way to school. Once through this short, interactive story, Barney enters the school room. Here, the room itself is a menu of activities and games for a child. There are the numbers and counting games, the alphabet and letter games, colors, shapes, toys, and objects all with accompanying sounds and descriptions. There is also a painting easel that allows children to fill-in the colors over a dozen different pictures. This delightful game allows even very young children to play without any adult supervision.

31.12.1990

Join Barney Bear on his adventure in space! Barney Bear Goes To Space is a colorful, musical game for children ages 3-8. Barney Bear and his class are on a trip to Cape Canaveral, Florida to watch the shuttle launch. While touring mission control, Barney Bear falls asleep on a conveyor and finds himself inside the shuttle! This short interactive story takes Barney Bear to the control panel of the shuttle, where there are stories, facts, and games to play. This subject-oriented educational game uses animation, games and stories to present facts about space in a way that young children will enjoy, while playing without any adult supervision. Barney Bear includes a history of space travel, a repeat-the-pattern sound game, a tour of the planets, and a complete painting program.

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29.05.2002

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21.10.1998

JumpStart Spelling is game released by Knowledge Adventure in 1998. It focuses on teaching spelling skills for ages 5-8. It is a part of the JumpStart Learning Games series. In this game, CJ must venture through a prehistoric land to save Edison from some cavemen who have captured him to use him as a light source.

29.05.2002

JumpStart Advanced Preschool is a game that was originally released in 2002, then titled Jumpstart Advanced Preschool. It has since been released alongside other JumpStart Advanced Preschool games. It is intended to teach a preschool curriculum.

19.08.2003

Lost among the piles of clothes and toys is his prized comic book. Donning his red cape, Pajama Sam dives into the chaos only to land in a strange and fantastic world that resembles his messy room. Pajama Sam sets off on a series of adventures in search of his lost comic book, looking for lost socks in Agitator Lake, rounding up dust bunnies at the Dust Bunny Corral, exploring the Spilled Soda Swamp and much more. In the end, Sam finds his comic book and realizes that life wouldn't be so rough if he put away his stuff! Throughout the story, kids meet lots of interesting new friends and tackle fun challenges that will inspire them to solve problems in creative ways.

29.05.2002

JumpStart Advanced 2nd Grade is a game originally released in 2002. It has since then been re-released alongside other various JumpStart Advanced 2nd Grade products.

15.10.1997

JumpStart Adventures 5th Grade tells about a kid named Jo Hammet, Kid Detective. When the city of Hoverville has electric problems from the evil Dr. X, Jo goes out to stop him. Go to several stores and places in Hoverville asking the owners for help. If you help them with puzzles, they'll give you something you may need to stop Dr. X. In the meantime try spying on three octopus-haired men!

31.12.2001

An educational game for the original PlayStation that was only sold to schools in a bundle package with other titles.

23.04.1985

Woldwide crime wave! Acme Detective Agency hot on the trail of master thief Carmen Sandiego and her henchmen. Wanted: Detective to locate and capture Carmen and her gang. Must be hard working, independent, fun seeking individual willing to travel the world. No experience necessary. - Digitised graphics - Hundreds of cases - More animated sequinces - Play in 5 languages Don't forget your World Almanac. It is a gumshoe's best friend.

10.08.1995

Putt-Putt's third Junior Adventure has him helping Outback Al with the opening of the Cartown Zoo, searching for several missing baby animals and helping them get back to the correct habitats.

01.05.1998

A Japan-only Sanrio-themed Sega Pico game, released on May 1, 1998.